Player Matchup

Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AudioBubbles7
Nu Wa
Level 125
God Stats
8W - 10L
1,389 SR
Queue Stats
206W - 243L
1,467 Elo+
Party 1
Fafnir
Fafnir
Dity Dan7751
Fafnir
Level 101
God Stats
1W - 4L
1,343 SR
Queue Stats
134W - 142L
1,501 Elo+
Party 1
Jormungandr
Jormungandr
Reign4039
Jormungandr
Level 108
God Stats
168W - 144L
1,554 SR
Queue Stats
246W - 260L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
mrlg66
Erlang Shen
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,554 Elo+
Party 1
Team Averages
Level 101
1,457 SR
1,503 Elo+

VS

Team Averages
Level 96
1,581 SR
1,500 Elo+
Cernunnos
Cernunnos
CauliflowerEEPew
Cernunnos
Level 59
God Stats
1W - 3L
1,471 SR
Queue Stats
189W - 179L
1,502 Elo+
Solo
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 104
God Stats
551W - 481L
1,544 SR
Queue Stats
551W - 482L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
Liagkos
Baron Samedi
Level 159
God Stats
7W - 3L
1,815 SR
Queue Stats
259W - 263L
1,453 Elo+
Solo
Vulcan
Vulcan
WolfgangMR7
Vulcan
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 39L
1,548 Elo+
Solo
Fenrir
Fenrir
xTenryuu-
Fenrir
Level 77
God Stats
4W - 5L
1,576 SR
Queue Stats
201W - 188L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 2 / 2
7,207
480
6,690
8,369
3,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
0 / 1 / 10
8,197
546
10,181
11,313
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
12
1 / 2 / 3
7,091
473
5,151
11,394
8,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Reign4039
Jormungandr
15
7 / 0 / 2
8,974
598
7,129
11,679
7,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
mrlg66
Erlang Shen
12
5 / 1 / 1
7,405
494
9,667
14,532
12,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
14
1 / 2 / 0
8,074
538
7,377
12,897
5,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 0
8,073
538
8,885
11,837
7,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Liagkos
Baron Samedi
9
0 / 3 / 1
6,578
439
3,215
9,332
7,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
13
1 / 4 / 0
7,891
526
6,929
8,429
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
xTenryuu-
Fenrir
14
1 / 2 / 1
7,457
497
5,697
17,079
7,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
6
6
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
2
0.5
W
0
1
10
5
L
Cernunnos
1
2
0
0.5
W
Fafnir
1
2
3
1.25
L
3
2
0
1.5
L
Baron Samedi
Liagkos
Baron Samedi
0
3
1
0.17
W
Jormungandr
Reign4039
Jormungandr
7
0
2
8
L
Vulcan
1
4
0
0.25
W
Erlang Shen
mrlg66
Erlang Shen
5
1
1
5.5
L
Fenrir
xTenryuu-
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,818
Damage
32,103
57,287
Taken
59,574
36,685
Mitigated
30,433
15,234
Healing
21,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,690
4,304
0
2,732
8,369
3,476
0
367
8,002
0
55,445
W
10,181
4,480
0
2,950
11,313
4,097
27
4,301
6,870
65,869
1,364
L
Cernunnos
7,377
3,042
0
5,588
12,897
5,562
718
1,086
11,811
0
68,915
W
Fafnir
5,151
725
0
4,182
11,394
8,578
0
779
10,126
33,601
1,519
L
8,885
3,176
0
4,455
11,837
7,299
191
3,897
7,660
1,747
53,798
L
Baron Samedi
Liagkos
Baron Samedi
3,215
342
532
2,638
9,332
7,148
175
5,739
3,559
21,710
2,520
W
Jormungandr
Reign4039
Jormungandr
7,129
1,267
410
3,338
11,679
7,585
150
3,789
7,625
58,652
0
L
Vulcan
6,929
802
0
1,537
8,429
3,244
156
5,749
2,668
69,119
538
W
Erlang Shen
mrlg66
Erlang Shen
9,667
5,899
0
1,622
14,532
12,949
0
1,684
12,618
0
44,709
L
Fenrir
xTenryuu-
Fenrir
5,697
391
0
7,204
17,079
7,180
0
5,071
11,778
0
60,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,874
Gold Earned
38,073
390
Minions Killed
441
0
Camps Cleared
0
1,503,114
Distance Traveled
1,328,092
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,207
480
91
6
0
278,011
0
W
Nu Wa
8,197
546
117
8
0
278,438
1
L
Cernunnos
8,074
538
110
7
0
272,121
2
W
Fafnir
7,091
473
56
4
0
299,094
4
L
Surtr
8,073
538
82
5
0
291,178
3
L
Baron Samedi
6,578
439
35
2
0
185,824
0
W
Jormungandr
8,974
598
77
5
0
325,355
2
L
Vulcan
7,891
526
120
8
0
271,572
0
W
Erlang Shen
7,405
494
49
3
0
322,216
2
L
Fenrir
7,457
497
94
6
0
307,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role