Player Matchup

Janus
Janus
Silver IV
 
Janus
Silver IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver III
Hoodrich_Playboi
Susano
Silver III
Level 97
God Stats
188W - 210L
1,468 SR
Queue Stats
553W - 560L
884 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
Peelado1
Baron Samedi
Silver IV
Level 129
God Stats
60W - 58L
1,525 SR
Queue Stats
318W - 347L
892 MMR
Solo
Cthulhu
Cthulhu
Silver I
Unmotivated
Cthulhu
Silver I
Level 173
God Stats
38W - 36L
1,573 SR
Queue Stats
254W - 252L
1,273 MMR
Solo
Skadi
Skadi
Gold V
tostitos17
Skadi
Gold V
Level 129
God Stats
70W - 45L
1,526 SR
Queue Stats
210W - 220L
1,253 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,518 SR
1,160 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,521 SR
1,056 MMR
Artemis
Artemis
Silver V
GeniusMask
Artemis
Silver V
Level 130
God Stats
6W - 6L
1,529 SR
Queue Stats
264W - 288L
799 MMR
Solo
Cliodhna
Cliodhna
Silver III
KeysIQ
Cliodhna
Silver III
Level 128
God Stats
11W - 8L
1,527 SR
Queue Stats
376W - 397L
1,035 MMR
Solo
Anubis
Anubis
Silver II
SerialGunner
Anubis
Silver II
Level 146
God Stats
4W - 4L
1,533 SR
Queue Stats
185W - 203L
1,092 MMR
Solo
Tiamat
Tiamat
Silver II
TX Endwood
Tiamat
Silver II
Level 175
God Stats
15W - 20L
1,573 SR
Queue Stats
489W - 530L
1,157 MMR
Solo
Ix Chel
Ix Chel
Silver II
pattroni28
Ix Chel
Silver II
Level 144
God Stats
12W - 10L
1,445 SR
Queue Stats
111W - 129L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 0 / 1
8,388
645
4,187
2,042
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
5 / 0 / 3
7,933
610
4,861
10,931
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Peelado1
Baron Samedi
12
1 / 1 / 6
6,866
528
4,567
6,540
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Unmotivated
Cthulhu
13
4 / 2 / 5
8,521
655
8,739
13,734
8,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
13
2 / 0 / 5
7,846
604
9,669
5,209
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
ArachneAwilixAgni

VS

Bans
AthenaAnhurAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GeniusMask
Artemis
9
1 / 4 / 0
5,439
418
2,343
9,719
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
KeysIQ
Cliodhna
12
0 / 3 / 1
6,133
472
3,970
11,063
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
11
1 / 5 / 1
6,715
517
6,373
11,140
5,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
TX Endwood
Tiamat
10
0 / 1 / 1
6,122
471
2,479
7,154
6,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
pattroni28
Ix Chel
12
1 / 1 / 0
6,445
496
3,533
7,017
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
14
Kills
3
3
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
L
Artemis
GeniusMask
Artemis
1
4
0
0.25
W
5
0
3
6.5
L
Cliodhna
KeysIQ
Cliodhna
0
3
1
0.17
W
Baron Samedi
Peelado1
Baron Samedi
1
1
6
4
L
Anubis
1
5
1
0.3
L
Tiamat
TX Endwood
Tiamat
0
1
1
0.5
W
Cthulhu
Unmotivated
Cthulhu
4
2
5
3.25
L
Ix Chel
pattroni28
Ix Chel
1
1
0
1
W
Skadi
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,023
Damage
18,698
38,456
Taken
46,093
20,205
Mitigated
21,595
17,742
Healing
18,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,187
298
0
746
2,042
703
538
311
1,731
57,033
1,093
L
Artemis
GeniusMask
Artemis
2,343
560
0
2,397
9,719
3,401
0
1,411
8,006
0
27,464
W
4,861
823
0
7,630
10,931
4,478
436
2,353
8,578
0
62,974
L
Cliodhna
KeysIQ
Cliodhna
3,970
269
0
5,209
11,063
4,114
0
3,212
7,529
0
54,295
W
Baron Samedi
Peelado1
Baron Samedi
4,567
94
640
2,421
6,540
4,434
232
1,633
4,907
27,051
0
L
Anubis
6,373
534
0
4,874
11,140
5,319
62
6,640
3,550
47,583
0
L
Tiamat
TX Endwood
Tiamat
2,479
182
0
2,976
7,154
6,048
0
1,741
5,057
20,255
1,803
W
Cthulhu
Unmotivated
Cthulhu
8,739
386
0
5,001
13,734
8,445
0
7,543
6,191
44,452
2,296
L
Ix Chel
pattroni28
Ix Chel
3,533
357
365
2,536
7,017
2,713
0
2,146
4,594
43,483
875
W
Skadi
9,669
3,575
0
1,304
5,209
2,145
1,029
968
4,241
0
58,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,554
Gold Earned
30,854
450
Minions Killed
352
0
Camps Cleared
0
1,335,759
Distance Traveled
1,250,784
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,388
645
122
9
0
288,551
5
L
Artemis
5,439
418
51
4
0
199,320
0
W
Susano
7,933
610
95
7
0
300,189
0
L
Cliodhna
6,133
472
90
7
0
298,842
1
W
Baron Samedi
6,866
528
40
3
0
251,014
0
L
Anubis
6,715
517
75
6
0
200,614
6
L
Tiamat
6,122
471
41
3
0
283,370
12
W
Cthulhu
8,521
655
92
7
0
250,518
0
L
Ix Chel
6,445
496
95
7
0
268,638
4
W
Skadi
7,846
604
101
8
0
245,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role