Player Matchup

Nemesis
Nemesis
BenebeebEG
Nemesis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 119L
1,474 Elo+
Solo
Cerberus
Cerberus
Coors21
Cerberus
Level 117
God Stats
2W - 7L
1,490 SR
Queue Stats
80W - 91L
1,491 Elo+
Party 2
Da Ji
Da Ji
Erickson4489
Da Ji
Level 153
God Stats
9W - 8L
1,696 SR
Queue Stats
221W - 230L
1,485 Elo+
Party 2
Vamana
Vamana
Noramos
Vamana
Level 67
God Stats
1W - 1L
1,747 SR
Queue Stats
92W - 109L
1,510 Elo+
Solo
Scylla
Scylla
xdHI0
Scylla
Level 121
God Stats
0W - 1L
1,533 SR
Queue Stats
30W - 26L
1,575 Elo+
Solo
Team Averages
Level 116
1,593 SR
1,507 Elo+

VS

Team Averages
Level 121
1,607 SR
1,524 Elo+
Chaac
Chaac
 
Chaac
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Graykingboss
Gilgamesh
Level 103
God Stats
6W - 1L
1,849 SR
Queue Stats
188W - 192L
1,479 Elo+
Solo
Merlin
Merlin
PupSparky808
Merlin
Level 127
God Stats
3W - 3L
1,464 SR
Queue Stats
334W - 356L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Theviralvenom
Nu Wa
Level 148
God Stats
8W - 2L
1,720 SR
Queue Stats
240W - 234L
1,500 Elo+
Party 1
Atlas
Atlas
gundamzero14
Atlas
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BenebeebEG
Nemesis
10
2 / 2 / 5
5,843
974
3,335
5,737
4,529
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Coors21
Cerberus
9
0 / 1 / 6
5,411
902
2,870
4,812
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
6 / 2 / 1
6,246
1,041
4,091
4,467
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vamana
Noramos
Vamana
12
0 / 2 / 3
5,874
979
3,875
6,351
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
xdHI0
Scylla
11
0 / 1 / 4
5,775
963
5,876
4,263
1,604
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 0 / 6
7,116
1,186
7,234
9,061
6,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Graykingboss
Gilgamesh
12
2 / 2 / 6
6,880
1,147
5,458
8,974
7,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
11
1 / 3 / 6
6,343
1,057
3,759
3,613
1,536
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 3
6,291
1,049
4,102
2,659
918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 6
6,375
1,063
3,209
7,482
6,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
8
Kills
8
8
Deaths
9
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
6
5
L
Nemesis
BenebeebEG
Nemesis
2
2
5
2.25
L
Cerberus
Coors21
Cerberus
0
1
6
3
L
6
2
1
3.25
W
Gilgamesh
Graykingboss
Gilgamesh
2
2
6
2.5
L
Vamana
Noramos
Vamana
0
2
3
0.75
W
Merlin
1
3
6
1.33
W
2
1
3
3.5
W
1
3
6
1.33
L
Scylla
xdHI0
Scylla
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,047
Damage
23,762
25,630
Taken
31,789
18,109
Mitigated
22,423
7,443
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,234
207
113
4,138
9,061
6,111
128
2,635
6,385
0
19,345
L
Nemesis
BenebeebEG
Nemesis
3,335
955
491
668
5,737
4,529
0
3,071
2,532
0
4,771
L
Cerberus
Coors21
Cerberus
2,870
0
1,126
1,872
4,812
4,038
0
1,915
2,733
4,916
0
L
4,091
1,092
783
404
4,467
2,505
0
1,263
3,076
0
5,022
W
Gilgamesh
Graykingboss
Gilgamesh
5,458
811
213
1,499
8,974
7,456
90
1,575
7,100
0
8,295
L
Vamana
Noramos
Vamana
3,875
1,328
286
955
6,351
5,433
0
2,838
3,472
0
14,581
W
Merlin
3,759
412
153
201
3,613
1,536
1,061
1,306
2,307
9,664
413
W
4,102
1,546
681
651
2,659
918
0
0
2,659
10,151
0
W
3,209
944
129
489
7,482
6,402
70
3,017
4,221
8,562
205
L
Scylla
xdHI0
Scylla
5,876
776
0
858
4,263
1,604
0
1,725
2,407
19,337
433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,149
Gold Earned
33,005
68
Minions Killed
76
0
Camps Cleared
0
612,978
Distance Traveled
656,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,116
1,186
31
5
0
151,531
0
L
Nemesis
5,843
974
1
0
0
138,688
0
L
Cerberus
5,411
902
6
1
0
100,655
0
L
Da Ji
6,246
1,041
0
0
0
122,720
0
W
Gilgamesh
6,880
1,147
5
1
0
154,393
0
L
Vamana
5,874
979
16
3
0
121,842
0
W
Merlin
6,343
1,057
16
3
0
117,663
0
W
Nu Wa
6,291
1,049
14
2
0
111,274
0
W
Atlas
6,375
1,063
10
2
0
121,985
0
L
Scylla
5,775
963
45
8
0
129,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role