Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ashton1219
Medusa
Level 106
God Stats
7W - 6L
1,642 SR
Queue Stats
101W - 89L
1,524 Elo+
Party 2
Arachne
Arachne
CaReAwaY
Arachne
Level 158
God Stats
10W - 10L
1,484 SR
Queue Stats
249W - 223L
1,523 Elo+
Solo
Ne Zha
Ne Zha
OVAxBRICKS
Ne Zha
Level 85
God Stats
5W - 3L
1,546 SR
Queue Stats
35W - 29L
1,562 Elo+
Party 2
Fafnir
Fafnir
der3984
Fafnir
Level 147
God Stats
7W - 1L
1,497 SR
Queue Stats
175W - 163L
1,581 Elo+
Solo
Team Averages
Level 136
1,534 SR
1,538 Elo+

VS

Team Averages
Level 112
1,584 SR
1,566 Elo+
Maui
Maui
 
Maui
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
AbeliaVerice
Serqet
Level 139
God Stats
3W - 2L
1,775 SR
Queue Stats
186W - 179L
1,564 Elo+
Party 1
Apollo
Apollo
JlDiplel
Apollo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 42L
1,675 Elo+
Solo
Cthulhu
Cthulhu
NuclearGoblin
Cthulhu
Level 89
God Stats
8W - 9L
1,447 SR
Queue Stats
289W - 252L
1,597 Elo+
Solo
Kukulkan
Kukulkan
YippiePilledAres
Kukulkan
Level 129
God Stats
3W - 3L
1,699 SR
Queue Stats
289W - 282L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 0 / 3
6,335
634
6,947
3,586
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Ashton1219
Medusa
12
2 / 0 / 2
6,535
654
5,067
5,050
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Arachne
CaReAwaY
Arachne
10
0 / 2 / 3
5,201
520
3,049
8,856
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
OVAxBRICKS
Ne Zha
10
7 / 2 / 3
6,066
607
5,329
9,292
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
der3984
Fafnir
9
0 / 0 / 6
5,575
558
2,191
6,939
6,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
0 / 2 / 1
4,608
461
2,610
6,552
4,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
9
0 / 5 / 2
5,040
504
2,708
10,181
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
JlDiplel
Apollo
10
0 / 1 / 0
5,294
529
2,430
6,102
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
10
3 / 3 / 1
6,356
636
5,517
8,739
6,690
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 1 / 0
6,001
600
2,725
5,379
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
4
4
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
3
4.5
L
Maui
 
Maui
0
2
1
0.25
L
Serqet
0
5
2
0.2
W
Medusa
Ashton1219
Medusa
2
0
2
3
W
Arachne
CaReAwaY
Arachne
0
2
3
0.75
L
Apollo
JlDiplel
Apollo
0
1
0
0
L
Cthulhu
3
3
1
1.17
W
Ne Zha
OVAxBRICKS
Ne Zha
7
2
3
4.25
L
1
1
0
1
W
Fafnir
der3984
Fafnir
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,583
Damage
15,990
33,723
Taken
36,953
16,730
Mitigated
19,870
13,596
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,947
2,344
0
1,502
3,586
1,212
0
1,258
2,328
44,755
0
L
Maui
 
Maui
2,610
730
0
1,151
6,552
4,591
0
1,786
4,730
11,583
0
L
Serqet
2,708
750
0
145
10,181
4,319
0
1,537
8,630
0
33,238
W
Medusa
Ashton1219
Medusa
5,067
1,534
0
750
5,050
1,933
48
199
4,851
0
58,263
W
Arachne
CaReAwaY
Arachne
3,049
2,207
0
4,589
8,856
3,237
0
3,637
5,033
0
36,687
L
Apollo
JlDiplel
Apollo
2,430
1,443
0
1,118
6,102
2,326
0
921
5,181
0
42,277
L
Cthulhu
5,517
823
259
2,083
8,739
6,690
0
1,794
6,929
41,467
2,443
W
Ne Zha
OVAxBRICKS
Ne Zha
5,329
1,309
0
3,860
9,292
3,779
0
3,508
5,601
0
28,584
L
2,725
48
0
540
5,379
1,944
0
3,019
2,345
49,314
2,262
W
Fafnir
der3984
Fafnir
2,191
451
0
2,895
6,939
6,569
0
1,859
4,882
11,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,712
Gold Earned
27,299
299
Minions Killed
335
0
Camps Cleared
0
1,080,812
Distance Traveled
1,032,403
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,335
634
85
9
0
205,807
2
L
Maui
4,608
461
19
2
0
208,292
2
L
Serqet
5,040
504
59
6
0
214,016
2
W
Medusa
6,535
654
103
10
0
193,883
0
W
Arachne
5,201
520
57
6
0
241,360
0
L
Apollo
5,294
529
77
8
0
208,983
2
L
Cthulhu
6,356
636
93
9
0
181,555
0
W
Ne Zha
6,066
607
37
4
0
215,853
0
L
Kukulkan
6,001
600
87
9
0
219,557
3
W
Fafnir
5,575
558
17
2
0
223,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role