Player Matchup

Maui
Maui
ABrownieBuffalo
Maui
Level 144
God Stats
1W - 0L
1,546 SR
Queue Stats
88W - 91L
1,446 Elo+
Solo
Hel
Hel
LadyovBelial
Hel
Level 152
God Stats
1W - 2L
1,175 SR
Queue Stats
80W - 99L
1,465 Elo+
Solo
Pele
Pele
WackxZach
Pele
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
344W - 346L
1,493 Elo+
Solo
Skadi
Skadi
Xo_808Reezy
Skadi
Level 125
God Stats
2W - 1L
1,715 SR
Queue Stats
47W - 51L
1,552 Elo+
Solo
Bastet
Bastet
xM4TTYxiCE
Bastet
Level 158
God Stats
1W - 2L
1,225 SR
Queue Stats
61W - 84L
1,369 Elo+
Solo
Team Averages
Level 148
1,432 SR
1,465 Elo+

VS

Team Averages
Level 131
1,525 SR
1,468 Elo+
Fafnir
Fafnir
Kreyck
Fafnir
Level 155
God Stats
6W - 2L
1,898 SR
Queue Stats
326W - 311L
1,559 Elo+
Solo
Ne Zha
Ne Zha
MillzardJr
Ne Zha
Level 126
God Stats
4W - 6L
1,454 SR
Queue Stats
632W - 638L
1,506 Elo+
Solo
Yemoja
Yemoja
NinjaVar
Yemoja
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,324 Elo+
Solo
Nox
Nox
xR3L3NTL355x
Nox
Level 142
God Stats
3W - 5L
1,518 SR
Queue Stats
383W - 405L
1,482 Elo+
Solo
Hachiman
Hachiman
yngclampgod
Hachiman
Level 108
God Stats
0W - 2L
1,257 SR
Queue Stats
186W - 182L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 17
8,155
816
8,876
12,519
13,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 0 / 13
8,538
854
8,580
8,899
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
14
4 / 3 / 11
8,538
854
11,406
11,571
8,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
8 / 2 / 7
9,753
975
11,876
10,933
6,090
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bastet
xM4TTYxiCE
Bastet
13
1 / 3 / 9
8,165
817
10,169
9,186
5,079
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Kreyck
Fafnir
13
0 / 4 / 8
7,684
768
7,492
13,981
17,430
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
MillzardJr
Ne Zha
13
3 / 3 / 4
7,301
730
13,650
11,263
6,136
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
NinjaVar
Yemoja
12
0 / 3 / 5
6,401
640
3,789
10,452
9,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 3 / 4
8,376
838
7,605
11,074
5,942
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
yngclampgod
Hachiman
11
1 / 5 / 4
6,904
690
8,840
10,971
5,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
18
Kills
8
9
Deaths
18
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
1
17
9.5
L
Fafnir
Kreyck
Fafnir
0
4
8
1
W
4
0
13
10.5
L
Ne Zha
MillzardJr
Ne Zha
3
3
4
1.67
L
Yemoja
NinjaVar
Yemoja
0
3
5
0.83
W
Pele
4
3
11
3.17
W
8
2
7
5.75
W
Bastet
xM4TTYxiCE
Bastet
1
3
9
1.83
L
4
3
4
2
L
Hachiman
yngclampgod
Hachiman
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,907
Damage
41,376
53,108
Taken
57,741
37,989
Mitigated
44,449
30,077
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,876
1,596
2,470
3,888
12,519
13,368
128
3,577
8,942
15,296
838
L
Fafnir
Kreyck
Fafnir
7,492
1,106
1,808
2,572
13,981
17,430
0
4,859
9,122
11,363
0
W
8,580
380
12,357
7,030
8,899
5,326
785
3,607
5,292
14,558
0
L
Ne Zha
MillzardJr
Ne Zha
13,650
1,761
903
2,270
11,263
6,136
0
2,820
8,443
0
22,930
L
Yemoja
NinjaVar
Yemoja
3,789
187
2,647
662
10,452
9,895
0
2,615
7,837
8,901
126
W
Pele
11,406
1,640
0
1,486
11,571
8,126
834
3,999
7,572
0
18,017
W
11,876
3,433
651
589
10,933
6,090
1,640
4,639
6,294
0
32,637
W
Bastet
xM4TTYxiCE
Bastet
10,169
1,487
86
1,520
9,186
5,079
902
2,639
6,547
0
16,746
L
7,605
188
320
1,538
11,074
5,942
0
4,370
6,704
18,009
825
L
Hachiman
yngclampgod
Hachiman
8,840
4,676
433
1,182
10,971
5,046
0
2,405
8,566
0
20,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,149
Gold Earned
36,666
112
Minions Killed
97
0
Camps Cleared
0
1,012,830
Distance Traveled
818,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,155
816
9
1
0
213,322
0
L
Fafnir
7,684
768
6
1
0
170,095
0
W
Hel
8,538
854
9
1
0
206,832
0
L
Ne Zha
7,301
730
21
2
0
164,296
0
L
Yemoja
6,401
640
8
1
0
146,134
0
W
Pele
8,538
854
16
2
0
213,284
0
W
Skadi
9,753
975
55
6
0
165,845
0
W
Bastet
8,165
817
23
2
0
213,547
0
L
Nox
8,376
838
28
3
0
178,912
0
L
Hachiman
6,904
690
34
3
0
158,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role