Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BushDidIt3764
Bacchus
Level 85
God Stats
21W - 21L
1,469 SR
Queue Stats
426W - 438L
1,524 Elo+
Solo
Hades
Hades
Kevinyyyyy
Hades
Level 125
God Stats
13W - 2L
1,866 SR
Queue Stats
190W - 170L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
Puckz34
Danzaburou
Level 109
God Stats
26W - 13L
1,609 SR
Queue Stats
162W - 151L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
TempoCF
Sun Wukong
Level 66
God Stats
22W - 21L
1,401 SR
Queue Stats
259W - 235L
1,464 Elo+
Party 1
Team Averages
Level 91
1,569 SR
1,484 Elo+

VS

Team Averages
Level 140
1,328 SR
1,519 Elo+
Loki
Loki
ArabForLife911
Loki
Level 119
God Stats
2W - 2L
1,155 SR
Queue Stats
246W - 220L
1,480 Elo+
Solo
Cthulhu
Cthulhu
DeadmanMu
Cthulhu
Level 139
God Stats
1W - 3L
1,308 SR
Queue Stats
102W - 101L
1,561 Elo+
Party 2
Nemesis
Nemesis
DracoMine6
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 146L
1,506 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lilly_Pad_
Morgan Le Fay
Level 158
God Stats
8W - 8L
1,392 SR
Queue Stats
290W - 304L
1,526 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Spine Fuzz
Ah Muzen Cab
Level 159
God Stats
1W - 3L
1,287 SR
Queue Stats
288W - 282L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 1 / 0
3,309
662
646
4,924
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
7
0 / 0 / 2
4,200
840
729
2,849
2,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
7
0 / 0 / 0
3,829
766
558
2,340
791
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Danzaburou
Puckz34
Danzaburou
7
2 / 0 / 0
4,043
809
2,243
2,356
767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
TempoCF
Sun Wukong
8
1 / 0 / 0
4,265
853
1,658
2,271
930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,515
503
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
DeadmanMu
Cthulhu
6
0 / 1 / 0
3,408
682
1,234
3,147
1,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
DracoMine6
Nemesis
5
0 / 1 / 0
3,320
664
786
4,221
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Lilly_Pad_
Morgan Le Fay
6
0 / 0 / 0
3,307
661
1,222
2,272
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Spine Fuzz
Ah Muzen Cab
6
0 / 1 / 0
3,356
671
1,116
2,759
787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
1
0
0
L
0
0
0
0
W
Bacchus
0
0
2
1
L
Cthulhu
DeadmanMu
Cthulhu
0
1
0
0
L
Nemesis
DracoMine6
Nemesis
0
1
0
0
W
Hades
0
0
0
0
L
Morgan Le Fay
Lilly_Pad_
Morgan Le Fay
0
0
0
0
W
Danzaburou
Puckz34
Danzaburou
2
0
0
2
L
Ah Muzen Cab
Spine Fuzz
Ah Muzen Cab
0
1
0
0
W
Sun Wukong
TempoCF
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,834
Damage
4,358
14,740
Taken
12,399
6,147
Mitigated
4,923
8,526
Healing
3,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
646
120
0
2,886
4,924
1,322
0
733
4,191
0
17,739
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
729
191
0
1,670
2,849
2,337
0
592
2,257
11,736
1,651
L
Cthulhu
DeadmanMu
Cthulhu
1,234
115
563
896
3,147
1,530
0
458
2,689
10,473
0
L
Nemesis
DracoMine6
Nemesis
786
252
0
1,263
4,221
1,934
0
0
4,221
0
14,270
W
Hades
558
228
193
1,835
2,340
791
0
976
1,364
20,315
1,706
L
Morgan Le Fay
Lilly_Pad_
Morgan Le Fay
1,222
254
0
975
2,272
672
0
527
1,745
17,861
0
W
Danzaburou
Puckz34
Danzaburou
2,243
1,079
0
1,412
2,356
767
0
276
2,080
0
21,368
L
Ah Muzen Cab
Spine Fuzz
Ah Muzen Cab
1,116
420
0
85
2,759
787
0
271
2,488
0
16,110
W
Sun Wukong
TempoCF
Sun Wukong
1,658
579
0
530
2,271
930
0
0
2,271
0
24,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,646
Gold Earned
15,906
190
Minions Killed
124
0
Camps Cleared
0
545,664
Distance Traveled
423,285
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,309
662
36
7
0
115,016
0
L
Loki
2,515
503
0
0
0
10,414
0
W
Bacchus
4,200
840
14
3
0
111,521
4
L
Cthulhu
3,408
682
21
4
0
109,734
0
L
Nemesis
3,320
664
28
6
0
101,334
0
W
Hades
3,829
766
48
10
0
104,570
0
L
Morgan Le Fay
3,307
661
36
7
0
107,834
2
W
Danzaburou
4,043
809
44
9
0
111,332
1
L
Ah Muzen Cab
3,356
671
39
8
0
93,969
0
W
Sun Wukong
4,265
853
48
10
0
103,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role