Player Matchup

Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Arantxa
Zhong Kui
Silver I
Level 157
God Stats
2W - 2L
1,737 SR
Queue Stats
54W - 57L
1,275 MMR
Solo
Horus
Horus
Silver I
Mr Bedlem
Horus
Silver I
Level 98
God Stats
4W - 8L
1,827 SR
Queue Stats
126W - 137L
1,327 MMR
Solo
Medusa
Medusa
Silver I
Uchtaran
Medusa
Silver I
Level 61
God Stats
2W - 1L
1,525 SR
Queue Stats
88W - 93L
1,261 MMR
Solo
Merlin
Merlin
Silver IV
aubie393
Merlin
Silver IV
Level 85
God Stats
14W - 19L
1,645 SR
Queue Stats
35W - 47L
1,331 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,647 SR
1,339 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,608 SR
1,266 MMR
Lancelot
Lancelot
Silver I
HERO_FALLIN
Lancelot
Silver I
Level 130
God Stats
53W - 56L
1,503 SR
Queue Stats
155W - 171L
1,297 MMR
Solo
Atlas
Atlas
Silver II
ParmesanPatt
Atlas
Silver II
Level 67
God Stats
6W - 16L
1,709 SR
Queue Stats
25W - 44L
1,179 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
ScubáSteve
Baron Samedi
Silver I
Level 126
God Stats
1W - 6L
1,270 SR
Queue Stats
130W - 142L
1,324 MMR
Solo
Bellona
Bellona
Silver I
iXDevilHelperX
Bellona
Silver I
Level 100
God Stats
1W - 1L
1,744 SR
Queue Stats
136W - 155L
1,267 MMR
Solo
Anhur
Anhur
Silver V
zDrizzahz
Anhur
Silver V
Level 107
God Stats
2W - 1L
1,812 SR
Queue Stats
3W - 8L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
3 / 3 / 1
6,223
566
3,740
11,791
5,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Arantxa
Zhong Kui
12
2 / 0 / 2
7,177
652
8,666
6,703
4,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Mr Bedlem
Horus
11
2 / 0 / 7
5,922
538
6,884
5,036
3,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Uchtaran
Medusa
11
1 / 1 / 4
6,359
578
5,970
5,985
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Merlin
aubie393
Merlin
12
3 / 2 / 0
6,850
623
3,086
6,464
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliThothKing Arthur

VS

Bans
BacchusOsirisAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HERO_FALLIN
Lancelot
11
2 / 0 / 1
5,993
545
4,824
8,359
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 3 / 0
5,386
490
3,299
13,393
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
ScubáSteve
Baron Samedi
12
2 / 2 / 1
6,862
624
5,716
8,690
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 3 / 1
5,030
457
2,747
10,040
8,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
zDrizzahz
Anhur
10
0 / 3 / 0
5,491
499
2,610
6,444
1,869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
6
6
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
3
1
1.17
W
Zhong Kui
Arantxa
Zhong Kui
2
0
2
3
L
Lancelot
HERO_FALLIN
Lancelot
2
0
1
2.5
W
Horus
Mr Bedlem
Horus
2
0
7
5.5
L
2
3
0
0.67
L
Baron Samedi
ScubáSteve
Baron Samedi
2
2
1
1.25
W
Medusa
Uchtaran
Medusa
1
1
4
3
W
Merlin
aubie393
Merlin
3
2
0
1.5
L
0
3
1
0.17
L
Anhur
zDrizzahz
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,346
Damage
19,196
35,979
Taken
46,926
17,311
Mitigated
24,797
14,281
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,740
2,273
0
4,975
11,791
5,628
0
1,114
10,633
0
43,139
W
Zhong Kui
Arantxa
Zhong Kui
8,666
1,285
0
5,245
6,703
4,251
541
361
5,820
50,660
2,095
L
Lancelot
HERO_FALLIN
Lancelot
4,824
991
0
1,667
8,359
3,551
0
2,106
6,253
0
46,555
W
Horus
Mr Bedlem
Horus
6,884
3,164
440
2,251
5,036
3,069
131
1,059
3,933
0
23,269
L
3,299
925
0
2,675
13,393
7,113
31
1,512
11,881
16,331
0
L
Baron Samedi
ScubáSteve
Baron Samedi
5,716
441
140
2,565
8,690
3,585
780
2,401
6,289
40,794
2,942
W
Medusa
Uchtaran
Medusa
5,970
1,931
0
620
5,985
1,858
543
1,987
3,998
0
47,667
W
Merlin
aubie393
Merlin
3,086
0
0
750
6,464
2,505
0
4,377
2,087
45,509
768
L
2,747
509
0
2,850
10,040
8,679
0
5,556
4,484
0
21,172
L
Anhur
zDrizzahz
Anhur
2,610
1,945
0
2,401
6,444
1,869
0
0
6,444
0
32,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,531
Gold Earned
28,762
350
Minions Killed
253
0
Camps Cleared
0
1,090,632
Distance Traveled
1,094,389
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,223
566
62
6
0
222,040
0
W
Zhong Kui
7,177
652
98
9
0
182,881
0
L
Lancelot
5,993
545
71
6
0
262,635
0
W
Horus
5,922
538
37
3
0
234,656
4
L
Atlas
5,386
490
9
1
0
228,584
2
L
Baron Samedi
6,862
624
71
6
0
202,487
0
W
Medusa
6,359
578
67
6
0
237,189
2
W
Merlin
6,850
623
86
8
0
213,866
2
L
Bellona
5,030
457
31
3
0
200,765
8
L
Anhur
5,491
499
71
6
0
199,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role