Player Matchup

Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 144
God Stats
571W - 444L
1,523 SR
Queue Stats
796W - 748L
1,418 Elo+
Party 1
Athena
Athena
Rapid Raver87
Athena
Level 64
God Stats
10W - 3L
1,699 SR
Queue Stats
117W - 100L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
bladess22
Zhong Kui
Level 131
God Stats
9W - 2L
1,788 SR
Queue Stats
225W - 229L
1,489 Elo+
Solo
Guan Yu
Guan Yu
floppy-cartoon70
Guan Yu
Level 65
God Stats
11W - 12L
1,635 SR
Queue Stats
407W - 406L
1,412 Elo+
Party 1
Loki
Loki
markmuller89
Loki
Level 86
God Stats
12W - 18L
1,369 SR
Queue Stats
278W - 258L
1,446 Elo+
Solo
Team Averages
Level 98
1,603 SR
1,437 Elo+

VS

Team Averages
Level 77
1,397 SR
1,431 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Aishma
Sun Wukong
Level 124
God Stats
0W - 4L
1,221 SR
Queue Stats
64W - 52L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Doenerteir
Danzaburou
Level 22
God Stats
1W - 1L
1,433 SR
Queue Stats
2W - 3L
1,375 Elo+
Party 2
Thor
Thor
Saehncehn
Thor
Level 48
God Stats
1W - 3L
1,441 SR
Queue Stats
2W - 3L
1,375 Elo+
Party 2
Poseidon
Poseidon
theslimshadylp
Poseidon
Level 62
God Stats
3W - 5L
1,391 SR
Queue Stats
239W - 224L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anna4u4u
Danzaburou
6
2 / 1 / 0
4,033
672
1,781
3,165
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 2
3,921
654
945
5,210
3,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
bladess22
Zhong Kui
8
2 / 1 / 0
4,465
744
2,229
3,650
2,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 0 / 0
3,769
628
718
3,449
2,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 1 / 1
3,497
583
1,171
3,296
828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
1
0 / 0 / 0
2,708
451
0
249
111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Aishma
Sun Wukong
8
0 / 0 / 0
4,126
688
1,185
2,822
1,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Doenerteir
Danzaburou
6
0 / 2 / 0
3,603
601
2,269
3,662
1,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
6
0 / 1 / 1
3,312
552
2,191
4,676
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
7
2 / 1 / 0
4,308
718
2,201
3,308
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
3
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
0
0
0
L
Sun Wukong
Aishma
Sun Wukong
0
0
0
0
W
Danzaburou
Anna4u4u
Danzaburou
2
1
0
2
L
Danzaburou
Doenerteir
Danzaburou
0
2
0
0
W
0
0
2
1
L
Thor
0
1
1
0.5
W
Zhong Kui
bladess22
Zhong Kui
2
1
0
2
W
0
0
0
0
W
0
1
1
0.5
L
Poseidon
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,844
Damage
7,846
18,770
Taken
14,717
10,692
Mitigated
5,167
8,294
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
0
0
0
0
249
111
0
0
249
0
1,143
L
Sun Wukong
Aishma
Sun Wukong
1,185
132
0
1,538
2,822
1,416
0
0
2,822
0
20,776
W
Danzaburou
Anna4u4u
Danzaburou
1,781
546
0
1,427
3,165
1,081
0
0
3,165
0
21,313
L
Danzaburou
Doenerteir
Danzaburou
2,269
1,096
0
653
3,662
1,190
0
425
3,237
0
16,416
W
945
269
0
2,339
5,210
3,919
24
0
5,210
13,315
0
L
Thor
2,191
375
0
1,884
4,676
1,448
0
935
3,741
0
11,327
W
Zhong Kui
bladess22
Zhong Kui
2,229
496
0
1,374
3,650
2,512
0
1,617
1,763
21,382
2,989
W
718
156
0
1,466
3,449
2,352
0
0
3,203
0
15,970
W
1,171
335
0
1,688
3,296
828
0
236
2,982
0
16,427
L
Poseidon
2,201
458
0
744
3,308
1,002
0
1,710
1,598
18,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,685
Gold Earned
18,057
156
Minions Killed
129
0
Camps Cleared
0
543,813
Distance Traveled
506,475
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
2,708
451
1
0
0
18,045
0
L
Sun Wukong
4,126
688
39
7
0
114,644
0
W
Danzaburou
4,033
672
35
6
0
91,390
2
L
Danzaburou
3,603
601
27
5
0
114,544
0
W
Athena
3,921
654
19
3
0
121,745
0
L
Thor
3,312
552
20
3
0
140,168
0
W
Zhong Kui
4,465
744
41
7
0
102,966
0
W
Guan Yu
3,769
628
31
5
0
105,161
0
W
Loki
3,497
583
30
5
0
122,551
0
L
Poseidon
4,308
718
42
7
0
119,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role