Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
JustStopOkay
Baron Samedi
Level 129
God Stats
2W - 1L
1,752 SR
Queue Stats
73W - 66L
1,567 Elo+
Party 1
Nut
Nut
TheWutangWolf
Nut
Level 154
God Stats
39W - 32L
1,555 SR
Queue Stats
463W - 369L
1,612 Elo+
Party 2
Janus
Janus
XTerm2257
Janus
Level 61
God Stats
2W - 2L
1,404 SR
Queue Stats
92W - 103L
1,411 Elo+
Solo
Nemesis
Nemesis
Ynaught
Nemesis
Level 127
God Stats
3W - 4L
1,614 SR
Queue Stats
74W - 67L
1,547 Elo+
Party 1
Team Averages
Level 121
1,565 SR
1,527 Elo+

VS

Team Averages
Level 134
1,472 SR
1,466 Elo+
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Grandigr
Kumbhakarna
Level 61
God Stats
2W - 2L
1,823 SR
Queue Stats
280W - 250L
1,566 Elo+
Solo
Nut
Nut
V0ID Wyvrn
Nut
Level 149
God Stats
1W - 4L
1,261 SR
Queue Stats
2W - 6L
1,216 Elo+
Solo
Ne Zha
Ne Zha
sebasinmortal
Ne Zha
Level 153
God Stats
0W - 2L
1,274 SR
Queue Stats
117W - 104L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
3 / 0 / 11
7,029
1,406
5,829
4,004
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baron Samedi
JustStopOkay
Baron Samedi
13
3 / 0 / 11
7,317
1,463
4,987
4,396
2,005
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
8 / 0 / 8
8,514
1,703
15,369
6,093
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
XTerm2257
Janus
11
1 / 3 / 7
6,287
1,257
3,349
4,331
1,290
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nemesis
Ynaught
Nemesis
12
4 / 1 / 10
7,269
1,454
8,715
7,401
3,392
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

370

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 4 / 1
6,313
1,263
4,396
12,783
9,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
 
Anubis
11
1 / 7 / 2
6,135
1,227
3,642
8,464
4,541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kumbhakarna
Grandigr
Kumbhakarna
10
1 / 3 / 1
5,982
1,196
1,072
4,732
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 3
6,194
1,239
7,550
8,133
3,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 4 / 2
6,307
1,261
6,454
8,579
5,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
19
Kills
4
4
Deaths
19
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
11
8.5
L
King Arthur
 
King Arthur
1
4
1
0.38
L
Anubis
 
Anubis
1
7
2
0.29
L
Kumbhakarna
Grandigr
Kumbhakarna
1
3
1
0.5
W
Baron Samedi
JustStopOkay
Baron Samedi
3
0
11
8.5
W
8
0
8
12
L
0
1
3
1.5
W
Janus
XTerm2257
Janus
1
3
7
1.5
W
Nemesis
Ynaught
Nemesis
4
1
10
9
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,249
Damage
23,114
26,225
Taken
42,691
11,236
Mitigated
25,805
11,539
Healing
2,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,829
666
3,468
3,275
4,004
2,051
0
301
3,661
9,739
0
L
King Arthur
 
King Arthur
4,396
69
0
481
12,783
9,684
0
4,130
8,653
0
16,623
L
Anubis
 
Anubis
3,642
114
0
709
8,464
4,541
0
3,664
4,800
12,291
0
L
Kumbhakarna
Grandigr
Kumbhakarna
1,072
187
0
140
4,732
2,898
0
1,236
3,496
2,101
0
W
Baron Samedi
JustStopOkay
Baron Samedi
4,987
970
489
1,695
4,396
2,005
0
1,070
3,308
20,268
0
W
15,369
9,837
0
720
6,093
2,498
0
1,074
4,763
0
26,818
L
7,550
3,838
0
0
8,133
3,176
0
1,359
6,774
0
19,983
W
Janus
XTerm2257
Janus
3,349
320
0
356
4,331
1,290
0
1,065
3,183
6,371
237
W
Nemesis
Ynaught
Nemesis
8,715
4,501
0
1,536
7,401
3,392
0
1,204
6,036
0
13,441
L
6,454
1,981
0
862
8,579
5,506
0
3,701
4,878
0
16,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,416
Gold Earned
30,931
93
Minions Killed
106
3
Camps Cleared
4
519,332
Distance Traveled
433,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,029
1,406
11
2
0
115,703
0
L
King Arthur
6,313
1,263
34
7
0
108,696
0
L
Anubis
6,135
1,227
23
5
1
88,080
0
L
Kumbhakarna
5,982
1,196
2
0
1
41,296
0
W
Baron Samedi
7,317
1,463
30
6
0
106,243
0
W
Nut
8,514
1,703
23
5
1
102,728
0
L
Nut
6,194
1,239
35
7
1
99,930
0
W
Janus
6,287
1,257
9
2
1
87,384
0
W
Nemesis
7,269
1,454
20
4
1
107,274
0
L
Ne Zha
6,307
1,261
12
2
1
95,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role