Player Matchup

Apollo
Apollo
Crem76
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,566 Elo+
Party 2
Fafnir
Fafnir
LightAj
Fafnir
Level 124
God Stats
19W - 11L
1,732 SR
Queue Stats
70W - 59L
1,551 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PlayersBeware69
Morgan Le Fay
Level 44
God Stats
2W - 2L
1,606 SR
Queue Stats
50W - 41L
1,580 Elo+
Party 2
Artemis
Artemis
Speechlesswrath
Artemis
Level 61
God Stats
32W - 37L
1,531 SR
Queue Stats
141W - 141L
1,478 Elo+
Solo
Anubis
Anubis
fairbully
Anubis
Level 124
God Stats
6W - 1L
1,996 SR
Queue Stats
62W - 59L
1,523 Elo+
Party 2
Team Averages
Level 88
1,673 SR
1,540 Elo+

VS

Team Averages
Level 77
1,424 SR
1,497 Elo+
Cupid
Cupid
 
Cupid
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BushDidIt3764
Bacchus
Level 85
God Stats
21W - 23L
1,320 SR
Queue Stats
450W - 461L
1,524 Elo+
Solo
Mulan
Mulan
HittingLizardKc
Mulan
Level 67
God Stats
47W - 33L
1,571 SR
Queue Stats
568W - 506L
1,471 Elo+
Party 1
Osiris
Osiris
LowIQboi859
Osiris
Level 69
God Stats
3W - 4L
1,438 SR
Queue Stats
278W - 243L
1,473 Elo+
Party 1
Tiamat
Tiamat
Rakjaar
Tiamat
Level 124
God Stats
2W - 0L
1,291 SR
Queue Stats
315W - 279L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Crem76
Apollo
9
0 / 1 / 0
5,409
451
4,219
8,515
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
LightAj
Fafnir
10
0 / 3 / 0
5,380
448
2,362
9,986
7,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
PlayersBeware69
Morgan Le Fay
13
0 / 0 / 1
6,482
540
4,578
5,378
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
6,160
513
5,142
8,137
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
fairbully
Anubis
11
2 / 7 / 1
7,017
585
7,986
10,299
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 0 / 1
6,979
582
6,335
6,777
2,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
11
1 / 0 / 3
6,358
530
4,816
11,230
9,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 4 / 4
7,533
628
5,257
11,471
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Osiris
13
4 / 0 / 3
7,067
589
6,074
10,042
5,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Rakjaar
Tiamat
13
2 / 0 / 1
6,824
569
3,919
7,307
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
13
13
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
1
2.5
W
Bacchus
1
0
3
2.5
L
Apollo
Crem76
Apollo
0
1
0
0
W
4
4
4
1.5
L
Fafnir
LightAj
Fafnir
0
3
0
0
W
Osiris
4
0
3
5.5
L
Morgan Le Fay
PlayersBeware69
Morgan Le Fay
0
0
1
0.5
W
Tiamat
Rakjaar
Tiamat
2
0
1
2.5
L
2
2
0
1
L
Anubis
fairbully
Anubis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,287
Damage
26,401
42,315
Taken
46,827
21,996
Mitigated
28,286
9,496
Healing
17,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,335
3,683
811
4,201
6,777
2,768
0
1,202
5,575
0
58,066
W
Bacchus
4,816
825
1,123
2,903
11,230
9,031
0
1,200
10,030
24,165
2,176
L
Apollo
Crem76
Apollo
4,219
2,424
0
2,259
8,515
3,133
0
2,045
6,470
0
34,326
W
5,257
569
0
3,547
11,471
6,392
0
6,054
5,417
0
42,578
L
Fafnir
LightAj
Fafnir
2,362
770
0
1,364
9,986
7,385
0
2,767
6,897
25,633
1,957
W
Osiris
6,074
2,475
0
3,256
10,042
5,784
0
2,905
7,137
0
57,566
L
Morgan Le Fay
PlayersBeware69
Morgan Le Fay
4,578
290
0
1,044
5,378
2,113
0
2,310
2,692
53,678
2,265
W
Tiamat
Rakjaar
Tiamat
3,919
381
0
2,142
7,307
4,311
0
3,354
3,953
51,832
1,907
L
5,142
1,918
0
2,644
8,137
2,983
0
330
7,767
0
43,965
L
Anubis
fairbully
Anubis
7,986
490
0
2,185
10,299
6,382
153
0
9,806
46,260
1,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,448
Gold Earned
34,761
344
Minions Killed
390
0
Camps Cleared
0
1,201,288
Distance Traveled
1,265,166
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,979
582
98
8
0
222,479
5
W
Bacchus
6,358
530
27
2
0
264,481
6
L
Apollo
5,409
451
56
5
0
243,059
0
W
Mulan
7,533
628
72
6
0
239,239
3
L
Fafnir
5,380
448
35
3
0
252,985
0
W
Osiris
7,067
589
84
7
0
295,778
0
L
Morgan Le Fay
6,482
540
114
10
0
242,335
5
W
Tiamat
6,824
569
109
9
0
243,189
0
L
Artemis
6,160
513
58
5
0
262,936
0
L
Anubis
7,017
585
81
7
0
199,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role