Player Matchup

Nike
Nike
 
Nike
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Emmanuel 222079
Yu Huang
Level 129
God Stats
7W - 9L
1,300 SR
Queue Stats
306W - 306L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Rango800
Kukulkan
Level 156
God Stats
2W - 3L
1,228 SR
Queue Stats
41W - 42L
1,409 Elo+
Party 1
Fenrir
Fenrir
Syphon121
Fenrir
Level 129
God Stats
7W - 5L
1,484 SR
Queue Stats
76W - 81L
1,392 Elo+
Solo
Team Averages
Level 129
1,402 SR
1,449 Elo+

VS

Team Averages
Level 116
1,497 SR
1,428 Elo+
Bacchus
Bacchus
Masterccioli372
Bacchus
Level 87
God Stats
1W - 3L
1,480 SR
Queue Stats
17W - 33L
1,286 Elo+
Solo
Nut
Nut
THEdominator198
Nut
Level 141
God Stats
7W - 3L
1,558 SR
Queue Stats
192W - 196L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxdeadzonxX
Morgan Le Fay
Level 48
God Stats
0W - 3L
1,559 SR
Queue Stats
75W - 86L
1,429 Elo+
Solo
Ullr
Ullr
Yang_Kokoro
Ullr
Level 149
God Stats
3W - 3L
1,417 SR
Queue Stats
7W - 7L
1,496 Elo+
Solo
Cernunnos
Cernunnos
xJHAYx81x
Cernunnos
Level 156
God Stats
68W - 64L
1,472 SR
Queue Stats
455W - 463L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
5 / 1 / 3
8,371
698
4,470
9,201
5,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
 
Xbalanque
12
3 / 1 / 3
6,729
561
6,150
8,182
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
11
0 / 2 / 1
6,312
526
3,709
7,122
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Rango800
Kukulkan
14
6 / 1 / 0
8,709
726
6,138
5,840
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Syphon121
Fenrir
11
2 / 2 / 3
6,228
519
4,023
10,919
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,808
401
1,348
4,975
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
0 / 5 / 1
5,273
439
1,886
9,442
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
XxdeadzonxX
Morgan Le Fay
12
4 / 3 / 0
6,847
571
7,899
10,282
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 2
6,183
515
3,498
9,463
3,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
xJHAYx81x
Cernunnos
11
0 / 1 / 1
5,724
477
3,660
7,733
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
16
Kills
4
7
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
1
3
6.5
W
Xbalanque
 
Xbalanque
3
1
3
4.5
W
Yu Huang
0
2
1
0.25
L
0
3
0
0
W
Kukulkan
Rango800
Kukulkan
6
1
0
6
W
Fenrir
Syphon121
Fenrir
2
2
3
1.75
L
0
5
1
0.1
L
Morgan Le Fay
XxdeadzonxX
Morgan Le Fay
4
3
0
1.33
L
0
4
2
0.25
L
Cernunnos
xJHAYx81x
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,490
Damage
18,291
41,264
Taken
41,895
19,209
Mitigated
17,252
11,433
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,470
324
1,627
2,417
9,201
5,687
0
1,736
7,465
0
42,751
W
Xbalanque
 
Xbalanque
6,150
2,078
0
2,394
8,182
3,222
139
394
7,788
0
41,992
W
Yu Huang
3,709
212
0
951
7,122
2,255
39
4,005
3,117
42,978
181
L
1,348
32
13
873
4,975
4,114
0
0
4,941
8,528
519
W
Kukulkan
Rango800
Kukulkan
6,138
1,532
0
1,381
5,840
2,498
262
641
5,199
67,186
1,602
W
Fenrir
Syphon121
Fenrir
4,023
857
188
2,475
10,919
5,547
0
2,171
8,748
0
36,220
L
1,886
800
0
1,603
9,442
2,998
48
4,593
4,805
0
24,288
L
Morgan Le Fay
XxdeadzonxX
Morgan Le Fay
7,899
1,122
0
1,195
10,282
3,926
147
4,511
5,646
51,400
2,814
L
3,498
1,084
0
982
9,463
3,343
0
0
9,346
0
39,393
L
Cernunnos
xJHAYx81x
Cernunnos
3,660
1,023
100
2,170
7,733
2,871
87
650
7,039
0
45,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,349
Gold Earned
28,835
380
Minions Killed
259
0
Camps Cleared
0
1,193,872
Distance Traveled
1,005,423
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,371
698
60
5
0
278,475
0
W
Xbalanque
6,729
561
64
5
0
213,258
0
W
Yu Huang
6,312
526
75
6
0
225,687
0
L
Bacchus
4,808
401
8
1
0
118,439
0
W
Kukulkan
8,709
726
124
10
0
222,444
0
W
Fenrir
6,228
519
57
5
0
254,008
0
L
Nut
5,273
439
35
3
0
180,629
0
L
Morgan Le Fay
6,847
571
73
6
0
226,634
0
L
Ullr
6,183
515
71
6
0
212,366
0
L
Cernunnos
5,724
477
72
6
0
267,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role