Player Matchup

Ra
Ra
Blowingcookies-
Ra
Level 28
God Stats
6W - 7L
1,332 SR
Queue Stats
179W - 185L
1,446 Elo+
Party 2
Bacchus
Bacchus
Irishronin
Bacchus
Level 70
God Stats
8W - 1L
1,799 SR
Queue Stats
111W - 82L
1,549 Elo+
Party 3
Achilles
Achilles
LIVE_RES1N
Achilles
Level 100
God Stats
29W - 19L
1,306 SR
Queue Stats
168W - 154L
1,451 Elo+
Party 2
Pele
Pele
SKULLRAGE750
Pele
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 64L
1,451 Elo+
Solo
Neith
Neith
plzdontbanmeplz
Neith
Level 7
God Stats
6W - 1L
1,829 SR
Queue Stats
10W - 4L
1,659 Elo+
Party 3
Team Averages
Level 50
1,553 SR
1,511 Elo+

VS

Team Averages
Level 37
1,445 SR
1,420 Elo+
Ymir
Ymir
 
Ymir
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Kneegrou
Thanatos
Level 29
God Stats
3W - 5L
1,226 SR
Queue Stats
4W - 12L
1,104 Elo+
Party 1
Kukulkan
Kukulkan
ROBOT650
Kukulkan
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,349 Elo+
Party 1
Osiris
Osiris
zANNYPACK
Osiris
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 11L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,936
540
1,209
4,826
1,655
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Irishronin
Bacchus
8
0 / 1 / 6
6,109
555
4,671
6,414
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
LIVE_RES1N
Achilles
11
6 / 1 / 1
7,115
647
7,263
9,663
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 0 / 3
5,696
518
1,123
5,576
2,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
6 / 0 / 4
7,126
648
8,409
4,476
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 0
5,063
460
536
7,696
4,374
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
 
Chiron
8
0 / 0 / 0
4,633
421
1,110
5,611
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
Kneegrou
Thanatos
10
2 / 3 / 2
5,853
532
4,210
11,778
5,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
ROBOT650
Kukulkan
9
2 / 2 / 1
5,399
491
4,640
4,192
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
zANNYPACK
Osiris
8
0 / 5 / 0
5,008
455
4,189
11,819
8,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
4
4
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
L
Chiron
 
Chiron
0
0
0
0
W
0
2
3
0.75
W
Bacchus
Irishronin
Bacchus
0
1
6
3
L
Thanatos
Kneegrou
Thanatos
2
3
2
1
W
Achilles
LIVE_RES1N
Achilles
6
1
1
6.5
L
Kukulkan
ROBOT650
Kukulkan
2
2
1
1.25
W
1
0
3
2.5
W
6
0
4
8
L
Osiris
zANNYPACK
Osiris
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,675
Damage
14,685
30,955
Taken
41,096
18,036
Mitigated
21,779
8,041
Healing
12,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
536
289
0
754
7,696
4,374
0
1,156
6,540
16,517
0
L
Chiron
 
Chiron
1,110
430
64
2,731
5,611
1,779
0
1,239
4,372
0
22,428
W
1,209
352
331
1,559
4,826
1,655
411
1,771
2,761
33,206
1,386
W
Bacchus
Irishronin
Bacchus
4,671
681
0
1,293
6,414
5,993
329
1,047
5,273
18,685
0
L
Thanatos
Kneegrou
Thanatos
4,210
1,185
0
5,611
11,778
5,137
0
1,566
10,160
0
40,672
W
Achilles
LIVE_RES1N
Achilles
7,263
2,173
0
2,483
9,663
6,458
0
240
9,371
0
38,168
L
Kukulkan
ROBOT650
Kukulkan
4,640
328
0
375
4,192
1,653
0
1,622
2,570
27,829
0
W
1,123
333
0
565
5,576
2,157
0
474
5,022
0
30,979
W
8,409
3,181
0
1,810
4,476
1,773
961
988
3,352
0
60,147
L
Osiris
zANNYPACK
Osiris
4,189
2,020
0
2,686
11,819
8,836
0
253
10,726
0
26,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,982
Gold Earned
25,956
288
Minions Killed
213
0
Camps Cleared
0
1,070,655
Distance Traveled
984,452
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,063
460
29
3
0
178,492
0
L
Chiron
4,633
421
43
4
0
186,510
0
W
Ra
5,936
540
59
5
0
188,555
2
W
Bacchus
6,109
555
26
2
0
209,773
6
L
Thanatos
5,853
532
58
5
0
194,301
0
W
Achilles
7,115
647
61
6
0
214,298
0
L
Kukulkan
5,399
491
47
4
0
224,498
0
W
Pele
5,696
518
54
5
0
252,277
0
W
Neith
7,126
648
88
8
0
205,752
4
L
Osiris
5,008
455
36
3
0
200,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role