Player Matchup

Kukulkan
Kukulkan
Silver III
Krongh16
Kukulkan
Silver III
Level 106
God Stats
31W - 26L
1,654 SR
Queue Stats
84W - 104L
1,150 MMR
Party 2
Danzaburou
Danzaburou
Silver I
ULTRASANTI
Danzaburou
Silver I
Level 143
God Stats
19W - 11L
1,585 SR
Queue Stats
92W - 105L
1,277 MMR
Party 2
Sobek
Sobek
Silver I
crippledcrafter
Sobek
Silver I
Level 129
God Stats
17W - 17L
1,502 SR
Queue Stats
106W - 110L
1,192 MMR
Solo
Achilles
Achilles
Silver I
plshold
Achilles
Silver I
Level 86
God Stats
18W - 21L
1,487 SR
Queue Stats
405W - 428L
1,189 MMR
Solo
Bastet
Bastet
Silver V
samgetsbucks
Bastet
Silver V
Level 105
God Stats
15W - 12L
1,329 SR
Queue Stats
34W - 34L
1,200 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,511 SR
1,202 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,617 SR
1,197 MMR
Bellona
Bellona
Silver IV
 
Bellona
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold V
A Little Snipey
Athena
Gold V
Level 67
God Stats
3W - 2L
1,628 SR
Queue Stats
25W - 30L
1,246 MMR
Party 3
Chang'e
Chang'e
Bronze IV
AnjoMortal132
Chang'e
Bronze IV
Level 135
God Stats
4W - 4L
1,609 SR
Queue Stats
30W - 42L
1,094 MMR
Party 1
Fenrir
Fenrir
Silver V
RemDog49738
Fenrir
Silver V
Level 104
God Stats
2W - 1L
1,754 SR
Queue Stats
18W - 31L
924 MMR
Party 3
Apollo
Apollo
Silver II
insidiousgrin
Apollo
Silver II
Level 150
God Stats
33W - 36L
1,594 SR
Queue Stats
314W - 354L
1,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Krongh16
Kukulkan
11
1 / 0 / 2
5,898
590
2,073
3,051
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ULTRASANTI
Danzaburou
11
6 / 0 / 3
6,986
699
6,497
3,726
1,508
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 0 / 6
6,920
692
4,967
10,838
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
plshold
Achilles
11
2 / 0 / 2
6,378
638
6,573
8,690
6,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
13
3 / 1 / 5
6,273
627
4,336
7,578
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bans
SylvanusHachimanAo KuangOsiris

VS

Bans
VulcanArachneSun WukongThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 3 / 0
4,754
475
2,436
8,878
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,736
474
2,070
7,002
4,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
10
1 / 2 / 0
5,504
550
3,690
5,764
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
0 / 4 / 1
4,784
478
3,691
9,499
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 6 / 0
4,783
478
2,376
7,739
2,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
17
Kills
1
1
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
L
0
2
0
0
L
Chang'e
1
2
0
0.5
W
Kukulkan
Krongh16
Kukulkan
1
0
2
2
L
Fenrir
0
4
1
0.13
W
Danzaburou
ULTRASANTI
Danzaburou
6
0
3
7.5
W
5
0
6
8
L
0
6
0
0
W
Achilles
plshold
Achilles
2
0
2
3
W
Bastet
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,446
Damage
14,263
33,883
Taken
38,882
21,217
Mitigated
16,543
15,384
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,436
772
0
1,775
8,878
4,285
0
331
7,879
0
26,863
L
2,070
308
0
866
7,002
4,059
0
1,980
4,981
15,186
0
L
Chang'e
3,690
265
349
1,684
5,764
2,094
0
1,932
3,832
35,565
910
W
Kukulkan
Krongh16
Kukulkan
2,073
228
0
250
3,051
980
0
1,274
1,629
36,087
0
L
Fenrir
3,691
810
0
3,330
9,499
3,586
0
1,831
7,574
0
33,164
W
Danzaburou
ULTRASANTI
Danzaburou
6,497
3,540
0
2,069
3,726
1,508
888
167
3,559
0
43,981
W
4,967
711
0
4,068
10,838
9,563
0
2,130
8,470
16,211
1,360
L
2,376
1,495
0
90
7,739
2,519
0
949
6,790
0
31,509
W
Achilles
plshold
Achilles
6,573
1,606
0
3,652
8,690
6,361
0
137
8,553
0
41,959
W
Bastet
4,336
1,232
0
5,345
7,578
2,805
0
1,556
5,932
0
48,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,455
Gold Earned
24,561
320
Minions Killed
254
0
Camps Cleared
0
1,025,502
Distance Traveled
1,007,743
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,754
475
38
4
0
215,993
0
L
Athena
4,736
474
24
2
0
205,074
2
L
Chang'e
5,504
550
74
7
0
194,453
1
W
Kukulkan
5,898
590
83
8
0
193,763
2
L
Fenrir
4,784
478
60
6
0
209,101
0
W
Danzaburou
6,986
699
71
7
0
194,686
2
W
Sobek
6,920
692
12
1
0
212,758
4
L
Apollo
4,783
478
58
6
0
183,122
0
W
Achilles
6,378
638
65
7
0
202,518
3
W
Bastet
6,273
627
89
9
0
221,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role