Player Matchup

Tiamat
Tiamat
Fancy Glass
Tiamat
Level 68
God Stats
12W - 19L
1,446 SR
Queue Stats
518W - 500L
1,584 Elo+
Solo
Freya
Freya
murrber69
Freya
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 44L
1,530 Elo+
Solo
Surtr
Surtr
ohSkuaa
Surtr
Level 38
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 4L
1,202 Elo+
Solo
Team Averages
Level 64
1,476 SR
1,438 Elo+

VS

Team Averages
Level 100
1,666 SR
1,564 Elo+
Sun Wukong
Sun Wukong
BuckyWeston
Sun Wukong
Level 125
God Stats
13W - 5L
1,668 SR
Queue Stats
131W - 88L
1,631 Elo+
Party 1
Erlang Shen
Erlang Shen
GeeLoosh
Erlang Shen
Level 69
God Stats
1W - 2L
1,606 SR
Queue Stats
304W - 264L
1,554 Elo+
Party 1
Vulcan
Vulcan
PreWorkoutGoblin
Vulcan
Level 107
God Stats
5W - 1L
1,725 SR
Queue Stats
57W - 42L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 2 / 3
7,950
663
7,846
8,900
5,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
murrber69
Freya
11
2 / 9 / 0
7,466
622
5,234
12,570
5,171
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
ohSkuaa
Surtr
11
1 / 3 / 2
7,527
627
7,873
14,606
13,830
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BuckyWeston
Sun Wukong
14
3 / 1 / 10
9,131
761
10,855
12,553
9,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Erlang Shen
GeeLoosh
Erlang Shen
15
7 / 1 / 5
9,940
828
7,693
12,389
9,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 8
9,557
796
13,605
7,914
3,081
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
14
14
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BuckyWeston
Sun Wukong
3
1
10
8
L
Tiamat
0
2
3
0.75
W
Erlang Shen
GeeLoosh
Erlang Shen
7
1
5
9.5
W
4
1
8
8
L
Freya
murrber69
Freya
2
9
0
0.22
L
Surtr
ohSkuaa
Surtr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,953
Damage
32,153
36,076
Taken
32,856
24,726
Mitigated
22,844
5,270
Healing
6,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BuckyWeston
Sun Wukong
10,855
1,842
0
842
12,553
9,845
314
3,846
7,841
0
36,111
L
Tiamat
7,846
252
0
388
8,900
5,725
0
3,676
5,218
27,226
878
W
Erlang Shen
GeeLoosh
Erlang Shen
7,693
4,117
0
4,510
12,389
9,918
564
4,330
7,541
0
36,354
W
13,605
271
0
1,150
7,914
3,081
1,004
3,217
4,243
47,752
0
L
Freya
murrber69
Freya
5,234
1,795
135
1,067
12,570
5,171
0
4,738
7,820
18,961
3,384
L
Surtr
ohSkuaa
Surtr
7,873
2,216
0
3,680
14,606
13,830
0
5,269
9,313
889
19,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,943
Gold Earned
28,628
124
Minions Killed
191
0
Camps Cleared
0
630,028
Distance Traveled
716,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,131
761
50
4
0
247,833
0
L
Tiamat
7,950
663
65
5
0
225,145
0
W
Erlang Shen
9,940
828
49
4
0
225,884
0
W
Vulcan
9,557
796
92
8
0
242,306
0
L
Freya
7,466
622
39
3
0
173,816
0
L
Surtr
7,527
627
20
2
0
231,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role