Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Paølø
Izanami
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,586 Elo+
Solo
Ix Chel
Ix Chel
Sarahsky
Ix Chel
Level 163
God Stats
11W - 7L
1,805 SR
Queue Stats
146W - 137L
1,597 Elo+
Solo
Surtr
Surtr
Sulto5590
Surtr
Level 68
God Stats
12W - 8L
1,652 SR
Queue Stats
407W - 361L
1,544 Elo+
Solo
Ravana
Ravana
Szyza
Ravana
Level 178
God Stats
3W - 1L
1,658 SR
Queue Stats
122W - 134L
1,548 Elo+
Party 3
Team Averages
Level 106
1,623 SR
1,555 Elo+

VS

Team Averages
Level 170
1,483 SR
1,527 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Abbyslam
Thanatos
Level 132
God Stats
2W - 3L
1,453 SR
Queue Stats
49W - 29L
1,635 Elo+
Party 1
Hel
Hel
BuddyBoy360-v2
Hel
Level 88
God Stats
0W - 2L
1,317 SR
Queue Stats
144W - 151L
1,500 Elo+
Party 2
Hachiman
Hachiman
Purewel
Hachiman
Level 181
God Stats
1W - 2L
1,655 SR
Queue Stats
625W - 752L
1,496 Elo+
Party 2
Ymir
Ymir
Slamstrike
Ymir
Level 205
God Stats
59W - 40L
1,490 SR
Queue Stats
61W - 48L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 0 / 2
6,151
513
1,928
5,363
4,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Paølø
Izanami
11
1 / 2 / 0
6,320
527
3,751
7,833
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Sarahsky
Ix Chel
14
5 / 0 / 2
7,897
658
9,126
9,433
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Sulto5590
Surtr
13
0 / 0 / 2
7,412
618
6,117
9,782
7,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
Szyza
Ravana
13
4 / 0 / 4
6,922
577
4,587
5,185
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 2 / 0
6,041
503
4,929
10,793
6,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Abbyslam
Thanatos
12
2 / 2 / 0
6,008
501
5,317
11,475
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
4,844
404
3,659
6,634
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Purewel
Hachiman
12
0 / 2 / 0
5,758
480
5,726
6,366
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 1
5,579
465
2,770
7,086
3,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
2
2
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
2
1
L
Jormungandr
 
Jormungandr
0
2
0
0
L
Thanatos
Abbyslam
Thanatos
2
2
0
1
L
0
4
0
0
W
Izanami
Paølø
Izanami
1
2
0
0.5
L
Hachiman
Purewel
Hachiman
0
2
0
0
W
Ix Chel
Sarahsky
Ix Chel
5
0
2
6
L
0
0
1
0.5
W
Surtr
Sulto5590
Surtr
0
0
2
1
W
Ravana
Szyza
Ravana
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,509
Damage
22,401
37,596
Taken
42,354
21,536
Mitigated
19,509
16,705
Healing
16,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,928
256
2,562
3,396
5,363
4,483
0
1,190
4,173
12,349
0
L
Jormungandr
 
Jormungandr
4,929
1,695
0
2,063
10,793
6,196
0
324
10,469
51,164
1,222
L
Thanatos
Abbyslam
Thanatos
5,317
1,687
0
6,656
11,475
5,035
0
3,306
8,027
0
49,729
L
3,659
400
250
1,979
6,634
2,381
0
4,190
2,038
23,312
0
W
Izanami
Paølø
Izanami
3,751
2,929
0
1,325
7,833
2,838
0
132
7,701
0
58,640
L
Hachiman
Purewel
Hachiman
5,726
3,352
0
2,565
6,366
2,152
0
1,576
4,736
0
52,488
W
Ix Chel
Sarahsky
Ix Chel
9,126
1,206
569
4,462
9,433
3,618
44
3,512
5,582
56,855
1,704
L
2,770
569
524
2,962
7,086
3,745
0
1,263
5,790
24,879
1,470
W
Surtr
Sulto5590
Surtr
6,117
2,174
0
2,695
9,782
7,680
20
4,873
4,909
1,193
58,880
W
Ravana
Szyza
Ravana
4,587
1,470
0
1,696
5,185
2,917
0
1,106
4,045
0
56,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
28,230
454
Minions Killed
346
0
Camps Cleared
0
1,219,408
Distance Traveled
1,125,684
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,151
513
18
2
0
247,058
0
L
Jormungandr
6,041
503
95
8
0
212,320
2
L
Thanatos
6,008
501
69
6
0
281,616
0
L
Hel
4,844
404
53
4
0
154,680
0
W
Izanami
6,320
527
115
10
0
227,140
4
L
Hachiman
5,758
480
92
8
0
220,708
0
W
Ix Chel
7,897
658
115
10
0
241,814
2
L
Ymir
5,579
465
37
3
0
256,360
0
W
Surtr
7,412
618
114
10
0
238,250
4
W
Ravana
6,922
577
92
8
0
265,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role