Player Matchup

Neith
Neith
BlazeKick7
Neith
Level 88
God Stats
13W - 7L
1,610 SR
Queue Stats
74W - 56L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrSlickNasty
Tsukuyomi
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
PichuGotNerf
Sun Wukong
Level 119
God Stats
4W - 4L
1,517 SR
Queue Stats
236W - 228L
1,544 Elo+
Solo
Anubis
Anubis
Ripcord1n2
Anubis
Level 89
God Stats
30W - 15L
1,557 SR
Queue Stats
40W - 24L
1,490 Elo+
Solo
Hades
Hades
TermlessRug9624
Hades
Level 108
God Stats
19W - 23L
1,401 SR
Queue Stats
222W - 235L
1,476 Elo+
Party 1
Team Averages
Level 88
1,517 SR
1,502 Elo+

VS

Team Averages
Level 111
1,519 SR
1,477 Elo+
Scylla
Scylla
LepperSasuke
Scylla
Level 88
God Stats
39W - 42L
1,460 SR
Queue Stats
156W - 138L
1,476 Elo+
Solo
Horus
Horus
Quvdy
Horus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,471 Elo+
Solo
Jormungandr
Jormungandr
SchmorpySchmorp
Jormungandr
Level 132
God Stats
3W - 3L
1,508 SR
Queue Stats
127W - 108L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
SureFireBalls
Ao Kuang
Level 105
God Stats
3W - 2L
1,703 SR
Queue Stats
50W - 46L
1,504 Elo+
Solo
Charybdis
Charybdis
silverVenum532
Charybdis
Level 107
God Stats
23W - 20L
1,424 SR
Queue Stats
221W - 211L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 0 / 2
6,732
612
9,222
6,912
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
DrSlickNasty
Tsukuyomi
10
0 / 2 / 0
5,522
502
4,324
9,297
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
PichuGotNerf
Sun Wukong
10
1 / 1 / 0
6,860
624
1,126
7,198
3,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Ripcord1n2
Anubis
12
3 / 1 / 0
7,248
659
3,988
5,966
2,549
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 3
6,476
589
2,786
6,257
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 1 / 1
6,392
581
4,803
5,067
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Quvdy
Horus
9
0 / 1 / 2
5,734
521
4,137
7,689
5,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
SchmorpySchmorp
Jormungandr
1
0 / 1 / 0
3,868
352
170
842
275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ao Kuang
SureFireBalls
Ao Kuang
11
4 / 2 / 0
5,994
545
4,336
10,386
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
silverVenum532
Charybdis
9
0 / 3 / 2
5,429
494
4,230
9,577
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
5
5
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
2
0
2
3
W
Tsukuyomi
DrSlickNasty
Tsukuyomi
0
2
0
0
L
Scylla
1
1
1
1.5
W
Sun Wukong
PichuGotNerf
Sun Wukong
1
1
0
1
L
Horus
Quvdy
Horus
0
1
2
1
W
Anubis
Ripcord1n2
Anubis
3
1
0
3
L
Jormungandr
SchmorpySchmorp
Jormungandr
0
1
0
0
L
Ao Kuang
SureFireBalls
Ao Kuang
4
2
0
2
W
2
1
3
3.5
L
Charybdis
silverVenum532
Charybdis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,446
Damage
17,676
35,630
Taken
33,561
15,570
Mitigated
14,647
16,376
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,222
3,640
0
2,481
6,912
2,364
468
242
6,670
0
57,447
W
Tsukuyomi
DrSlickNasty
Tsukuyomi
4,324
1,354
0
4,220
9,297
3,156
0
3,315
5,890
0
35,339
L
Scylla
4,803
177
0
250
5,067
1,408
0
3,370
1,697
49,983
0
W
Sun Wukong
PichuGotNerf
Sun Wukong
1,126
214
0
2,934
7,198
3,961
1,217
900
6,258
0
44,383
L
Horus
Quvdy
Horus
4,137
1,994
480
3,058
7,689
5,781
0
1,195
6,404
0
16,925
W
Anubis
Ripcord1n2
Anubis
3,988
180
0
2,477
5,966
2,549
177
1,961
3,751
61,074
0
L
Jormungandr
SchmorpySchmorp
Jormungandr
170
46
0
0
842
275
0
0
809
1,548
32
L
Ao Kuang
SureFireBalls
Ao Kuang
4,336
846
0
2,179
10,386
3,897
0
1,735
8,574
41,262
1,544
W
2,786
375
750
3,514
6,257
3,540
75
2,225
3,858
17,270
1,383
L
Charybdis
silverVenum532
Charybdis
4,230
2,260
0
2,779
9,577
3,286
0
399
9,178
0
45,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,838
Gold Earned
27,417
341
Minions Killed
254
0
Camps Cleared
0
1,175,186
Distance Traveled
930,356
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,732
612
69
6
0
218,866
1
W
Tsukuyomi
5,522
502
60
5
0
268,032
0
L
Scylla
6,392
581
92
8
0
230,465
0
W
Sun Wukong
6,860
624
67
6
0
229,049
0
L
Horus
5,734
521
14
1
0
233,880
0
W
Anubis
7,248
659
101
9
0
224,987
0
L
Jormungandr
3,868
352
2
0
0
10,167
0
L
Ao Kuang
5,994
545
74
7
0
254,613
0
W
Hades
6,476
589
44
4
0
234,252
1
L
Charybdis
5,429
494
72
7
0
201,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role