Player Matchup

Yu Huang
Yu Huang
BufoBufo0720
Yu Huang
Level 84
God Stats
1W - 3L
1,301 SR
Queue Stats
9W - 14L
1,361 Elo+
Solo
Zeus
Zeus
Ctrl King 39
Zeus
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,156 Elo+
Party 2
Bacchus
Bacchus
The4gtn1atLG
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,156 Elo+
Party 2
Nike
Nike
joel1818
Nike
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,342 Elo+
Solo
Ra
Ra
rockemin7
Ra
Level 49
God Stats
30W - 28L
1,142 SR
Queue Stats
130W - 144L
1,426 Elo+
Solo
Team Averages
Level 54
1,389 SR
1,288 Elo+

VS

Team Averages
Level 134
1,561 SR
1,396 Elo+
Cthulhu
Cthulhu
Ayonngaming 198
Cthulhu
Level 49
God Stats
4W - 0L
1,780 SR
Queue Stats
34W - 32L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
Flauross
Kukulkan
Level 134
God Stats
175W - 181L
1,519 SR
Queue Stats
221W - 251L
1,403 Elo+
Party 3
King Arthur
King Arthur
Hykiri
King Arthur
Level 233
God Stats
28W - 26L
1,471 SR
Queue Stats
46W - 60L
1,414 Elo+
Party 3
Izanami
Izanami
TSFxJMaccinG
Izanami
Level 25
God Stats
15W - 11L
1,574 SR
Queue Stats
22W - 25L
1,383 Elo+
Party 1
Scylla
Scylla
Vaelushyn
Scylla
Level 227
God Stats
16W - 10L
1,459 SR
Queue Stats
318W - 356L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BufoBufo0720
Yu Huang
14
0 / 2 / 1
8,620
958
12,490
11,374
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 0
8,137
904
7,058
11,121
6,404
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
The4gtn1atLG
Bacchus
14
0 / 6 / 1
9,132
1,015
2,536
18,767
24,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Nike
14
3 / 3 / 0
9,888
1,099
9,445
15,868
9,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 0 / 0
6,204
689
0
0
0
Team 1 Tickets

215

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
10,431
1,159
10,138
9,724
5,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Flauross
Kukulkan
15
2 / 1 / 8
9,388
1,043
9,823
4,670
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Hykiri
King Arthur
15
2 / 0 / 7
9,173
1,019
12,530
11,772
16,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
TSFxJMaccinG
Izanami
15
5 / 1 / 4
9,663
1,074
10,513
8,658
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Vaelushyn
Scylla
15
3 / 0 / 9
9,840
1,093
8,663
3,192
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
3
Kills
15
15
Deaths
3
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Yu Huang
BufoBufo0720
Yu Huang
0
2
1
0.25
L
0
4
0
0
W
Kukulkan
Flauross
Kukulkan
2
1
8
6
W
King Arthur
Hykiri
King Arthur
2
0
7
5.5
W
Izanami
TSFxJMaccinG
Izanami
5
1
4
7
L
Bacchus
The4gtn1atLG
Bacchus
0
6
1
0.08
W
Scylla
Vaelushyn
Scylla
3
0
9
7.5
L
Nike
3
3
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,529
Damage
51,667
57,130
Taken
38,016
43,913
Mitigated
28,192
2,716
Healing
8,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,138
1,147
1,164
3,172
9,724
5,448
0
5,768
3,868
28,881
531
L
Yu Huang
BufoBufo0720
Yu Huang
12,490
1,892
0
0
11,374
4,100
0
7,621
3,753
30,416
0
L
7,058
1,906
0
47
11,121
6,404
0
4,351
6,770
16,168
0
W
Kukulkan
Flauross
Kukulkan
9,823
255
0
620
4,670
2,066
0
2,946
1,687
25,579
0
W
King Arthur
Hykiri
King Arthur
12,530
50
0
1,089
11,772
16,372
0
6,472
4,855
0
18,774
W
Izanami
TSFxJMaccinG
Izanami
10,513
8,459
0
1,116
8,658
3,211
0
5,309
3,257
0
23,134
L
Bacchus
The4gtn1atLG
Bacchus
2,536
364
0
1,400
18,767
24,198
0
9,580
9,187
12,884
0
W
Scylla
Vaelushyn
Scylla
8,663
715
0
1,082
3,192
1,095
0
1,589
1,603
20,439
615
L
Nike
9,445
2,311
19
1,250
15,868
9,211
0
6,721
9,147
0
33,267
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,981
Gold Earned
48,495
147
Minions Killed
173
0
Camps Cleared
5
640,625
Distance Traveled
861,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,431
1,159
49
5
1
151,941
0
L
Yu Huang
8,620
958
57
6
0
157,807
0
L
Zeus
8,137
904
21
2
0
141,286
0
W
Kukulkan
9,388
1,043
34
4
0
166,214
0
W
King Arthur
9,173
1,019
17
2
0
206,464
0
W
Izanami
9,663
1,074
30
3
4
148,503
0
L
Bacchus
9,132
1,015
14
2
0
184,039
0
W
Scylla
9,840
1,093
43
5
0
188,121
0
L
Nike
9,888
1,099
55
6
0
157,493
0
L
Ra
6,204
689
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role