Player Matchup

Medusa
Medusa
AIXWolf
Medusa
Level 66
God Stats
1W - 4L
1,692 SR
Queue Stats
111W - 113L
1,535 Elo+
Party 1
Thor
Thor
DingusKhan1
Thor
Level 69
God Stats
9W - 5L
1,752 SR
Queue Stats
89W - 96L
1,529 Elo+
Party 1
Geb
Geb
Mavroc1
Geb
Level 87
God Stats
4W - 3L
1,710 SR
Queue Stats
147W - 143L
1,541 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StablePanther
Cu Chulainn
Level 128
God Stats
4W - 3L
1,579 SR
Queue Stats
237W - 235L
1,537 Elo+
Party 1
Hades
Hades
coolbe1999
Hades
Level 129
God Stats
20W - 11L
1,845 SR
Queue Stats
162W - 149L
1,546 Elo+
Solo
Team Averages
Level 96
1,716 SR
1,537 Elo+

VS

Team Averages
Level 112
1,490 SR
1,523 Elo+
Mercury
Mercury
Evangineer
Mercury
Level 61
God Stats
2W - 5L
1,350 SR
Queue Stats
16W - 16L
1,493 Elo+
Solo
Cthulhu
Cthulhu
NuclearGoblin
Cthulhu
Level 89
God Stats
8W - 9L
1,366 SR
Queue Stats
287W - 251L
1,599 Elo+
Solo
Nut
Nut
Troy Scaletta
Nut
Level 139
God Stats
7W - 4L
1,570 SR
Queue Stats
102W - 90L
1,525 Elo+
Solo
Vulcan
Vulcan
anfevera
Vulcan
Level 122
God Stats
6W - 6L
1,361 SR
Queue Stats
97W - 94L
1,479 Elo+
Solo
Horus
Horus
kakashidlv
Horus
Level 147
God Stats
3W - 0L
1,805 SR
Queue Stats
174W - 169L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AIXWolf
Medusa
11
1 / 6 / 2
6,979
465
6,591
11,715
4,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
5,915
394
3,330
12,664
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
9
1 / 5 / 1
5,955
397
5,272
15,849
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
StablePanther
Cu Chulainn
14
3 / 3 / 0
8,551
570
9,762
13,753
13,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
14
2 / 4 / 1
7,881
525
8,317
14,851
7,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Evangineer
Mercury
15
7 / 2 / 5
8,764
584
7,652
12,636
5,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
13
5 / 2 / 5
7,810
521
10,200
14,561
10,698
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

14
4 / 1 / 5
8,606
574
7,489
7,261
3,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
anfevera
Vulcan
15
1 / 1 / 6
8,934
596
11,074
6,118
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
14
3 / 1 / 4
8,391
559
7,805
14,611
16,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
7
Kills
20
21
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
AIXWolf
Medusa
1
6
2
0.33
L
0
3
0
0
W
Mercury
Evangineer
Mercury
7
2
5
4.75
L
Geb
1
5
1
0.3
W
Cthulhu
5
2
5
3.75
L
Cu Chulainn
StablePanther
Cu Chulainn
3
3
0
1
W
4
1
5
6.5
W
Vulcan
anfevera
Vulcan
1
1
6
4
L
Hades
2
4
1
0.63
W
Horus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,272
Damage
44,220
68,832
Taken
55,187
40,680
Mitigated
39,258
13,468
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AIXWolf
Medusa
6,591
1,853
0
520
11,715
4,151
0
4,948
6,742
0
47,715
L
3,330
994
0
2,310
12,664
5,361
0
863
11,660
0
41,257
W
Mercury
Evangineer
Mercury
7,652
5,557
0
250
12,636
5,845
0
2,932
9,704
0
74,197
L
Geb
5,272
344
0
1,141
15,849
11,037
0
7,029
8,598
14,700
0
W
Cthulhu
10,200
1,013
464
4,362
14,561
10,698
0
4,777
9,784
44,179
977
L
Cu Chulainn
StablePanther
Cu Chulainn
9,762
1,787
0
3,200
13,753
13,001
0
364
12,714
2,772
69,334
W
7,489
4,601
0
662
7,261
3,360
0
1,860
5,401
0
61,233
W
Vulcan
anfevera
Vulcan
11,074
550
0
500
6,118
2,418
177
3,988
2,130
68,670
873
L
Hades
8,317
298
483
5,814
14,851
7,130
0
7,134
7,183
66,811
1,231
W
Horus
7,805
2,451
370
6,394
14,611
16,937
0
1,542
13,069
0
53,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,281
Gold Earned
42,505
385
Minions Killed
479
0
Camps Cleared
0
1,349,661
Distance Traveled
1,468,518
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,979
465
75
5
0
269,554
0
L
Thor
5,915
394
65
4
0
277,910
0
W
Mercury
8,764
584
105
7
0
331,643
0
L
Geb
5,955
397
22
1
0
280,962
6
W
Cthulhu
7,810
521
56
4
0
297,774
2
L
Cu Chulainn
8,551
570
102
7
0
236,993
0
W
Nut
8,606
574
106
7
0
250,843
1
W
Vulcan
8,934
596
124
8
0
299,652
0
L
Hades
7,881
525
121
8
0
284,242
4
W
Horus
8,391
559
88
6
0
288,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role