Player Matchup

Sobek
Sobek
Gold IV
FastPass
Sobek
Gold IV
Level 147
God Stats
1W - 3L
1,443 SR
Queue Stats
192W - 202L
1,528 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
Ferco169
Erlang Shen
Gold II
Level 155
God Stats
27W - 23L
1,597 SR
Queue Stats
155W - 154L
1,538 MMR
Solo
Olorun
Olorun
Bronze III
JoshT5554
Olorun
Bronze III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,557 MMR
Solo
Serqet
Serqet
Gold I
Murdurs
Serqet
Gold I
Level 155
God Stats
7W - 11L
1,452 SR
Queue Stats
249W - 256L
1,501 MMR
Party 1
Ra
Ra
Platinum IV
i jus cant win
Ra
Platinum IV
Level 153
God Stats
5W - 9L
1,608 SR
Queue Stats
106W - 103L
1,574 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,520 SR
1,539 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 172
1,541 SR
1,536 MMR
Guan Yu
Guan Yu
Platinum IV
 
Guan Yu
Platinum IV
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold III
GGlenn
Ix Chel
Gold III
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
122W - 126L
1,559 MMR
Solo
Charybdis
Charybdis
Gold II
Robertblue37
Charybdis
Gold II
Level 170
God Stats
57W - 52L
1,641 SR
Queue Stats
113W - 108L
1,554 MMR
Solo
Charon
Charon
Gold III
phoenix3r3
Charon
Gold III
Level 127
God Stats
44W - 39L
1,561 SR
Queue Stats
279W - 276L
1,514 MMR
Solo
Susano
Susano
Gold II
wolfstar314
Susano
Gold II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 205L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FastPass
Sobek
11
0 / 2 / 0
6,297
484
2,773
8,497
6,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Ferco169
Erlang Shen
12
0 / 4 / 2
6,578
506
8,827
15,182
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
JoshT5554
Olorun
11
0 / 3 / 0
6,112
470
2,828
7,399
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Serqet
Murdurs
Serqet
12
1 / 5 / 1
6,196
477
5,337
13,482
5,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 2 / 1
7,258
558
6,565
8,380
3,539
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuThanatosBellonaAgniKali

VS

Bans
JormungandrAwilixHachimanAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
4 / 1 / 3
8,745
673
11,369
14,719
11,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
GGlenn
Ix Chel
14
4 / 2 / 2
7,721
594
6,989
9,356
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
Robertblue37
Charybdis
14
3 / 0 / 2
8,178
629
6,796
4,247
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charon
phoenix3r3
Charon
12
0 / 0 / 7
7,247
557
4,320
9,220
6,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
14
5 / 1 / 3
7,618
586
4,408
6,910
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
16
16
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
3
5.5
L
Sobek
FastPass
Sobek
0
2
0
0
L
Erlang Shen
Ferco169
Erlang Shen
0
4
2
0.25
W
Ix Chel
GGlenn
Ix Chel
4
2
2
2.5
L
Olorun
JoshT5554
Olorun
0
3
0
0
L
Serqet
Murdurs
Serqet
1
5
1
0.3
W
Charybdis
Robertblue37
Charybdis
3
0
2
4
L
3
2
1
1.75
W
Charon
phoenix3r3
Charon
0
0
7
3.5
W
Susano
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,330
Damage
33,882
52,940
Taken
44,452
27,191
Mitigated
26,618
15,998
Healing
18,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,369
2,301
176
6,223
14,719
11,837
116
880
12,995
568
73,070
L
Sobek
FastPass
Sobek
2,773
439
0
3,787
8,497
6,580
0
1,745
6,752
22,223
0
L
Erlang Shen
Ferco169
Erlang Shen
8,827
4,909
0
5,836
15,182
9,003
0
378
14,804
0
48,593
W
Ix Chel
GGlenn
Ix Chel
6,989
758
541
2,854
9,356
3,461
0
3,885
4,950
68,285
2,405
L
Olorun
JoshT5554
Olorun
2,828
1,330
0
2,806
7,399
2,419
0
676
6,723
45,663
4,659
L
Serqet
Murdurs
Serqet
5,337
1,440
0
410
13,482
5,650
0
2,345
11,137
0
50,581
W
Charybdis
Robertblue37
Charybdis
6,796
3,605
0
2,079
4,247
1,764
412
1,856
2,391
0
72,676
L
6,565
499
351
2,808
8,380
3,539
0
6,054
2,326
59,030
0
W
Charon
phoenix3r3
Charon
4,320
790
0
2,355
9,220
6,820
0
4,395
4,825
20,684
385
W
Susano
4,408
1,091
0
3,809
6,910
2,736
0
1,000
5,804
0
51,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,441
Gold Earned
39,509
385
Minions Killed
468
0
Camps Cleared
0
1,310,138
Distance Traveled
1,342,794
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,745
673
107
8
0
253,109
1
L
Sobek
6,297
484
23
2
0
257,849
4
L
Erlang Shen
6,578
506
83
6
0
237,537
2
W
Ix Chel
7,721
594
112
9
0
265,058
2
L
Olorun
6,112
470
89
7
0
233,455
2
L
Serqet
6,196
477
75
6
0
293,807
0
W
Charybdis
8,178
629
138
11
0
235,750
2
L
Ra
7,258
558
115
9
0
287,490
2
W
Charon
7,247
557
30
2
0
285,457
6
W
Susano
7,618
586
81
6
0
303,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role