Player Matchup

Danzaburou
Danzaburou
Chinakiller911
Danzaburou
Level 129
God Stats
1W - 1L
1,700 SR
Queue Stats
102W - 70L
1,609 Elo+
Party 1
Anubis
Anubis
GorySpice7
Anubis
Level 127
God Stats
0W - 3L
1,189 SR
Queue Stats
45W - 50L
1,530 Elo+
Solo
Sol
Sol
Pixiempk
Sol
Level 122
God Stats
3W - 1L
1,806 SR
Queue Stats
81W - 51L
1,548 Elo+
Party 1
Mulan
Mulan
Tsukiriki
Mulan
Level 148
God Stats
3W - 3L
1,832 SR
Queue Stats
169W - 101L
1,594 Elo+
Party 1
Janus
Janus
oTappyTap
Janus
Level 129
God Stats
4W - 10L
1,343 SR
Queue Stats
212W - 234L
1,522 Elo+
Solo
Team Averages
Level 131
1,574 SR
1,561 Elo+

VS

Team Averages
Level 140
1,614 SR
1,486 Elo+
Odin
Odin
I 2nd To None
Odin
Level 149
God Stats
3W - 1L
1,535 SR
Queue Stats
68W - 71L
1,440 Elo+
Solo
Da Ji
Da Ji
I1LU51ONR4V3R
Da Ji
Level 155
God Stats
2W - 1L
1,807 SR
Queue Stats
247W - 242L
1,581 Elo+
Solo
Scylla
Scylla
SmokeNsmite
Scylla
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 59L
1,416 Elo+
Solo
Discordia
Discordia
TheRamenShaaman
Discordia
Level 127
God Stats
4W - 3L
1,540 SR
Queue Stats
226W - 224L
1,508 Elo+
Solo
Tiamat
Tiamat
XxXTheDanteexxX
Tiamat
Level 159
God Stats
3W - 0L
1,690 SR
Queue Stats
122W - 120L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chinakiller911
Danzaburou
16
1 / 6 / 11
9,179
706
8,490
15,408
7,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anubis
GorySpice7
Anubis
14
3 / 5 / 6
8,845
680
7,435
8,418
4,714
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 3 / 11
9,489
730
6,359
11,042
4,763
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Mulan
Tsukiriki
Mulan
19
10 / 6 / 7
11,016
847
14,489
18,789
23,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
oTappyTap
Janus
16
4 / 7 / 8
10,467
805
12,676
12,967
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 11
11,190
861
10,034
15,073
20,132
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

18
9 / 7 / 12
11,204
862
17,772
16,826
10,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
17
3 / 3 / 13
10,397
800
8,934
9,804
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Discordia
TheRamenShaaman
Discordia
18
2 / 4 / 15
10,666
820
12,606
12,657
4,835
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 4 / 10
11,501
885
11,624
12,170
8,498
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
88
21
Kills
27
27
Deaths
21
43
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chinakiller911
Danzaburou
1
6
11
1.08
L
Anubis
GorySpice7
Anubis
3
5
6
1.2
W
7
3
11
4.17
W
9
7
12
2.14
L
3
3
11
2.83
W
Scylla
3
3
13
3.17
W
Discordia
TheRamenShaaman
Discordia
2
4
15
2.38
L
Mulan
Tsukiriki
Mulan
10
6
7
2.25
W
6
4
10
2.75
L
Janus
oTappyTap
Janus
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,449
Damage
60,970
66,624
Taken
66,530
46,372
Mitigated
47,783
13,821
Healing
17,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chinakiller911
Danzaburou
8,490
2,159
377
3,508
15,408
7,707
0
8,377
7,031
0
18,655
L
Anubis
GorySpice7
Anubis
7,435
99
31
1,361
8,418
4,714
0
5,065
3,353
20,163
538
W
10,034
1,614
874
3,623
15,073
20,132
555
5,843
8,883
3,904
16,114
W
17,772
3,888
1,076
2,377
16,826
10,405
1,855
5,306
11,336
0
22,735
L
6,359
803
911
3,372
11,042
4,763
0
4,615
6,427
17,555
446
W
Scylla
8,934
68
1,433
1,388
9,804
3,913
1,656
3,162
6,448
22,799
1,315
W
Discordia
TheRamenShaaman
Discordia
12,606
909
1,178
1,938
12,657
4,835
1,947
5,411
7,054
34,877
764
L
Mulan
Tsukiriki
Mulan
14,489
2,223
1,192
1,232
18,789
23,468
0
9,307
9,482
0
19,005
W
11,624
472
863
2,808
12,170
8,498
1,139
4,958
6,998
25,801
400
L
Janus
oTappyTap
Janus
12,676
154
342
1,495
12,967
5,720
0
6,403
6,564
29,710
117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,996
Gold Earned
54,958
129
Minions Killed
150
0
Camps Cleared
0
1,018,486
Distance Traveled
1,205,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,179
706
21
2
0
223,729
0
L
Anubis
8,845
680
30
2
0
142,963
0
W
Odin
11,190
861
14
1
0
231,705
0
W
Da Ji
11,204
862
17
1
0
244,827
0
L
Sol
9,489
730
22
2
0
239,071
0
W
Scylla
10,397
800
31
2
0
249,997
0
W
Discordia
10,666
820
41
3
0
273,707
0
L
Mulan
11,016
847
9
1
0
227,495
0
W
Tiamat
11,501
885
47
4
0
205,541
0
L
Janus
10,467
805
47
4
0
185,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role