Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Eikichi_69x
Gilgamesh
Level 155
God Stats
5W - 3L
1,594 SR
Queue Stats
47W - 51L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Folkena
Morgan Le Fay
Level 112
God Stats
13W - 10L
1,500 SR
Queue Stats
155W - 147L
1,545 Elo+
Solo
Ix Chel
Ix Chel
KrvstY KrabZ
Ix Chel
Level 128
God Stats
5W - 5L
1,498 SR
Queue Stats
182W - 168L
1,557 Elo+
Solo
Medusa
Medusa
Vorterix84
Medusa
Level 125
God Stats
2W - 0L
1,713 SR
Queue Stats
6W - 0L
1,864 Elo+
Solo
Team Averages
Level 135
1,561 SR
1,602 Elo+

VS

Team Averages
Level 139
1,404 SR
1,500 Elo+
Ra
Ra
B0otyMessiah
Ra
Level 164
God Stats
1W - 5L
1,569 SR
Queue Stats
67W - 67L
1,521 Elo+
Party 1
Zeus
Zeus
Higi21hk
Zeus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,438 Elo+
Party 2
Yu Huang
Yu Huang
YogiSmalls
Yu Huang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,492 Elo+
Party 2
Anubis
Anubis
datdudecp3
Anubis
Level 135
God Stats
0W - 2L
1,277 SR
Queue Stats
40W - 38L
1,505 Elo+
Party 2
Sol
Sol
elfy95
Sol
Level 149
God Stats
0W - 2L
1,175 SR
Queue Stats
71W - 60L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 0 / 2
8,892
889
7,285
11,680
10,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Eikichi_69x
Gilgamesh
15
2 / 0 / 7
9,123
912
6,868
12,632
11,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Folkena
Morgan Le Fay
15
1 / 0 / 8
9,276
928
5,922
6,460
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
KrvstY KrabZ
Ix Chel
16
6 / 0 / 6
9,929
993
12,231
7,299
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Vorterix84
Medusa
15
3 / 0 / 4
8,989
899
4,756
5,598
2,168
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,772
777
5,951
7,209
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
13
0 / 3 / 0
7,878
788
4,761
7,020
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
YogiSmalls
Yu Huang
12
0 / 5 / 0
7,494
749
5,495
8,929
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
datdudecp3
Anubis
14
0 / 4 / 0
8,186
819
3,052
7,594
3,934
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
elfy95
Sol
13
0 / 2 / 0
7,830
783
8,345
8,411
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
16
Kills
0
0
Deaths
16
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
2
5
L
0
2
0
0
W
Gilgamesh
Eikichi_69x
Gilgamesh
2
0
7
5.5
W
Morgan Le Fay
Folkena
Morgan Le Fay
1
0
8
5
L
Zeus
0
3
0
0
W
Ix Chel
KrvstY KrabZ
Ix Chel
6
0
6
9
W
Medusa
Vorterix84
Medusa
3
0
4
5
L
Yu Huang
YogiSmalls
Yu Huang
0
5
0
0
L
Anubis
datdudecp3
Anubis
0
4
0
0
L
Sol
elfy95
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,062
Damage
27,604
43,669
Taken
39,163
31,052
Mitigated
15,327
11,483
Healing
7,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,285
1,164
0
3,108
11,680
10,659
0
6,880
4,748
0
26,055
L
5,951
36
1,182
1,805
7,209
2,644
0
4,265
2,900
21,199
0
W
Gilgamesh
Eikichi_69x
Gilgamesh
6,868
1,134
0
339
12,632
11,500
544
5,375
6,943
0
21,289
W
Morgan Le Fay
Folkena
Morgan Le Fay
5,922
204
0
1,051
6,460
2,701
1,424
3,920
2,440
27,615
378
L
Zeus
4,761
465
0
321
7,020
2,323
0
3,592
3,236
21,297
0
W
Ix Chel
KrvstY KrabZ
Ix Chel
12,231
888
1,823
3,322
7,299
4,024
1,651
5,822
1,293
33,392
288
W
Medusa
Vorterix84
Medusa
4,756
1,436
0
1,840
5,598
2,168
1,899
4,439
1,030
0
24,450
L
Yu Huang
YogiSmalls
Yu Huang
5,495
58
0
715
8,929
3,394
0
3,130
5,541
12,658
908
L
Anubis
datdudecp3
Anubis
3,052
68
0
1,792
7,594
3,934
0
3,534
3,887
21,819
0
L
Sol
elfy95
Sol
8,345
2,468
0
1,630
8,411
3,032
0
3,631
4,598
21,770
833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,209
Gold Earned
39,160
233
Minions Killed
193
0
Camps Cleared
0
1,084,775
Distance Traveled
913,386
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,892
889
23
2
0
220,215
8
L
Ra
7,772
777
38
4
0
191,165
0
W
Gilgamesh
9,123
912
35
4
0
213,674
0
W
Morgan Le Fay
9,276
928
59
6
0
221,861
0
L
Zeus
7,878
788
51
5
0
200,898
0
W
Ix Chel
9,929
993
71
7
0
208,128
0
W
Medusa
8,989
899
45
5
0
220,897
0
L
Yu Huang
7,494
749
18
2
0
163,907
0
L
Anubis
8,186
819
48
5
0
175,886
0
L
Sol
7,830
783
38
4
0
181,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role