Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
B1izzy
Kumbhakarna
Level 28
God Stats
4W - 4L
1,793 SR
Queue Stats
6W - 4L
1,852 Elo+
Party 3
Neith
Neith
KILLERBOSSg661
Neith
Level 106
God Stats
1W - 5L
1,774 SR
Queue Stats
49W - 49L
1,569 Elo+
Solo
Thanatos
Thanatos
Kohlii
Thanatos
Level 137
God Stats
6W - 3L
1,892 SR
Queue Stats
6W - 4L
1,852 Elo+
Party 3
Zeus
Zeus
Nathani3l
Zeus
Level 154
God Stats
2W - 2L
1,863 SR
Queue Stats
198W - 190L
1,559 Elo+
Solo
Team Averages
Level 112
1,764 SR
1,666 Elo+

VS

Team Averages
Level 83
1,432 SR
1,494 Elo+
Heimdallr
Heimdallr
Failix2508
Heimdallr
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 56L
1,489 Elo+
Party 2
Agni
Agni
Jackhammer615
Agni
Level 125
God Stats
3W - 3L
1,535 SR
Queue Stats
108W - 93L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
Schiggyyy
Cthulhu
Level 103
God Stats
4W - 2L
1,307 SR
Queue Stats
73W - 56L
1,489 Elo+
Party 2
Thanatos
Thanatos
Soldierboy909
Thanatos
Level 38
God Stats
4W - 3L
1,543 SR
Queue Stats
123W - 107L
1,534 Elo+
Party 1
Jormungandr
Jormungandr
xXchesteriXx
Jormungandr
Level 47
God Stats
7W - 6L
1,276 SR
Queue Stats
159W - 184L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 4 / 2
6,492
541
6,883
13,493
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
B1izzy
Kumbhakarna
9
0 / 3 / 4
5,825
485
1,838
11,146
5,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 3 / 2
5,805
484
6,393
10,396
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
Kohlii
Thanatos
11
7 / 5 / 1
6,685
557
6,787
11,585
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
11
1 / 3 / 2
6,763
564
4,179
5,521
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Failix2508
Heimdallr
11
3 / 3 / 4
6,861
572
6,676
8,165
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
3 / 2 / 2
6,846
571
4,866
6,855
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Schiggyyy
Cthulhu
11
3 / 2 / 6
7,459
622
8,313
9,502
7,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Soldierboy909
Thanatos
15
8 / 1 / 2
8,399
700
8,564
11,764
5,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
xXchesteriXx
Jormungandr
12
1 / 4 / 4
7,231
603
7,582
11,588
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
11
Kills
18
18
Deaths
12
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
4
2
0.5
L
Kumbhakarna
B1izzy
Kumbhakarna
0
3
4
0.67
W
Heimdallr
Failix2508
Heimdallr
3
3
4
1.67
W
3
2
2
2
L
2
3
2
1
L
Thanatos
Kohlii
Thanatos
7
5
1
1.5
L
Zeus
1
3
2
0.67
W
Cthulhu
Schiggyyy
Cthulhu
3
2
6
3
W
Thanatos
Soldierboy909
Thanatos
8
1
2
9
W
Jormungandr
xXchesteriXx
Jormungandr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,080
Damage
36,001
52,141
Taken
47,874
20,199
Mitigated
24,197
16,191
Healing
21,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,883
3,711
0
2,649
13,493
5,049
0
6,877
6,616
0
44,251
L
Kumbhakarna
B1izzy
Kumbhakarna
1,838
678
0
3,548
11,146
5,232
0
3,884
7,128
18,587
0
W
Heimdallr
Failix2508
Heimdallr
6,676
3,501
0
595
8,165
3,273
523
1,152
7,013
0
34,218
W
4,866
416
0
2,975
6,855
2,396
0
2,915
3,940
40,893
19
L
6,393
1,907
0
3,477
10,396
3,928
0
3,669
6,727
0
39,239
L
Thanatos
Kohlii
Thanatos
6,787
2,014
0
5,837
11,585
4,540
0
2,305
9,118
0
37,809
L
Zeus
4,179
464
0
680
5,521
1,450
0
2,413
2,792
47,803
663
W
Cthulhu
Schiggyyy
Cthulhu
8,313
879
1,311
1,982
9,502
7,482
0
750
8,752
26,441
555
W
Thanatos
Soldierboy909
Thanatos
8,564
2,545
0
10,673
11,764
5,123
0
1,189
10,575
0
65,802
W
Jormungandr
xXchesteriXx
Jormungandr
7,582
2,272
0
3,602
11,588
5,923
677
0
11,588
42,031
3,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,570
Gold Earned
36,796
312
Minions Killed
336
0
Camps Cleared
0
1,126,648
Distance Traveled
1,221,536
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,492
541
72
6
0
202,879
0
L
Kumbhakarna
5,825
485
31
3
0
247,874
2
W
Heimdallr
6,861
572
55
5
0
218,207
4
W
Agni
6,846
571
68
6
0
255,086
2
L
Neith
5,805
484
53
4
0
220,250
0
L
Thanatos
6,685
557
63
5
0
264,220
0
L
Zeus
6,763
564
93
8
0
191,425
3
W
Cthulhu
7,459
622
30
3
0
249,764
4
W
Thanatos
8,399
700
100
8
0
279,478
0
W
Jormungandr
7,231
603
83
7
0
219,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role