Player Matchup

Persephone
Persephone
AAmber1098
Persephone
Level 155
God Stats
9W - 5L
1,714 SR
Queue Stats
166W - 161L
1,480 Elo+
Party 1
Chaac
Chaac
Bugz7935
Chaac
Level 146
God Stats
4W - 4L
1,514 SR
Queue Stats
318W - 318L
1,492 Elo+
Solo
Baba Yaga
Baba Yaga
Knifed McGaa
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,477 Elo+
Party 1
Amaterasu
Amaterasu
MiyamoJeff
Amaterasu
Level 107
God Stats
3W - 1L
1,892 SR
Queue Stats
140W - 128L
1,503 Elo+
Solo
Mulan
Mulan
SpunWire
Mulan
Level 69
God Stats
1W - 1L
1,747 SR
Queue Stats
171W - 165L
1,561 Elo+
Solo
Team Averages
Level 101
1,673 SR
1,503 Elo+

VS

Team Averages
Level 118
1,583 SR
1,489 Elo+
Anhur
Anhur
 
Anhur
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CanadianRambo27
Kuzenbo
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 125L
1,486 Elo+
Solo
Yu Huang
Yu Huang
Dane Gleesacs
Yu Huang
Level 109
God Stats
3W - 1L
1,783 SR
Queue Stats
83W - 89L
1,519 Elo+
Solo
Anubis
Anubis
Keiling
Anubis
Level 64
God Stats
4W - 1L
1,681 SR
Queue Stats
214W - 203L
1,462 Elo+
Solo
Chiron
Chiron
Ripptile
Chiron
Level 148
God Stats
13W - 7L
1,452 SR
Queue Stats
363W - 370L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AAmber1098
Persephone
12
3 / 2 / 5
7,873
716
5,676
4,375
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Bugz7935
Chaac
16
2 / 4 / 10
9,222
838
9,207
16,839
16,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Knifed McGaa
Baba Yaga
14
1 / 4 / 8
8,056
732
10,535
11,286
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
MiyamoJeff
Amaterasu
15
5 / 4 / 6
9,454
859
8,609
14,500
15,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
SpunWire
Mulan
16
6 / 6 / 6
9,026
821
10,298
16,110
12,787
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
5 / 3 / 9
9,492
863
10,738
9,693
4,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 13
9,346
850
8,819
18,359
24,905
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
Dane Gleesacs
Yu Huang
17
8 / 3 / 9
10,397
945
13,584
7,216
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
Keiling
Anubis
15
5 / 5 / 7
9,481
862
8,399
9,704
5,362
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chiron
Ripptile
Chiron
16
1 / 3 / 16
9,069
824
13,661
10,773
6,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
74
17
Kills
20
20
Deaths
17
35
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
3
9
3.17
L
Persephone
AAmber1098
Persephone
3
2
5
2.75
L
Chaac
Bugz7935
Chaac
2
4
10
1.75
W
1
3
13
2.5
W
Yu Huang
Dane Gleesacs
Yu Huang
8
3
9
4.17
W
Anubis
Keiling
Anubis
5
5
7
1.7
L
Baba Yaga
Knifed McGaa
Baba Yaga
1
4
8
1.25
L
Amaterasu
MiyamoJeff
Amaterasu
5
4
6
2
W
Chiron
Ripptile
Chiron
1
3
16
3
L
Mulan
SpunWire
Mulan
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,325
Damage
55,201
63,110
Taken
55,745
51,695
Mitigated
44,545
19,254
Healing
18,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,738
6,314
653
1,397
9,693
4,569
1,538
3,575
5,939
0
27,413
L
Persephone
AAmber1098
Persephone
5,676
325
296
1,143
4,375
1,401
0
1,821
2,541
11,061
408
L
Chaac
Bugz7935
Chaac
9,207
635
518
5,012
16,839
16,172
0
6,918
9,921
0
32,239
W
8,819
4,061
1,658
6,251
18,359
24,905
148
3,393
14,553
14,141
0
W
Yu Huang
Dane Gleesacs
Yu Huang
13,584
675
768
1,298
7,216
3,343
485
2,008
5,111
26,373
0
W
Anubis
Keiling
Anubis
8,399
122
0
1,532
9,704
5,362
671
1,892
7,497
14,057
0
L
Baba Yaga
Knifed McGaa
Baba Yaga
10,535
225
1,942
2,810
11,286
5,400
0
4,916
6,370
19,401
684
L
Amaterasu
MiyamoJeff
Amaterasu
8,609
1,368
567
2,605
14,500
15,935
0
7,557
6,943
0
13,105
W
Chiron
Ripptile
Chiron
13,661
5,550
1,841
3,103
10,773
6,366
1,245
4,005
6,477
0
28,454
L
Mulan
SpunWire
Mulan
10,298
894
1,602
2,759
16,110
12,787
0
9,585
6,525
0
18,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,631
Gold Earned
47,785
126
Minions Killed
128
0
Camps Cleared
0
937,290
Distance Traveled
970,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,492
863
28
3
0
180,056
0
L
Persephone
7,873
716
24
2
0
111,317
0
L
Chaac
9,222
838
39
4
0
216,191
0
W
Kuzenbo
9,346
850
16
1
0
209,307
0
W
Yu Huang
10,397
945
35
3
0
198,520
0
W
Anubis
9,481
862
11
1
0
191,176
0
L
Baba Yaga
8,056
732
20
2
0
221,258
0
L
Amaterasu
9,454
859
14
1
0
182,733
0
W
Chiron
9,069
824
38
3
0
191,004
0
L
Mulan
9,026
821
29
3
0
205,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role