Player Matchup

Odin
Odin
Platinum II
Koqy
Odin
Platinum II
Level 121
God Stats
2W - 2L
1,540 SR
Queue Stats
30W - 21L
1,878 MMR
Party 2
Jormungandr
Jormungandr
Platinum I
Kost3mSt4r
Jormungandr
Platinum I
Level 153
God Stats
3W - 1L
1,879 SR
Queue Stats
36W - 24L
1,915 MMR
Party 2
Anhur
Anhur
Diamond I
LieutenantKittn
Anhur
Diamond I
Level 86
God Stats
30W - 21L
1,696 SR
Queue Stats
992W - 756L
2,085 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,705 SR
1,960 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,619 SR
1,937 MMR
Mulan
Mulan
Platinum I
Dοodle
Mulan
Platinum I
Level 142
God Stats
10W - 12L
1,653 SR
Queue Stats
40W - 35L
1,999 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond II
Jørmhub
Erlang Shen
Diamond II
Level 102
God Stats
0W - 2L
1,373 SR
Queue Stats
198W - 180L
1,880 MMR
Solo
Sol
Sol
Platinum III
Purplε
Sol
Platinum III
Level 132
God Stats
3W - 1L
1,830 SR
Queue Stats
29W - 19L
1,933 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Koqy
Odin
16
1 / 0 / 7
9,907
708
10,613
11,652
12,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Kost3mSt4r
Jormungandr
16
1 / 1 / 7
9,813
701
9,987
13,176
13,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

17
6 / 1 / 2
10,828
773
11,678
9,912
4,955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesCthulhuCharonThothKuzenbo

VS

Bans
Ne ZhaHorusAgniAresOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dοodle
Mulan
14
1 / 5 / 1
9,152
654
8,320
16,234
16,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Erlang Shen
Jørmhub
Erlang Shen
15
1 / 1 / 1
9,271
662
8,512
10,580
11,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
15
0 / 2 / 2
9,074
648
9,300
10,240
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
2
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
Dοodle
Mulan
1
5
1
0.3
L
Erlang Shen
Jørmhub
Erlang Shen
1
1
1
1.5
W
Odin
Koqy
Odin
1
0
7
4.5
W
Jormungandr
Kost3mSt4r
Jormungandr
1
1
7
4.5
W
6
1
2
7
L
Sol
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,278
Damage
26,132
34,740
Taken
37,054
31,010
Mitigated
33,178
8,610
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Dοodle
Mulan
8,320
603
0
1,840
16,234
16,948
27
2,887
12,435
0
27,059
L
Erlang Shen
Jørmhub
Erlang Shen
8,512
1,862
0
4,310
10,580
11,955
419
2,588
7,057
0
28,260
W
Odin
Koqy
Odin
10,613
2,229
0
2,914
11,652
12,712
432
2,262
8,822
0
31,482
W
Jormungandr
Kost3mSt4r
Jormungandr
9,987
2,118
0
1,992
13,176
13,343
515
3,666
8,873
36,736
1,940
W
11,678
8,154
0
3,704
9,912
4,955
2,369
2,723
6,313
0
61,027
L
Sol
9,300
3,426
0
5,123
10,240
4,275
1,063
2,793
6,669
43,079
6,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,548
Gold Earned
27,497
203
Minions Killed
171
0
Camps Cleared
0
814,781
Distance Traveled
789,647
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,152
654
31
2
0
261,973
3
L
Erlang Shen
9,271
662
52
4
0
284,874
2
W
Odin
9,907
708
46
3
0
297,314
4
W
Jormungandr
9,813
701
59
4
0
261,701
0
W
Anhur
10,828
773
98
7
0
255,766
0
L
Sol
9,074
648
88
6
0
242,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role