Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Jackhammer615
Sylvanus
Level 125
God Stats
7W - 5L
1,667 SR
Queue Stats
53W - 37L
1,588 Elo+
Party 2
Anhur
Anhur
Soldierboy909
Anhur
Level 38
God Stats
1W - 1L
1,717 SR
Queue Stats
53W - 44L
1,558 Elo+
Party 2
Anubis
Anubis
assurete
Anubis
Level 148
God Stats
5W - 1L
1,904 SR
Queue Stats
88W - 81L
1,614 Elo+
Solo
Tyr
Tyr
tuperuano
Tyr
Level 128
God Stats
43W - 41L
1,610 SR
Queue Stats
118W - 86L
1,665 Elo+
Solo
Team Averages
Level 120
1,680 SR
1,585 Elo+

VS

Team Averages
Level 137
1,567 SR
1,516 Elo+
Bacchus
Bacchus
TheXLayer
Bacchus
Level 157
God Stats
4W - 4L
1,599 SR
Queue Stats
261W - 243L
1,519 Elo+
Party 1
Anhur
Anhur
error482notfound
Anhur
Level 128
God Stats
5W - 3L
1,490 SR
Queue Stats
110W - 111L
1,487 Elo+
Party 1
Nike
Nike
martian679
Nike
Level 102
God Stats
2W - 1L
1,536 SR
Queue Stats
48W - 48L
1,469 Elo+
Solo
Scylla
Scylla
pirifootball
Scylla
Level 156
God Stats
5W - 6L
1,696 SR
Queue Stats
267W - 245L
1,518 Elo+
Solo
Awilix
Awilix
xKiino47
Awilix
Level 142
God Stats
20W - 19L
1,516 SR
Queue Stats
132W - 128L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 1 / 2
5,326
533
4,458
7,966
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Sylvanus
Jackhammer615
Sylvanus
9
1 / 5 / 1
5,200
520
4,378
8,586
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

7
0 / 6 / 1
4,285
429
3,891
8,323
1,661
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
assurete
Anubis
12
3 / 0 / 0
6,732
673
4,224
4,653
2,277
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 1 / 0
6,304
630
3,465
6,573
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TheXLayer
Bacchus
9
2 / 1 / 9
6,119
612
4,746
7,881
5,590
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

11
7 / 1 / 5
6,570
657
9,460
8,928
2,694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
0 / 1 / 1
6,006
601
3,077
7,133
4,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Scylla
11
0 / 2 / 0
5,326
533
2,214
4,224
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
xKiino47
Awilix
10
4 / 1 / 2
5,589
559
5,695
7,373
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
13
13
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
1
2
2
L
Sylvanus
Jackhammer615
Sylvanus
1
5
1
0.3
L
0
6
1
0.08
W
Bacchus
TheXLayer
Bacchus
2
1
9
6.5
L
Anubis
assurete
Anubis
3
0
0
3
W
7
1
5
9.5
W
0
1
1
0.5
W
Scylla
0
2
0
0
L
1
1
0
1
W
Awilix
xKiino47
Awilix
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,416
Damage
25,192
36,101
Taken
35,539
13,844
Mitigated
15,971
11,248
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,458
1,452
0
3,600
7,966
2,810
0
2,452
5,514
36,126
7,223
L
Sylvanus
Jackhammer615
Sylvanus
4,378
1,745
272
1,164
8,586
3,639
0
1,559
7,027
19,912
6,514
L
3,891
2,085
0
794
8,323
1,661
0
1,495
6,828
0
21,103
W
Bacchus
TheXLayer
Bacchus
4,746
480
1,272
3,191
7,881
5,590
0
2,528
5,353
15,365
4,603
L
Anubis
assurete
Anubis
4,224
158
0
2,359
4,653
2,277
0
851
3,802
63,323
0
W
9,460
6,656
0
4,098
8,928
2,694
91
3,460
5,468
0
47,157
W
3,077
270
0
930
7,133
4,672
0
0
7,133
0
47,496
W
Scylla
2,214
141
0
620
4,224
867
0
3,061
1,163
43,271
692
L
3,465
497
0
3,059
6,573
3,457
0
0
6,573
0
51,119
W
Awilix
xKiino47
Awilix
5,695
2,226
0
2,546
7,373
2,148
240
3,122
4,251
0
27,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,847
Gold Earned
29,610
324
Minions Killed
308
0
Camps Cleared
0
998,820
Distance Traveled
990,170
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,326
533
58
6
0
183,912
0
L
Sylvanus
5,200
520
44
4
0
209,739
4
L
Anhur
4,285
429
28
3
0
196,209
0
W
Bacchus
6,119
612
22
2
0
197,140
2
L
Anubis
6,732
673
108
11
0
204,149
2
W
Anhur
6,570
657
73
7
0
181,891
1
W
Nike
6,006
601
89
9
0
193,915
3
W
Scylla
5,326
533
76
8
0
184,605
3
L
Tyr
6,304
630
86
9
0
204,811
0
W
Awilix
5,589
559
48
5
0
232,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role