Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CronosVecta
Cthulhu
Level 55
God Stats
1W - 0L
1,734 SR
Queue Stats
5W - 4L
1,395 Elo+
Solo
Danzaburou
Danzaburou
DNA221
Danzaburou
Level 43
God Stats
22W - 18L
1,586 SR
Queue Stats
226W - 218L
1,472 Elo+
Solo
Medusa
Medusa
JKxalltheway88
Medusa
Level 69
God Stats
14W - 11L
1,685 SR
Queue Stats
148W - 131L
1,524 Elo+
Solo
Bastet
Bastet
TheGunnerrr
Bastet
Level 68
God Stats
4W - 11L
1,282 SR
Queue Stats
104W - 106L
1,528 Elo+
Solo
Team Averages
Level 73
1,557 SR
1,484 Elo+

VS

Team Averages
Level 59
1,459 SR
1,464 Elo+
Arachne
Arachne
Exotic_rain09
Arachne
Level 45
God Stats
9W - 14L
1,604 SR
Queue Stats
94W - 114L
1,442 Elo+
Party 1
Skadi
Skadi
InstabiIity_v2
Skadi
Level 4
God Stats
2W - 6L
1,190 SR
Queue Stats
8W - 13L
1,465 Elo+
Party 1
Horus
Horus
JJ102023
Horus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 158L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
Liisen
Nu Wa
Level 100
God Stats
7W - 5L
1,500 SR
Queue Stats
115W - 128L
1,479 Elo+
Party 1
Atlas
Atlas
Steinamyte
Atlas
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 154L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
1
0 / 0 / 0
1,847
185
0
204
63
Cthulhu
CronosVecta
Cthulhu
9
2 / 1 / 5
5,781
578
5,216
7,666
4,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
DNA221
Danzaburou
11
1 / 1 / 0
5,709
571
3,234
6,623
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 2
5,157
516
5,813
5,663
2,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
11
4 / 2 / 0
5,997
600
6,376
9,466
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
2 / 1 / 1
5,545
555
4,369
7,648
2,801
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 1
4,334
433
3,607
5,863
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
JJ102023
Horus
8
1 / 3 / 2
5,356
536
2,831
8,632
5,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Liisen
Nu Wa
10
1 / 1 / 1
5,637
564
2,943
3,941
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
10
1 / 2 / 1
5,942
594
3,212
6,980
2,441
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
5
5
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
0
0
W
Cthulhu
CronosVecta
Cthulhu
2
1
5
4.5
W
Danzaburou
DNA221
Danzaburou
1
1
0
1
L
Arachne
2
1
1
2.5
L
0
3
1
0.17
L
Horus
JJ102023
Horus
1
3
2
0.67
W
3
1
2
4
L
Nu Wa
Liisen
Nu Wa
1
1
1
1.5
L
Atlas
1
2
1
0.75
W
Bastet
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,639
Damage
16,962
29,622
Taken
33,064
12,671
Mitigated
13,398
10,355
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
0
0
0
0
204
63
0
204
0
0
0
W
Cthulhu
CronosVecta
Cthulhu
5,216
1,044
1,228
1,945
7,666
4,782
0
492
7,174
19,858
0
W
Danzaburou
DNA221
Danzaburou
3,234
215
0
1,404
6,623
2,429
0
2,396
4,227
0
45,185
L
Arachne
4,369
2,791
0
2,435
7,648
2,801
0
667
6,981
0
28,967
L
3,607
1,462
0
572
5,863
2,052
0
2,113
3,750
0
20,603
L
Horus
JJ102023
Horus
2,831
1,590
260
2,340
8,632
5,077
0
2,436
6,196
356
18,521
W
5,813
2,790
0
1,641
5,663
2,059
44
161
5,502
0
32,568
L
Nu Wa
Liisen
Nu Wa
2,943
1,107
0
500
3,941
1,027
0
0
3,941
33,799
0
L
Atlas
3,212
1,080
0
1,350
6,980
2,441
0
0
6,980
31,239
1,965
W
Bastet
6,376
1,886
0
4,137
9,466
3,338
0
3,020
6,446
0
40,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,491
Gold Earned
26,814
232
Minions Killed
245
0
Camps Cleared
0
812,982
Distance Traveled
924,609
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
1,847
185
0
0
0
0
0
W
Cthulhu
5,781
578
25
3
0
206,998
0
W
Danzaburou
5,709
571
74
7
0
194,253
1
L
Arachne
5,545
555
50
5
0
239,566
0
L
Skadi
4,334
433
31
3
0
172,569
0
L
Horus
5,356
536
27
3
0
171,150
2
W
Medusa
5,157
516
58
6
0
192,623
0
L
Nu Wa
5,637
564
62
6
0
176,671
0
L
Atlas
5,942
594
75
8
0
164,653
0
W
Bastet
5,997
600
75
8
0
219,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role