Player Matchup

Sun Wukong
Sun Wukong
Platinum V
AceKingSuited
Sun Wukong
Platinum V
Level 83
God Stats
30W - 25L
1,705 SR
Queue Stats
261W - 265L
1,579 MMR
Solo
Olorun
Olorun
Platinum V
CrazyForCatnip
Olorun
Platinum V
Level 87
God Stats
1W - 1L
1,294 SR
Queue Stats
219W - 195L
1,599 MMR
Solo
Cthulhu
Cthulhu
Gold III
Lil Maryy xD
Cthulhu
Gold III
Level 58
God Stats
20W - 10L
1,757 SR
Queue Stats
160W - 178L
1,584 MMR
Solo
Persephone
Persephone
Gold III
ShadyRK8I
Persephone
Gold III
Level 138
God Stats
4W - 3L
1,477 SR
Queue Stats
268W - 274L
1,586 MMR
Solo
Serqet
Serqet
Platinum V
datpresto
Serqet
Platinum V
Level 149
God Stats
61W - 66L
1,565 SR
Queue Stats
258W - 250L
1,598 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 103
1,560 SR
1,589 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,574 SR
1,607 MMR
Tyr
Tyr
Silver I
Brau17
Tyr
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,585 MMR
Party 1
Neith
Neith
Silver I
Crismod123
Neith
Silver I
Level 127
God Stats
6W - 3L
1,604 SR
Queue Stats
62W - 42L
1,623 MMR
Party 1
Ymir
Ymir
Silver II
Mastorian
Ymir
Silver II
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,593 MMR
Solo
Da Ji
Da Ji
Platinum IV
NotMishter
Da Ji
Platinum IV
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 79L
1,596 MMR
Party 2
Zeus
Zeus
Platinum V
unclebigbuns
Zeus
Platinum V
Level 146
God Stats
0W - 1L
1,765 SR
Queue Stats
77W - 70L
1,638 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AceKingSuited
Sun Wukong
16
2 / 0 / 9
10,374
546
7,979
13,467
13,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
6 / 0 / 2
11,876
625
13,156
9,911
5,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lil Maryy xD
Cthulhu
17
0 / 2 / 7
10,983
578
14,279
17,187
21,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
ShadyRK8I
Persephone
17
1 / 3 / 5
11,081
583
10,220
10,218
3,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
datpresto
Serqet
18
10 / 3 / 5
10,943
576
11,872
15,849
9,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThanatosAphroditeBake KujiraAgni

VS

Bans
Erlang ShenAresAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Brau17
Tyr
16
1 / 5 / 2
9,761
514
11,519
21,640
17,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
15
1 / 4 / 1
9,394
494
6,086
10,666
4,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
12
0 / 3 / 2
7,815
411
4,674
15,247
14,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
17
4 / 4 / 2
9,259
487
8,862
20,906
9,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 3 / 2
9,525
501
8,398
9,928
3,338
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
19
Kills
8
8
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AceKingSuited
Sun Wukong
2
0
9
6.5
L
Tyr
Brau17
Tyr
1
5
2
0.4
W
6
0
2
7
L
Neith
1
4
1
0.38
W
Cthulhu
Lil Maryy xD
Cthulhu
0
2
7
1.75
L
Ymir
0
3
2
0.33
L
Da Ji
4
4
2
1.25
W
Persephone
ShadyRK8I
Persephone
1
3
5
1.17
W
Serqet
datpresto
Serqet
10
3
5
4.17
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,506
Damage
39,539
66,632
Taken
78,387
53,819
Mitigated
49,350
19,672
Healing
21,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AceKingSuited
Sun Wukong
7,979
1,171
0
2,974
13,467
13,999
17
5,456
8,011
0
30,370
L
Tyr
Brau17
Tyr
11,519
1,762
0
7,379
21,640
17,561
0
12,785
7,083
0
80,105
W
13,156
8,146
180
6,831
9,911
5,353
2,041
1,256
8,655
115,461
6,819
L
Neith
6,086
2,089
0
2,014
10,666
4,276
0
4,422
6,087
0
63,858
W
Cthulhu
Lil Maryy xD
Cthulhu
14,279
1,692
0
4,960
17,187
21,750
0
339
16,848
84,694
2,595
L
Ymir
4,674
966
0
2,053
15,247
14,602
0
7,839
7,370
22,390
0
L
Da Ji
8,862
2,385
0
7,887
20,906
9,573
0
5,203
14,769
0
95,136
W
Persephone
ShadyRK8I
Persephone
10,220
254
0
4,349
10,218
3,649
446
3,826
6,387
91,909
355
W
Serqet
datpresto
Serqet
11,872
2,180
0
378
15,849
9,068
0
2,732
13,117
0
82,544
L
8,398
826
0
2,656
9,928
3,338
0
4,287
5,587
88,828
594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,257
Gold Earned
45,754
638
Minions Killed
578
0
Camps Cleared
0
1,912,102
Distance Traveled
1,800,214
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,374
546
31
2
0
415,930
9
L
Tyr
9,761
514
126
7
0
360,944
0
W
Olorun
11,876
625
179
9
0
342,706
5
L
Neith
9,394
494
123
6
0
285,995
0
W
Cthulhu
10,983
578
170
9
0
362,640
6
L
Ymir
7,815
411
28
1
0
405,732
6
L
Da Ji
9,259
487
146
8
0
370,678
5
W
Persephone
11,081
583
152
8
0
360,650
2
W
Serqet
10,943
576
106
6
0
430,176
0
L
Zeus
9,525
501
155
8
0
376,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role