Player Matchup

Osiris
Osiris
DaKilla III
Osiris
Level 29
God Stats
16W - 10L
1,500 SR
Queue Stats
132W - 133L
1,327 Elo+
Party 2
Jing Wei
Jing Wei
JoshAlbert96
Jing Wei
Level 78
God Stats
1W - 0L
1,461 SR
Queue Stats
26W - 37L
1,398 Elo+
Solo
King Arthur
King Arthur
TheButcher74283
King Arthur
Level 55
God Stats
22W - 27L
1,419 SR
Queue Stats
122W - 113L
1,327 Elo+
Party 2
Zeus
Zeus
asot0001monash
Zeus
Level 100
God Stats
21W - 15L
1,575 SR
Queue Stats
167W - 141L
1,478 Elo+
Party 3
Chaac
Chaac
x8_xtreme_7x
Chaac
Level 32
God Stats
5W - 7L
1,597 SR
Queue Stats
37W - 63L
1,446 Elo+
Party 3
Team Averages
Level 59
1,510 SR
1,396 Elo+

VS

Team Averages
Level 51
1,481 SR
1,397 Elo+
Hades
Hades
 
Hades
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Masterccioli372
Bacchus
Level 87
God Stats
1W - 3L
1,571 SR
Queue Stats
17W - 33L
1,307 Elo+
Solo
Chiron
Chiron
Pjtheshocker
Chiron
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 139L
1,404 Elo+
Solo
Bellona
Bellona
Silvervex6477
Bellona
Level 49
God Stats
2W - 4L
1,456 SR
Queue Stats
5W - 9L
1,273 Elo+
Solo
Izanami
Izanami
Tru7thh
Izanami
Level 29
God Stats
0W - 1L
1,377 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
1 / 0 / 1
5,091
566
2,718
3,261
1,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
JoshAlbert96
Jing Wei
7
0 / 0 / 0
4,571
508
448
4,024
1,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TheButcher74283
King Arthur
9
1 / 0 / 2
5,476
608
1,688
6,516
3,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 2 / 0
5,459
607
3,915
4,984
1,295
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 1
5,265
585
1,044
5,173
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
1
0 / 0 / 0
3,156
351
0
0
0
1
0 / 0 / 0
3,156
351
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
7
2 / 2 / 0
4,580
509
4,598
8,444
2,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
8
0 / 2 / 0
3,851
428
1,253
5,768
3,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Izanami
Tru7thh
Izanami
1
0 / 0 / 0
3,156
351
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
0
0
0
W
Osiris
1
0
1
1.5
W
Jing Wei
JoshAlbert96
Jing Wei
0
0
0
0
L
0
0
0
0
L
Chiron
2
2
0
1
L
Bellona
0
2
0
0
W
King Arthur
TheButcher74283
King Arthur
1
0
2
2
L
Izanami
Tru7thh
Izanami
0
0
0
0
W
1
2
0
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,813
Damage
5,851
23,958
Taken
14,212
10,597
Mitigated
5,943
4,692
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
2,718
675
0
1,100
3,261
1,885
409
0
3,076
0
20,894
W
Jing Wei
JoshAlbert96
Jing Wei
448
297
0
712
4,024
1,016
1,004
0
3,945
0
23,135
L
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
4,598
1,047
0
2,051
8,444
2,615
0
3,717
4,727
0
15,745
L
Bellona
1,253
230
0
2,072
5,768
3,328
0
0
5,180
0
13,187
W
King Arthur
TheButcher74283
King Arthur
1,688
0
0
0
6,516
3,407
187
100
6,416
0
31,580
L
Izanami
Tru7thh
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
3,915
673
0
1,684
4,984
1,295
695
0
4,984
28,821
1,566
W
1,044
140
0
1,196
5,173
2,994
0
0
5,173
0
42,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,862
Gold Earned
17,899
219
Minions Killed
45
0
Camps Cleared
0
845,853
Distance Traveled
357,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,156
351
0
0
0
13,208
0
W
Osiris
5,091
566
26
3
0
161,393
0
W
Jing Wei
4,571
508
34
4
0
159,208
0
L
Bacchus
3,156
351
0
0
0
8,076
0
L
Chiron
4,580
509
19
2
0
158,620
0
L
Bellona
3,851
428
26
3
0
177,449
0
W
King Arthur
5,476
608
30
3
0
154,095
0
L
Izanami
3,156
351
0
0
0
44
0
W
Zeus
5,459
607
54
6
0
161,255
0
W
Chaac
5,265
585
75
8
0
209,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role