Player Matchup

Discordia
Discordia
Silver II
Greasy ninjas
Discordia
Silver II
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 32L
1,274 MMR
Party 1
Guan Yu
Guan Yu
Silver III
Thuglife1320
Guan Yu
Silver III
Level 157
God Stats
13W - 16L
1,504 SR
Queue Stats
160W - 218L
1,168 MMR
Solo
Medusa
Medusa
Silver III
XxB1ackxRainxX
Medusa
Silver III
Level 126
God Stats
9W - 18L
1,438 SR
Queue Stats
98W - 138L
745 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,481 SR
1,063 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,644 SR
1,113 MMR
Cerberus
Cerberus
Silver III
ExPLiciTe46
Cerberus
Silver III
Level 116
God Stats
13W - 14L
1,575 SR
Queue Stats
43W - 58L
1,116 MMR
Party 2
Sol
Sol
Silver IV
angryhobo43
Sol
Silver IV
Level 101
God Stats
10W - 7L
1,708 SR
Queue Stats
39W - 41L
1,116 MMR
Party 2
Charybdis
Charybdis
Silver IV
homunculus4-20
Charybdis
Silver IV
Level 87
God Stats
2W - 4L
1,651 SR
Queue Stats
15W - 22L
1,106 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Greasy ninjas
Discordia
17
4 / 4 / 5
12,351
686
22,026
9,958
3,378
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Thuglife1320
Guan Yu
16
2 / 6 / 3
11,471
637
6,684
22,803
24,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 5 / 4
12,654
703
18,689
17,538
6,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesBastetBacchusSurtrVulcan

VS

Bans
JormungandrChaacDanzaburouCharonNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ExPLiciTe46
Cerberus
20
4 / 3 / 11
13,504
750
14,159
24,911
33,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

19
5 / 4 / 6
13,375
743
10,266
14,488
5,865
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
homunculus4-20
Charybdis
20
6 / 2 / 7
14,147
786
15,484
15,631
7,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
9
Kills
15
15
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ExPLiciTe46
Cerberus
4
3
11
3.17
L
Discordia
Greasy ninjas
Discordia
4
4
5
1.63
L
Guan Yu
Thuglife1320
Guan Yu
2
6
3
0.58
L
3
5
4
1
W
5
4
6
2
W
Charybdis
homunculus4-20
Charybdis
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,399
Damage
39,909
50,299
Taken
55,030
34,381
Mitigated
46,646
4,912
Healing
15,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ExPLiciTe46
Cerberus
14,159
424
229
4,560
24,911
33,162
272
9,116
15,317
36,537
2,450
L
Discordia
Greasy ninjas
Discordia
22,026
532
414
58
9,958
3,378
245
6,078
3,880
58,178
729
L
Guan Yu
Thuglife1320
Guan Yu
6,684
121
1,473
2,471
22,803
24,476
182
6,695
16,108
0
26,617
L
18,689
6,941
0
496
17,538
6,527
765
10,711
6,820
38
63,298
W
10,266
1,625
391
5,141
14,488
5,865
1,023
6,593
7,593
48,001
0
W
Charybdis
homunculus4-20
Charybdis
15,484
6,377
0
5,559
15,631
7,619
1,405
5,839
9,538
0
98,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,476
Gold Earned
41,026
207
Minions Killed
291
0
Camps Cleared
0
932,729
Distance Traveled
980,998
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,504
750
76
4
0
328,440
1
L
Discordia
12,351
686
69
4
0
312,778
0
L
Guan Yu
11,471
637
41
2
0
303,152
3
L
Medusa
12,654
703
97
5
0
316,799
0
W
Sol
13,375
743
80
4
0
343,529
3
W
Charybdis
14,147
786
135
8
0
309,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role