Player Matchup

Scylla
Scylla
FakeTaxiRider
Scylla
Level 88
God Stats
6W - 12L
1,514 SR
Queue Stats
178W - 163L
1,553 Elo+
Solo
Charybdis
Charybdis
Hydrosama
Charybdis
Level 65
God Stats
13W - 7L
1,590 SR
Queue Stats
124W - 107L
1,519 Elo+
Party 2
Fenrir
Fenrir
Pranda
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 146L
1,461 Elo+
Party 2
Kuzenbo
Kuzenbo
RookFox
Kuzenbo
Level 96
God Stats
8W - 4L
1,897 SR
Queue Stats
91W - 83L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
ursa
Gilgamesh
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,663 Elo+
Solo
Team Averages
Level 92
1,600 SR
1,532 Elo+

VS

Team Averages
Level 107
1,463 SR
1,526 Elo+
Maui
Maui
AirMR G 1973
Maui
Level 128
God Stats
19W - 9L
1,783 SR
Queue Stats
165W - 155L
1,527 Elo+
Solo
Da Ji
Da Ji
Gank4RP
Da Ji
Level 104
God Stats
7W - 2L
1,668 SR
Queue Stats
19W - 11L
1,575 Elo+
Party 1
Chang'e
Chang'e
MRod41
Chang'e
Level 121
God Stats
1W - 6L
1,091 SR
Queue Stats
246W - 223L
1,469 Elo+
Solo
Janus
Janus
btwillz
Janus
Level 76
God Stats
3W - 1L
1,273 SR
Queue Stats
64W - 62L
1,459 Elo+
Solo
Medusa
Medusa
xXDirkDigglerXx
Medusa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
7,131
475
5,172
10,189
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Hydrosama
Charybdis
12
0 / 7 / 2
7,237
482
3,412
12,059
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Pranda
Fenrir
14
6 / 3 / 2
8,375
558
5,932
10,994
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
RookFox
Kuzenbo
12
2 / 6 / 2
7,125
475
5,677
14,067
17,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
ursa
Gilgamesh
15
2 / 2 / 0
8,759
584
6,809
19,420
12,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 15
8,446
563
4,323
8,943
7,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
Gank4RP
Da Ji
16
9 / 2 / 4
9,395
626
11,741
15,952
8,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
MRod41
Chang'e
15
1 / 2 / 1
8,840
589
10,736
10,761
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
btwillz
Janus
13
4 / 5 / 6
8,144
543
5,468
9,066
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 2 / 5
9,002
600
14,753
10,606
4,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
11
Kills
25
26
Deaths
11
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
0
15
9.5
L
1
8
2
0.25
W
Da Ji
Gank4RP
Da Ji
9
2
4
5.5
L
Charybdis
Hydrosama
Charybdis
0
7
2
0.14
W
Chang'e
MRod41
Chang'e
1
2
1
0.75
L
Fenrir
Pranda
Fenrir
6
3
2
2.33
L
Kuzenbo
RookFox
Kuzenbo
2
6
2
0.5
W
Janus
btwillz
Janus
4
5
6
1.4
L
Gilgamesh
ursa
Gilgamesh
2
2
0
1
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,002
Damage
47,021
66,729
Taken
55,328
42,443
Mitigated
28,291
15,395
Healing
18,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,323
798
0
2,846
8,943
7,506
195
2,108
6,795
26,007
0
L
5,172
289
0
462
10,189
3,469
0
4,816
5,373
39,471
211
W
Da Ji
Gank4RP
Da Ji
11,741
4,768
0
5,708
15,952
8,239
362
2,762
13,066
0
77,377
L
Charybdis
Hydrosama
Charybdis
3,412
1,297
0
1,906
12,059
3,888
67
875
11,184
0
53,177
W
Chang'e
MRod41
Chang'e
10,736
151
520
5,591
10,761
4,333
180
109
10,652
72,363
0
L
Fenrir
Pranda
Fenrir
5,932
1,223
0
3,985
10,994
5,064
0
1,126
9,868
0
47,897
L
Kuzenbo
RookFox
Kuzenbo
5,677
2,249
0
2,033
14,067
17,348
28
2,839
11,228
18,082
1,644
W
Janus
btwillz
Janus
5,468
284
0
270
9,066
3,382
0
3,228
5,446
47,956
517
L
Gilgamesh
ursa
Gilgamesh
6,809
1,427
0
7,009
19,420
12,674
0
10,881
8,539
109
82,313
W
14,753
5,704
0
4,028
10,606
4,831
1,422
2,104
8,472
0
73,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,627
Gold Earned
43,827
382
Minions Killed
449
0
Camps Cleared
0
1,404,382
Distance Traveled
1,459,513
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,446
563
18
1
0
319,760
0
L
Scylla
7,131
475
77
5
0
249,481
0
W
Da Ji
9,395
626
112
7
0
320,137
2
L
Charybdis
7,237
482
90
6
0
258,919
6
W
Chang'e
8,840
589
127
8
0
262,649
0
L
Fenrir
8,375
558
75
5
0
317,289
0
L
Kuzenbo
7,125
475
23
2
0
287,044
3
W
Janus
8,144
543
78
5
0
239,200
0
L
Gilgamesh
8,759
584
117
8
0
291,649
1
W
Medusa
9,002
600
114
8
0
317,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role