Player Matchup

Artemis
Artemis
CharizardWrecks
Artemis
Level 154
God Stats
7W - 2L
1,855 SR
Queue Stats
152W - 139L
1,540 Elo+
Solo
Tyr
Tyr
Dalligator
Tyr
Level 128
God Stats
7W - 5L
1,711 SR
Queue Stats
226W - 185L
1,609 Elo+
Solo
Achilles
Achilles
ElCombate
Achilles
Level 77
God Stats
2W - 2L
1,383 SR
Queue Stats
73W - 56L
1,587 Elo+
Party 2
Jormungandr
Jormungandr
F8TAL
Jormungandr
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 13L
1,671 Elo+
Party 2
Discordia
Discordia
Yomag
Discordia
Level 145
God Stats
2W - 0L
1,755 SR
Queue Stats
46W - 35L
1,597 Elo+
Party 2
Team Averages
Level 132
1,641 SR
1,601 Elo+

VS

Team Averages
Level 173
1,444 SR
1,621 Elo+
Horus
Horus
LouseKisser
Horus
Level 122
God Stats
27W - 26L
1,559 SR
Queue Stats
311W - 335L
1,548 Elo+
Solo
Medusa
Medusa
RubyBiscuit
Medusa
Level 107
God Stats
3W - 6L
1,356 SR
Queue Stats
108W - 104L
1,609 Elo+
Party 1
Olorun
Olorun
TheCuteTwink
Olorun
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 187L
1,621 Elo+
Party 1
Guan Yu
Guan Yu
UncleFable
Guan Yu
Level 192
God Stats
0W - 3L
1,329 SR
Queue Stats
292W - 263L
1,642 Elo+
Solo
Charybdis
Charybdis
fabricio-03-02
Charybdis
Level 313
God Stats
5W - 2L
1,474 SR
Queue Stats
115W - 98L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,475
695
3,859
2,631
702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 1
4,146
829
2,402
5,378
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
ElCombate
Achilles
6
1 / 0 / 0
3,292
658
2,864
3,039
2,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
F8TAL
Jormungandr
8
2 / 0 / 1
3,813
763
1,969
3,098
1,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
Yomag
Discordia
7
1 / 0 / 1
4,034
807
2,038
1,473
367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,584
717
1,225
4,727
2,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
3
0 / 1 / 0
2,808
562
247
1,492
357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
6
0 / 1 / 0
3,403
681
1,221
4,065
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
UncleFable
Guan Yu
7
0 / 1 / 0
3,645
729
3,624
5,249
3,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
fabricio-03-02
Charybdis
6
0 / 0 / 0
3,412
682
2,380
3,968
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
0
0
1
0.5
W
Achilles
ElCombate
Achilles
1
0
0
1
W
Jormungandr
F8TAL
Jormungandr
2
0
1
2.5
L
0
1
0
0
L
Medusa
0
1
0
0
L
Olorun
0
1
0
0
L
Guan Yu
UncleFable
Guan Yu
0
1
0
0
W
Discordia
Yomag
Discordia
1
0
1
1.5
L
Charybdis
fabricio-03-02
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,132
Damage
8,697
15,619
Taken
19,501
6,404
Mitigated
8,422
7,245
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,859
1,706
0
706
2,631
702
0
0
2,631
0
27,273
W
2,402
770
0
3,308
5,378
1,932
0
0
5,378
0
26,731
W
Achilles
ElCombate
Achilles
2,864
873
0
1,412
3,039
2,004
0
218
2,821
0
8,542
W
Jormungandr
F8TAL
Jormungandr
1,969
868
0
1,289
3,098
1,399
0
715
2,383
19,896
7,512
L
1,225
611
240
2,083
4,727
2,749
0
282
4,421
0
6,065
L
Medusa
247
52
0
402
1,492
357
0
670
778
0
5,237
L
Olorun
1,221
614
0
1,041
4,065
1,165
0
2,312
1,523
17,585
997
L
Guan Yu
UncleFable
Guan Yu
3,624
1,159
68
2,350
5,249
3,207
0
297
4,952
0
21,655
W
Discordia
Yomag
Discordia
2,038
80
0
530
1,473
367
0
262
1,211
19,201
488
L
Charybdis
fabricio-03-02
Charybdis
2,380
1,164
0
1,910
3,968
944
0
0
3,968
0
25,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,760
Gold Earned
16,852
187
Minions Killed
139
0
Camps Cleared
0
609,991
Distance Traveled
470,796
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,475
695
40
8
0
104,556
0
W
Tyr
4,146
829
47
9
0
120,113
0
W
Achilles
3,292
658
11
2
0
124,261
2
W
Jormungandr
3,813
763
40
8
0
141,274
0
L
Horus
3,584
717
5
1
0
117,683
0
L
Medusa
2,808
562
16
3
0
35,893
0
L
Olorun
3,403
681
31
6
0
98,557
0
L
Guan Yu
3,645
729
44
9
0
119,902
0
W
Discordia
4,034
807
49
10
0
119,787
0
L
Charybdis
3,412
682
43
9
0
98,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role