Player Matchup

Skadi
Skadi
ADHD1215
Skadi
Level 130
God Stats
3W - 3L
1,660 SR
Queue Stats
372W - 342L
1,588 Elo+
Solo
Cerberus
Cerberus
D3v0n4328
Cerberus
Level 127
God Stats
2W - 1L
2,025 SR
Queue Stats
83W - 77L
1,593 Elo+
Party 1
Mulan
Mulan
bulldogzach
Mulan
Level 127
God Stats
2W - 3L
1,784 SR
Queue Stats
61W - 55L
1,582 Elo+
Party 1
Vulcan
Vulcan
icecube36922
Vulcan
Level 95
God Stats
7W - 4L
1,463 SR
Queue Stats
63W - 56L
1,580 Elo+
Party 1
Ravana
Ravana
riedelicious22
Ravana
Level 209
God Stats
0W - 4L
1,336 SR
Queue Stats
237W - 218L
1,536 Elo+
Solo
Team Averages
Level 138
1,654 SR
1,576 Elo+

VS

Team Averages
Level 150
1,443 SR
1,628 Elo+
Sobek
Sobek
AldoSempai
Sobek
Level 148
God Stats
2W - 0L
1,297 SR
Queue Stats
12W - 3L
1,790 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
AstraΙ
Ah Muzen Cab
Level 140
God Stats
2W - 0L
1,737 SR
Queue Stats
25W - 11L
1,771 Elo+
Party 3
Pele
Pele
CheeseDilla
Pele
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
343W - 309L
1,509 Elo+
Party 2
Agni
Agni
sanbourne18
Agni
Level 146
God Stats
1W - 1L
1,283 SR
Queue Stats
92W - 99L
1,495 Elo+
Party 2
Terra
Terra
xDeportMe
Terra
Level 158
God Stats
12W - 14L
1,396 SR
Queue Stats
389W - 398L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ADHD1215
Skadi
9
0 / 3 / 0
5,227
402
5,352
7,184
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
D3v0n4328
Cerberus
10
1 / 3 / 0
6,392
492
4,224
14,721
10,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 1 / 0
8,029
618
9,301
10,871
9,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
12
0 / 2 / 0
7,086
545
4,465
6,963
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 1 / 1
6,775
521
4,693
6,067
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 0 / 5
7,089
545
5,208
11,349
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
AstraΙ
Ah Muzen Cab
13
3 / 0 / 3
7,615
586
8,670
7,407
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
6 / 2 / 2
8,076
621
8,378
11,984
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
1 / 0 / 2
7,862
605
3,725
5,319
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
xDeportMe
Terra
14
0 / 0 / 1
7,717
594
5,641
13,303
14,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
10
10
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
ADHD1215
Skadi
0
3
0
0
W
Sobek
0
0
5
2.5
W
Ah Muzen Cab
AstraΙ
Ah Muzen Cab
3
0
3
4.5
W
6
2
2
3.5
L
Cerberus
D3v0n4328
Cerberus
1
3
0
0.33
L
0
1
0
0
L
Vulcan
0
2
0
0
L
1
1
1
1.5
W
1
0
2
2
W
Terra
xDeportMe
Terra
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,035
Damage
31,622
45,806
Taken
49,362
28,104
Mitigated
34,117
12,421
Healing
17,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ADHD1215
Skadi
5,352
1,956
0
613
7,184
2,267
0
971
6,213
0
35,761
W
Sobek
5,208
876
0
4,400
11,349
9,834
0
3,502
7,758
18,156
1,091
W
Ah Muzen Cab
AstraΙ
Ah Muzen Cab
8,670
4,214
0
837
7,407
2,957
3,471
1,489
5,895
0
68,136
W
8,378
2,415
0
5,185
11,984
4,509
0
896
11,024
0
64,645
L
Cerberus
D3v0n4328
Cerberus
4,224
507
0
4,895
14,721
10,787
0
4,501
10,220
21,029
354
L
9,301
1,927
0
5,285
10,871
9,021
0
5,390
5,481
0
78,282
L
Vulcan
4,465
109
0
500
6,963
2,625
0
1,702
5,261
56,491
0
L
4,693
743
0
1,128
6,067
3,404
0
1,374
4,693
0
65,455
W
3,725
164
0
1,988
5,319
1,977
0
2,538
2,750
56,394
1,634
W
Terra
xDeportMe
Terra
5,641
730
4
5,021
13,303
14,840
0
0
12,409
58,812
720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,509
Gold Earned
38,359
472
Minions Killed
476
0
Camps Cleared
0
1,297,304
Distance Traveled
1,402,548
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,227
402
71
5
0
185,544
2
W
Sobek
7,089
545
23
2
0
284,044
5
W
Ah Muzen Cab
7,615
586
119
9
0
263,357
2
W
Pele
8,076
621
99
8
0
320,763
0
L
Cerberus
6,392
492
68
5
0
274,295
2
L
Mulan
8,029
618
117
9
0
253,014
0
L
Vulcan
7,086
545
114
9
0
275,471
1
L
Ravana
6,775
521
102
8
0
308,980
0
W
Agni
7,862
605
126
10
0
263,698
4
W
Terra
7,717
594
109
8
0
270,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role