Player Matchup

Artio
Artio
 
Artio
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
J-gomez_456
Kukulkan
Level 49
God Stats
4W - 5L
1,292 SR
Queue Stats
41W - 66L
1,362 Elo+
Party 1
Rama
Rama
T_99tostu99_T
Rama
Level 67
God Stats
2W - 3L
1,385 SR
Queue Stats
34W - 55L
1,294 Elo+
Party 1
Maui
Maui
esmaeil_chahrour
Maui
Level 86
God Stats
0W - 3L
1,332 SR
Queue Stats
84W - 110L
1,363 Elo+
Party 2
Mulan
Mulan
hilopetante
Mulan
Level 109
God Stats
0W - 1L
1,477 SR
Queue Stats
1W - 9L
1,054 Elo+
Solo
Team Averages
Level 83
1,397 SR
1,314 Elo+

VS

Team Averages
Level 108
1,371 SR
1,470 Elo+
Gilgamesh
Gilgamesh
Black-Worior
Gilgamesh
Level 138
God Stats
3W - 5L
1,165 SR
Queue Stats
151W - 136L
1,504 Elo+
Solo
Olorun
Olorun
Gory7621
Olorun
Level 60
God Stats
10W - 11L
1,206 SR
Queue Stats
250W - 229L
1,511 Elo+
Solo
Eset
Eset
Lock Twice
Eset
Level 195
God Stats
4W - 7L
1,473 SR
Queue Stats
52W - 58L
1,422 Elo+
Solo
Thor
Thor
Mephisto1371
Thor
Level 42
God Stats
3W - 4L
1,442 SR
Queue Stats
113W - 115L
1,419 Elo+
Solo
Xing Tian
Xing Tian
johnny5249
Xing Tian
Level 106
God Stats
26W - 19L
1,572 SR
Queue Stats
196W - 189L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 2 / 0
6,877
458
9,997
14,991
12,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
J-gomez_456
Kukulkan
12
0 / 2 / 1
6,498
433
8,336
9,147
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 0
7,359
491
4,077
12,086
4,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 2 / 2
6,194
413
5,503
15,594
12,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 3 / 2
5,499
367
7,139
16,021
10,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Black-Worior
Gilgamesh
11
2 / 1 / 5
6,543
436
8,596
15,925
11,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Gory7621
Olorun
15
3 / 1 / 1
8,866
591
11,424
7,743
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 4
8,000
533
10,500
7,081
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
0 / 1 / 6
6,749
450
6,109
11,008
5,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
johnny5249
Xing Tian
14
2 / 0 / 4
8,223
548
14,374
17,570
10,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
11
11
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
0
0
W
Gilgamesh
Black-Worior
Gilgamesh
2
1
5
4.5
W
Olorun
Gory7621
Olorun
3
1
1
3.5
L
Kukulkan
J-gomez_456
Kukulkan
0
2
1
0.25
W
4
0
4
6
W
0
1
6
3
L
2
2
0
1
L
1
2
2
1
L
0
3
2
0.33
W
Xing Tian
johnny5249
Xing Tian
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,052
Damage
51,003
67,839
Taken
59,327
43,682
Mitigated
33,118
20,641
Healing
18,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
9,997
312
600
6,070
14,991
12,261
0
7,300
6,841
54,522
495
W
Gilgamesh
Black-Worior
Gilgamesh
8,596
1,990
0
1,129
15,925
11,279
0
6,811
9,114
176
39,664
W
Olorun
Gory7621
Olorun
11,424
5,771
120
2,896
7,743
3,107
687
1,419
6,324
78,197
3,145
L
Kukulkan
J-gomez_456
Kukulkan
8,336
364
260
1,411
9,147
4,074
0
3,649
5,265
60,148
1,342
W
10,500
421
282
2,750
7,081
2,768
0
2,567
4,514
51,830
0
W
6,109
1,023
269
4,092
11,008
5,779
0
3,541
7,467
0
44,697
L
4,077
3,562
0
3,110
12,086
4,767
0
8,115
3,938
0
51,817
L
5,503
1,191
0
4,442
15,594
12,346
0
7,287
7,850
19,661
1,242
L
7,139
1,817
0
4,748
16,021
10,234
0
8,000
7,524
0
29,073
W
Xing Tian
johnny5249
Xing Tian
14,374
1,002
0
7,436
17,570
10,185
0
8,933
8,637
49,596
4,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
38,381
341
Minions Killed
405
0
Camps Cleared
0
1,386,253
Distance Traveled
1,427,343
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,877
458
90
6
0
255,433
2
W
Gilgamesh
6,543
436
47
3
0
306,218
0
W
Olorun
8,866
591
119
8
0
260,011
0
L
Kukulkan
6,498
433
94
6
0
272,888
0
W
Eset
8,000
533
85
6
0
293,087
6
W
Thor
6,749
450
71
5
0
316,232
0
L
Rama
7,359
491
89
6
0
266,216
1
L
Maui
6,194
413
24
2
0
282,990
0
L
Mulan
5,499
367
44
3
0
308,726
0
W
Xing Tian
8,223
548
83
6
0
251,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role