Player Matchup

Anhur
Anhur
DudeWithAFlute
Anhur
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 175L
1,592 Elo+
Solo
Vulcan
Vulcan
Jerrserker
Vulcan
Level 128
God Stats
29W - 17L
1,391 SR
Queue Stats
653W - 649L
1,553 Elo+
Party 1
Jing Wei
Jing Wei
JohnCross9
Jing Wei
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 49L
1,509 Elo+
Solo
Hercules
Hercules
LaserBeam9000
Hercules
Level 42
God Stats
14W - 16L
1,556 SR
Queue Stats
732W - 741L
1,543 Elo+
Party 1
Merlin
Merlin
locopoco6
Merlin
Level 29
God Stats
7W - 9L
1,539 SR
Queue Stats
435W - 445L
1,564 Elo+
Party 1
Team Averages
Level 82
1,497 SR
1,552 Elo+

VS

Team Averages
Level 171
1,629 SR
1,543 Elo+
Danzaburou
Danzaburou
DT_ZEUSS
Danzaburou
Level 203
God Stats
14W - 5L
1,722 SR
Queue Stats
759W - 791L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
Eder_Pk
Heimdallr
Level 158
God Stats
1W - 2L
1,285 SR
Queue Stats
51W - 50L
1,599 Elo+
Party 2
Nike
Nike
GaMeOveR-2K-
Nike
Level 162
God Stats
5W - 2L
1,500 SR
Queue Stats
156W - 167L
1,485 Elo+
Party 2
Charon
Charon
M4CxBrutalBluNos
Charon
Level 202
God Stats
3W - 0L
1,819 SR
Queue Stats
168W - 141L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
tobilo11
Sun Wukong
Level 129
God Stats
2W - 0L
1,819 SR
Queue Stats
63W - 60L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,288
729
3,158
9,538
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Jerrserker
Vulcan
14
3 / 2 / 4
8,258
826
16,588
8,376
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
JohnCross9
Jing Wei
13
2 / 2 / 4
7,232
723
2,359
8,472
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
LaserBeam9000
Hercules
12
2 / 4 / 4
7,072
707
4,914
12,830
14,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
locopoco6
Merlin
14
0 / 3 / 9
7,684
768
8,509
8,319
4,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DT_ZEUSS
Danzaburou
14
1 / 2 / 10
8,569
857
7,709
8,771
3,525
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Eder_Pk
Heimdallr
14
6 / 2 / 6
9,116
912
8,158
8,499
3,664
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 9
7,983
798
11,262
12,431
11,954
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 10
8,943
894
9,595
9,200
9,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
tobilo11
Sun Wukong
14
4 / 3 / 5
8,602
860
8,073
10,289
7,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
9
Kills
15
15
Deaths
14
24
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DT_ZEUSS
Danzaburou
1
2
10
3
L
2
4
3
0.88
W
Heimdallr
Eder_Pk
Heimdallr
6
2
6
4.5
W
2
5
9
1.3
L
Vulcan
Jerrserker
Vulcan
3
2
4
2.5
L
Jing Wei
JohnCross9
Jing Wei
2
2
4
2
L
Hercules
LaserBeam9000
Hercules
2
4
4
1
W
2
2
10
3.5
L
Merlin
locopoco6
Merlin
0
3
9
1.5
W
Sun Wukong
tobilo11
Sun Wukong
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,528
Damage
44,797
47,535
Taken
49,190
34,120
Mitigated
35,751
8,061
Healing
14,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DT_ZEUSS
Danzaburou
7,709
1,499
941
2,747
8,771
3,525
799
4,464
4,009
0
27,172
L
3,158
980
551
406
9,538
6,286
200
2,491
6,961
0
6,307
W
Heimdallr
Eder_Pk
Heimdallr
8,158
2,304
138
2,651
8,499
3,664
2,719
4,651
3,614
0
24,994
W
11,262
0
509
2,199
12,431
11,954
0
5,228
7,001
4,238
13,083
L
Vulcan
Jerrserker
Vulcan
16,588
359
1,445
725
8,376
4,433
0
919
7,088
32,548
46
L
Jing Wei
JohnCross9
Jing Wei
2,359
1,600
456
919
8,472
4,214
660
2,124
6,303
0
6,825
L
Hercules
LaserBeam9000
Hercules
4,914
632
738
2,073
12,830
14,969
0
4,138
8,303
0
6,480
W
9,595
802
1,338
1,961
9,200
9,035
85
3,567
5,233
21,745
677
L
Merlin
locopoco6
Merlin
8,509
89
224
524
8,319
4,218
0
2,862
5,374
24,166
0
W
Sun Wukong
tobilo11
Sun Wukong
8,073
182
388
1,333
10,289
7,573
1,079
5,849
4,282
0
13,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,534
Gold Earned
43,213
105
Minions Killed
138
0
Camps Cleared
0
960,020
Distance Traveled
964,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,569
857
48
5
0
188,629
0
L
Anhur
7,288
729
12
1
0
188,875
0
W
Heimdallr
9,116
912
42
4
0
164,095
0
W
Nike
7,983
798
9
1
0
206,868
0
L
Vulcan
8,258
826
26
3
0
195,736
0
L
Jing Wei
7,232
723
23
2
0
199,621
0
L
Hercules
7,072
707
5
1
0
196,985
0
W
Charon
8,943
894
25
3
0
203,328
0
L
Merlin
7,684
768
39
4
0
178,803
0
W
Sun Wukong
8,602
860
14
1
0
201,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role