Player Matchup

Geb
Geb
Calahan
Geb
Level 155
God Stats
14W - 15L
1,527 SR
Queue Stats
109W - 177L
1,417 Elo+
Party 1
Neith
Neith
Clammers
Neith
Level 121
God Stats
4W - 14L
1,490 SR
Queue Stats
66W - 139L
1,406 Elo+
Party 1
Tiamat
Tiamat
Crunkfunkskunk
Tiamat
Level 149
God Stats
1W - 2L
1,241 SR
Queue Stats
87W - 186L
1,393 Elo+
Party 1
Lancelot
Lancelot
Langlam
Lancelot
Level 191
God Stats
5W - 12L
1,320 SR
Queue Stats
150W - 246L
1,427 Elo+
Party 1
Terra
Terra
xI-EineRunde-Ix
Terra
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,478 Elo+
Solo
Team Averages
Level 140
1,416 SR
1,424 Elo+

VS

Team Averages
Level 148
1,541 SR
1,523 Elo+
Janus
Janus
 
Janus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CΙoud
Ymir
Level 138
God Stats
2W - 0L
2,070 SR
Queue Stats
80W - 45L
1,623 Elo+
Party 2
Neith
Neith
FractionsEU
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GeroBoy
Cu Chulainn
Level 129
God Stats
2W - 2L
1,133 SR
Queue Stats
268W - 242L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
0 / 3 / 0
5,202
473
3,576
8,455
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Neith
Clammers
Neith
10
0 / 2 / 2
5,747
522
6,495
8,351
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
0 / 3 / 0
5,542
504
2,441
7,439
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Lancelot
Langlam
Lancelot
11
1 / 1 / 1
5,679
516
2,603
9,989
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 1
5,693
518
2,705
11,281
8,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 0 / 4
7,521
684
7,017
4,472
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ravana
 
Ravana
13
2 / 1 / 2
6,656
605
3,022
5,509
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
CΙoud
Ymir
12
4 / 0 / 2
7,374
670
6,299
9,858
7,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 4
6,405
582
5,112
7,122
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
GeroBoy
Cu Chulainn
13
2 / 1 / 0
7,977
725
7,957
7,675
4,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
1
Kills
11
11
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
4
4
W
Ravana
 
Ravana
2
1
2
3
L
Geb
0
3
0
0
L
Neith
Clammers
Neith
0
2
2
0.5
L
0
3
0
0
W
Ymir
CΙoud
Ymir
4
0
2
5
W
1
1
4
3
W
Cu Chulainn
GeroBoy
Cu Chulainn
2
1
0
2
L
Lancelot
Langlam
Lancelot
1
1
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,820
Damage
29,407
45,515
Taken
34,636
25,459
Mitigated
19,081
13,373
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,017
218
0
390
4,472
1,707
0
2,007
2,274
62,765
552
W
Ravana
 
Ravana
3,022
428
0
3,608
5,509
2,272
0
812
4,606
0
53,231
L
Geb
3,576
608
0
1,638
8,455
6,140
0
3,432
4,893
15,499
1,647
L
Neith
Clammers
Neith
6,495
1,746
0
2,343
8,351
3,170
0
2,490
5,861
0
45,814
L
2,441
54
0
1,484
7,439
3,550
0
3,000
4,058
37,451
947
W
Ymir
CΙoud
Ymir
6,299
1,957
0
3,202
9,858
7,654
0
1,601
8,167
28,925
0
W
5,112
2,064
0
2,294
7,122
2,730
480
970
6,102
0
50,876
W
Cu Chulainn
GeroBoy
Cu Chulainn
7,957
1,505
0
2,016
7,675
4,718
0
2,198
4,970
0
69,727
L
Lancelot
Langlam
Lancelot
2,603
467
0
3,292
9,989
4,426
0
3,625
6,106
0
42,872
L
2,705
291
80
4,536
11,281
8,173
0
0
11,281
39,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,863
Gold Earned
35,933
332
Minions Killed
456
0
Camps Cleared
0
1,182,307
Distance Traveled
1,176,085
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,521
684
128
12
0
250,846
0
W
Ravana
6,656
605
87
8
0
256,167
0
L
Geb
5,202
473
27
2
0
252,101
0
L
Neith
5,747
522
84
8
0
210,227
0
L
Tiamat
5,542
504
83
8
0
221,914
0
W
Ymir
7,374
670
33
3
0
230,449
1
W
Neith
6,405
582
94
9
0
208,853
0
W
Cu Chulainn
7,977
725
114
10
0
229,770
4
L
Lancelot
5,679
516
67
6
0
267,308
0
L
Terra
5,693
518
71
6
0
230,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role