Player Matchup

Odin
Odin
Drcipres
Odin
Level 170
God Stats
2W - 2L
1,546 SR
Queue Stats
131W - 115L
1,544 Elo+
Solo
Eset
Eset
MrAndrewGallen
Eset
Level 155
God Stats
1W - 0L
1,741 SR
Queue Stats
178W - 180L
1,576 Elo+
Party 1
Nemesis
Nemesis
Willy153
Nemesis
Level 108
God Stats
1W - 1L
1,331 SR
Queue Stats
146W - 138L
1,600 Elo+
Party 1
Khepri
Khepri
juanjo1252
Khepri
Level 139
God Stats
5W - 2L
1,670 SR
Queue Stats
57W - 65L
1,558 Elo+
Party 1
Apollo
Apollo
tolodevilladun
Apollo
Level 152
God Stats
3W - 2L
1,748 SR
Queue Stats
204W - 198L
1,599 Elo+
Party 1
Team Averages
Level 145
1,607 SR
1,575 Elo+

VS

Team Averages
Level 155
1,622 SR
1,587 Elo+
Medusa
Medusa
Audiiiz
Medusa
Level 127
God Stats
7W - 3L
1,500 SR
Queue Stats
139W - 105L
1,584 Elo+
Solo
Artio
Artio
ElmoTheCuck
Artio
Level 129
God Stats
2W - 3L
1,569 SR
Queue Stats
123W - 143L
1,578 Elo+
Party 2
Apollo
Apollo
Jamantα
Apollo
Level 200
God Stats
1W - 6L
1,402 SR
Queue Stats
130W - 125L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
Para42
Ao Kuang
Level 154
God Stats
1W - 2L
1,728 SR
Queue Stats
161W - 149L
1,605 Elo+
Party 2
Tyr
Tyr
reazone
Tyr
Level 163
God Stats
5W - 3L
1,914 SR
Queue Stats
61W - 40L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
7
1 / 0 / 2
4,247
849
3,837
4,475
1,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 1
4,118
824
2,813
2,653
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Willy153
Nemesis
7
1 / 0 / 0
3,751
750
968
3,393
1,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Khepri
juanjo1252
Khepri
6
0 / 0 / 0
3,737
747
452
1,118
581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 0 / 0
3,619
724
1,381
1,399
388
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Audiiiz
Medusa
2
0 / 0 / 0
2,646
529
1,068
644
143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
3,572
714
1,298
4,483
2,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Jamantα
Apollo
8
0 / 0 / 1
3,888
778
613
2,131
685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
Para42
Ao Kuang
7
1 / 1 / 0
3,899
780
1,454
4,643
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyr
7
0 / 2 / 0
3,757
751
1,731
6,610
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
Audiiiz
Medusa
0
0
0
0
W
Odin
1
0
2
2
L
0
0
0
0
L
Apollo
Jamantα
Apollo
0
0
1
0.5
W
1
1
1
1.5
L
Ao Kuang
Para42
Ao Kuang
1
1
0
1
W
Nemesis
Willy153
Nemesis
1
0
0
1
W
Khepri
juanjo1252
Khepri
0
0
0
0
L
Tyr
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,451
Damage
6,164
13,038
Taken
18,511
4,497
Mitigated
9,047
3,991
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Audiiiz
Medusa
1,068
697
0
226
644
143
0
0
644
0
2,452
W
Odin
3,837
1,037
0
1,579
4,475
1,623
0
1,046
3,429
0
24,527
L
1,298
286
150
2,327
4,483
2,732
0
766
3,676
12,143
0
L
Apollo
Jamantα
Apollo
613
311
0
980
2,131
685
0
963
990
0
19,907
W
2,813
249
85
512
2,653
737
0
930
1,723
24,928
0
L
Ao Kuang
Para42
Ao Kuang
1,454
183
0
1,198
4,643
1,623
0
747
3,823
24,822
0
W
Nemesis
Willy153
Nemesis
968
501
0
375
3,393
1,168
0
373
3,020
0
21,855
W
Khepri
juanjo1252
Khepri
452
76
0
634
1,118
581
0
234
884
7,930
0
L
Tyr
1,731
256
0
1,660
6,610
3,864
0
457
6,113
0
20,301
W
1,381
1,119
0
806
1,399
388
0
169
1,230
0
21,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,472
Gold Earned
17,762
199
Minions Killed
142
0
Camps Cleared
0
615,793
Distance Traveled
520,390
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,646
529
6
1
0
31,719
0
W
Odin
4,247
849
41
8
0
116,116
2
L
Artio
3,572
714
12
2
0
117,585
0
L
Apollo
3,888
778
29
6
0
121,167
0
W
Eset
4,118
824
55
11
0
123,131
0
L
Ao Kuang
3,899
780
52
10
0
131,051
1
W
Nemesis
3,751
750
45
9
0
148,053
0
W
Khepri
3,737
747
11
2
0
125,950
0
L
Tyr
3,757
751
43
9
0
118,868
0
W
Apollo
3,619
724
47
9
0
102,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role