Player Matchup

Vulcan
Vulcan
Silver II
 
Vulcan
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold III
NicotineBeast
Neith
Gold III
Level 105
God Stats
0W - 1L
1,674 SR
Queue Stats
26W - 21L
1,586 MMR
Party 1
Geb
Geb
Platinum IV
PineappleProxy
Geb
Platinum IV
Level 143
God Stats
2W - 3L
1,567 SR
Queue Stats
80W - 85L
1,656 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,580 SR
1,581 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 154
1,622 SR
1,555 MMR
Nu Wa
Nu Wa
Gold III
Droid_SDz
Nu Wa
Gold III
Level 156
God Stats
33W - 20L
1,719 SR
Queue Stats
160W - 171L
1,496 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
IBREEEZY
Cthulhu
Platinum V
Level 148
God Stats
109W - 119L
1,607 SR
Queue Stats
1,609W - 1,632L
1,647 MMR
Party 2
Danzaburou
Danzaburou
Gold II
SuperSniperProx
Danzaburou
Gold II
Level 159
God Stats
168W - 182L
1,539 SR
Queue Stats
568W - 617L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 3 / 0
10,151
677
10,762
14,692
5,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
0 / 3 / 1
9,998
667
7,403
16,745
6,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 6 / 1
8,430
562
7,066
18,966
16,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AchillesThothNe ZhaKuzenboPersephone

VS

Bans
BacchusKukulkanMorgan Le FayPoseidonAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Droid_SDz
Nu Wa
18
5 / 0 / 7
11,818
788
15,898
7,739
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
IBREEEZY
Cthulhu
17
5 / 1 / 5
11,447
763
14,612
17,185
18,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SuperSniperProx
Danzaburou
16
2 / 1 / 8
11,134
742
15,458
11,379
5,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
12
12
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
3
0
0.67
W
Nu Wa
Droid_SDz
Nu Wa
5
0
7
8.5
W
Cthulhu
IBREEEZY
Cthulhu
5
1
5
7.5
L
0
3
1
0.17
L
0
6
1
0.08
W
Danzaburou
SuperSniperProx
Danzaburou
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,231
Damage
45,968
50,403
Taken
36,303
27,966
Mitigated
27,545
7,244
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,762
101
0
1,220
14,692
5,264
0
8,858
4,909
58,904
335
W
Nu Wa
Droid_SDz
Nu Wa
15,898
4,395
0
2,175
7,739
2,881
1,830
5,069
2,178
68,537
541
W
Cthulhu
IBREEEZY
Cthulhu
14,612
243
188
3,679
17,185
18,688
0
5,253
11,253
36,530
1,019
L
7,403
2,821
0
2,830
16,745
6,335
118
9,800
5,922
0
66,338
L
7,066
347
0
3,194
18,966
16,367
0
9,417
8,638
20,827
930
W
Danzaburou
SuperSniperProx
Danzaburou
15,458
3,646
106
4,705
11,379
5,976
1,089
6,038
4,778
0
69,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,579
Gold Earned
34,399
232
Minions Killed
240
0
Camps Cleared
0
856,045
Distance Traveled
924,472
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,151
677
98
7
0
305,885
0
W
Nu Wa
11,818
788
114
8
0
291,035
0
W
Cthulhu
11,447
763
53
4
0
328,353
2
L
Neith
9,998
667
125
8
0
269,108
0
L
Geb
8,430
562
9
1
0
281,052
5
W
Danzaburou
11,134
742
73
5
0
305,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role