Player Matchup

Rama
Rama
BongLivesMatter
Rama
Level 129
God Stats
1W - 2L
1,272 SR
Queue Stats
145W - 155L
1,589 Elo+
Party 1
Serqet
Serqet
I1LU51ONR4V3R
Serqet
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
275W - 271L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
MereBeatle68489
Sun Wukong
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,540 Elo+
Solo
Xing Tian
Xing Tian
Td17travis
Xing Tian
Level 96
God Stats
1W - 1L
1,285 SR
Queue Stats
39W - 35L
1,610 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheRamenShaaman
Cu Chulainn
Level 127
God Stats
16W - 6L
1,608 SR
Queue Stats
237W - 236L
1,497 Elo+
Solo
Team Averages
Level 131
1,433 SR
1,562 Elo+

VS

Team Averages
Level 171
1,513 SR
1,494 Elo+
Danzaburou
Danzaburou
AchillesPeleus
Danzaburou
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 75L
1,524 Elo+
Party 2
Vamana
Vamana
IHM LuXurYlusT
Vamana
Level 225
God Stats
1W - 4L
1,369 SR
Queue Stats
352W - 349L
1,441 Elo+
Solo
Arachne
Arachne
Sleight29
Arachne
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
225W - 226L
1,525 Elo+
Solo
Sobek
Sobek
ThrowingtheGame
Sobek
Level 156
God Stats
0W - 1L
1,461 SR
Queue Stats
4W - 7L
1,488 Elo+
Party 2
Medusa
Medusa
XxXTheDanteexxX
Medusa
Level 159
God Stats
1W - 2L
1,522 SR
Queue Stats
130W - 130L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
5,832
1,166
3,463
2,830
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 0 / 6
5,439
1,088
2,628
2,572
2,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
MereBeatle68489
Sun Wukong
10
1 / 0 / 5
5,542
1,108
3,034
4,305
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Xing Tian
Td17travis
Xing Tian
10
2 / 1 / 5
5,585
1,117
3,263
5,543
6,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cu Chulainn
TheRamenShaaman
Cu Chulainn
9
0 / 1 / 7
5,129
1,026
1,977
6,954
4,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesPeleus
Danzaburou
11
1 / 1 / 1
5,395
1,079
8,130
3,333
1,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
4,208
842
0
0
0
Arachne
Sleight29
Arachne
11
0 / 1 / 2
4,878
976
3,456
3,487
3,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 3 / 1
4,735
947
2,833
5,241
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
5,059
1,012
3,513
3,620
1,565
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
7
Kills
2
2
Deaths
7
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AchillesPeleus
Danzaburou
1
1
1
1.5
W
3
0
4
5
W
1
0
6
4
L
0
0
0
0
W
Sun Wukong
MereBeatle68489
Sun Wukong
1
0
5
3.5
L
Arachne
Sleight29
Arachne
0
1
2
1
W
Xing Tian
Td17travis
Xing Tian
2
1
5
4.5
W
Cu Chulainn
TheRamenShaaman
Cu Chulainn
0
1
7
3.5
L
0
3
1
0.17
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,365
Damage
17,932
22,204
Taken
15,681
17,597
Mitigated
9,745
10,492
Healing
2,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AchillesPeleus
Danzaburou
8,130
3,415
132
855
3,333
1,453
0
502
2,831
0
17,913
W
3,463
2,484
603
779
2,830
1,172
168
0
2,826
0
11,090
W
2,628
399
560
610
2,572
2,759
0
689
1,775
455
2,926
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
MereBeatle68489
Sun Wukong
3,034
490
590
1,471
4,305
2,941
0
391
3,724
0
19,818
L
Arachne
Sleight29
Arachne
3,456
3,081
0
707
3,487
3,878
0
473
2,900
0
4,117
W
Xing Tian
Td17travis
Xing Tian
3,263
189
502
1,373
5,543
6,457
0
674
4,668
6,404
881
W
Cu Chulainn
TheRamenShaaman
Cu Chulainn
1,977
489
745
3,259
6,954
4,268
0
599
6,211
0
6,783
L
2,833
43
219
595
5,241
2,849
0
1,516
3,704
4,421
0
L
3,513
1,670
199
108
3,620
1,565
0
1,044
2,471
0
9,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,527
Gold Earned
24,275
94
Minions Killed
40
0
Camps Cleared
0
509,887
Distance Traveled
345,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,395
1,079
22
4
0
96,606
0
W
Rama
5,832
1,166
25
5
0
89,018
0
W
Serqet
5,439
1,088
6
1
0
112,015
0
L
Vamana
4,208
842
0
0
0
0
0
W
Sun Wukong
5,542
1,108
37
7
0
104,702
0
L
Arachne
4,878
976
5
1
0
94,076
0
W
Xing Tian
5,585
1,117
10
2
0
103,629
0
W
Cu Chulainn
5,129
1,026
16
3
0
100,523
0
L
Sobek
4,735
947
6
1
0
85,149
0
L
Medusa
5,059
1,012
7
1
0
69,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role