Player Matchup

Gilgamesh
Gilgamesh
Joma2080000
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,142 Elo+
Party 1
Nut
Nut
L4SS0CREW
Nut
Level 26
God Stats
2W - 5L
1,729 SR
Queue Stats
60W - 75L
1,220 Elo+
Party 1
Bacchus
Bacchus
NoWayKOKshiner
Bacchus
Level 102
God Stats
13W - 14L
1,450 SR
Queue Stats
135W - 127L
1,566 Elo+
Solo
Bakasura
Bakasura
OTG_Luiso
Bakasura
Level 38
God Stats
5W - 9L
1,502 SR
Queue Stats
46W - 62L
1,322 Elo+
Party 1
Janus
Janus
thejuananplay-_
Janus
Level 28
God Stats
13W - 11L
1,729 SR
Queue Stats
79W - 92L
1,329 Elo+
Party 1
Team Averages
Level 44
1,582 SR
1,316 Elo+

VS

Team Averages
Level 128
1,481 SR
1,475 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Big_ol_Cheese
Sun Wukong
Level 147
God Stats
3W - 4L
1,201 SR
Queue Stats
215W - 210L
1,447 Elo+
Solo
Kukulkan
Kukulkan
HippiGrenade
Kukulkan
Level 74
God Stats
38W - 31L
1,584 SR
Queue Stats
125W - 119L
1,465 Elo+
Solo
Jormungandr
Jormungandr
ZeroDoesThingz
Jormungandr
Level 146
God Stats
7W - 8L
1,395 SR
Queue Stats
255W - 258L
1,441 Elo+
Solo
Xbalanque
Xbalanque
kaIaka_shacal
Xbalanque
Level 106
God Stats
4W - 5L
1,724 SR
Queue Stats
316W - 306L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Joma2080000
Gilgamesh
12
0 / 1 / 0
7,013
468
4,245
8,933
8,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 1
6,058
404
4,193
10,234
4,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 1
6,457
430
5,125
10,600
10,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
OTG_Luiso
Bakasura
14
1 / 2 / 1
7,249
483
4,467
14,122
7,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 3 / 0
6,592
439
3,094
8,151
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
2 / 1 / 3
7,436
496
3,994
9,195
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Big_ol_Cheese
Sun Wukong
14
2 / 1 / 4
8,947
596
8,917
14,163
12,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
HippiGrenade
Kukulkan
14
1 / 0 / 1
8,380
559
5,322
3,513
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ZeroDoesThingz
Jormungandr
13
2 / 0 / 7
7,528
502
6,793
6,593
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
kaIaka_shacal
Xbalanque
13
3 / 0 / 4
7,943
530
8,651
9,235
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
10
10
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
1
3
3.5
W
Sun Wukong
Big_ol_Cheese
Sun Wukong
2
1
4
4
W
Kukulkan
HippiGrenade
Kukulkan
1
0
1
1.5
L
Gilgamesh
Joma2080000
Gilgamesh
0
1
0
0
L
0
3
1
0.17
L
1
1
1
1.5
L
Bakasura
OTG_Luiso
Bakasura
1
2
1
0.75
W
Jormungandr
ZeroDoesThingz
Jormungandr
2
0
7
5.5
W
Xbalanque
kaIaka_shacal
Xbalanque
3
0
4
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,124
Damage
33,677
52,040
Taken
42,699
33,114
Mitigated
26,552
13,731
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,994
930
0
5,096
9,195
3,432
0
1,100
7,893
0
44,840
W
Sun Wukong
Big_ol_Cheese
Sun Wukong
8,917
1,918
0
2,816
14,163
12,570
843
1,145
12,095
0
70,282
W
Kukulkan
HippiGrenade
Kukulkan
5,322
92
0
1,478
3,513
1,409
148
1,202
2,022
62,925
1,417
L
Gilgamesh
Joma2080000
Gilgamesh
4,245
900
0
773
8,933
8,183
0
0
8,933
0
42,807
L
4,193
2,595
0
2,418
10,234
4,021
0
1,795
8,328
0
35,848
L
5,125
356
0
4,245
10,600
10,247
0
1,975
8,275
23,239
0
L
Bakasura
OTG_Luiso
Bakasura
4,467
2,123
0
4,490
14,122
7,181
0
2,946
10,996
0
52,504
W
Jormungandr
ZeroDoesThingz
Jormungandr
6,793
1,542
0
1,169
6,593
5,179
68
1,774
4,467
43,743
1,055
W
Xbalanque
kaIaka_shacal
Xbalanque
8,651
2,429
0
4,017
9,235
3,962
673
2,631
6,602
0
52,111
L
3,094
129
0
1,805
8,151
3,482
0
4,261
3,692
48,963
752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,369
Gold Earned
40,234
352
Minions Killed
440
0
Camps Cleared
0
1,493,446
Distance Traveled
1,471,093
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,436
496
72
5
0
339,709
0
W
Sun Wukong
8,947
596
104
7
0
251,850
5
W
Kukulkan
8,380
559
132
9
0
294,427
0
L
Gilgamesh
7,013
468
76
5
0
271,945
0
L
Nut
6,058
404
57
4
0
273,900
0
L
Bacchus
6,457
430
26
2
0
295,535
0
L
Bakasura
7,249
483
101
7
0
371,294
4
W
Jormungandr
7,528
502
52
3
0
300,784
0
W
Xbalanque
7,943
530
80
5
0
284,323
0
L
Janus
6,592
439
92
6
0
280,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role