Player Matchup

Xing Tian
Xing Tian
Chinakiller911
Xing Tian
Level 129
God Stats
6W - 7L
1,628 SR
Queue Stats
80W - 63L
1,490 Elo+
Party 1
Fenrir
Fenrir
EpicLeopard8118
Fenrir
Level 50
God Stats
2W - 8L
1,500 SR
Queue Stats
29W - 51L
1,151 Elo+
Solo
Anhur
Anhur
Tsukiriki
Anhur
Level 148
God Stats
8W - 2L
1,668 SR
Queue Stats
35W - 13L
1,609 Elo+
Party 1
Team Averages
Level 109
1,599 SR
1,416 Elo+

VS

Team Averages
Level 119
1,513 SR
1,511 Elo+
Xbalanque
Xbalanque
Broman5thflo
Xbalanque
Level 123
God Stats
7W - 1L
1,782 SR
Queue Stats
22W - 8L
1,634 Elo+
Solo
Fafnir
Fafnir
Lilyung1317
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,413 Elo+
Solo
Janus
Janus
NoseGamerHd
Janus
Level 127
God Stats
1W - 5L
1,258 SR
Queue Stats
172W - 164L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chinakiller911
Xing Tian
17
4 / 0 / 4
11,120
741
10,377
17,363
21,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 2 / 7
10,065
671
6,934
13,402
5,812
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Anhur
Tsukiriki
Anhur
18
6 / 2 / 7
12,208
814
17,300
15,440
6,946
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Broman5thflo
Xbalanque
14
1 / 7 / 2
9,729
649
12,055
14,083
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
14
1 / 3 / 3
9,300
620
8,113
19,049
24,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

16
1 / 3 / 3
10,151
677
12,692
7,844
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
13
Kills
3
4
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Broman5thflo
Xbalanque
1
7
2
0.29
W
Xing Tian
Chinakiller911
Xing Tian
4
0
4
6
W
3
2
7
3.25
L
Fafnir
1
3
3
0.83
L
1
3
3
0.83
W
Anhur
Tsukiriki
Anhur
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,611
Damage
32,860
46,205
Taken
40,976
33,946
Mitigated
33,450
7,853
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Broman5thflo
Xbalanque
12,055
6,253
0
2,144
14,083
6,518
482
3,168
10,881
0
48,720
W
Xing Tian
Chinakiller911
Xing Tian
10,377
998
0
2,873
17,363
21,188
279
7,557
9,296
34,182
3,571
W
6,934
1,659
0
1,332
13,402
5,812
557
6,410
6,638
0
30,758
L
Fafnir
8,113
2,316
0
2,598
19,049
24,066
0
4,020
15,029
13,760
1,262
L
12,692
688
0
250
7,844
2,866
0
1,539
6,305
51,066
0
W
Anhur
Tsukiriki
Anhur
17,300
12,962
0
3,648
15,440
6,946
428
4,933
10,217
0
68,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,393
Gold Earned
29,180
193
Minions Killed
179
0
Camps Cleared
0
851,886
Distance Traveled
772,088
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,729
649
74
5
0
230,173
3
W
Xing Tian
11,120
741
54
4
0
294,803
0
W
Fenrir
10,065
671
29
2
0
296,711
0
L
Fafnir
9,300
620
17
1
0
255,472
2
L
Janus
10,151
677
88
6
0
286,443
7
W
Anhur
12,208
814
110
7
0
260,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role