Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Bot4nic
Sobek
Level 127
God Stats
5W - 3L
1,439 SR
Queue Stats
241W - 234L
1,566 Elo+
Solo
Camazotz
Camazotz
DabbinDino
Camazotz
Level 159
God Stats
2W - 0L
1,528 SR
Queue Stats
17W - 21L
1,576 Elo+
Solo
Medusa
Medusa
LoneStarr90
Medusa
Level 146
God Stats
1W - 1L
1,286 SR
Queue Stats
96W - 95L
1,475 Elo+
Solo
Hel
Hel
Tychytych2206
Hel
Level 156
God Stats
10W - 10L
1,301 SR
Queue Stats
47W - 45L
1,536 Elo+
Solo
Team Averages
Level 147
1,411 SR
1,531 Elo+

VS

Team Averages
Level 128
1,569 SR
1,512 Elo+
Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
D3adlypancakes
Neith
Level 46
God Stats
11W - 10L
1,487 SR
Queue Stats
12W - 13L
1,440 Elo+
Party 1
Ares
Ares
Sahken
Ares
Level 158
God Stats
1W - 1L
1,723 SR
Queue Stats
72W - 76L
1,535 Elo+
Party 1
Maui
Maui
Tribaldawn
Maui
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,485 Elo+
Party 1
Thor
Thor
nehcrs
Thor
Level 124
God Stats
800W - 756L
1,632 SR
Queue Stats
800W - 756L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 0 / 0
6,894
627
6,063
8,927
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Bot4nic
Sobek
10
0 / 1 / 5
5,937
540
2,826
11,220
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
DabbinDino
Camazotz
11
0 / 0 / 1
5,869
534
1,971
9,312
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
12
3 / 0 / 0
6,806
619
5,660
5,982
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 2
6,833
621
6,412
8,836
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 4 / 1
5,735
521
5,397
6,906
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,882
444
4,273
5,452
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ares
Sahken
Ares
11
0 / 1 / 0
5,459
496
4,803
8,341
6,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
0 / 2 / 2
5,048
459
2,635
8,227
6,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
nehcrs
Thor
12
1 / 0 / 1
6,007
546
3,827
7,845
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
2
2
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
0
2
L
Eset
 
Eset
1
4
1
0.38
W
Sobek
Bot4nic
Sobek
0
1
5
2.5
L
0
1
0
0
W
Camazotz
DabbinDino
Camazotz
0
0
1
0.5
W
Medusa
3
0
0
3
L
Ares
Sahken
Ares
0
1
0
0
L
0
2
2
0.5
W
3
1
2
4
L
Thor
nehcrs
Thor
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,932
Damage
20,935
44,277
Taken
36,771
23,137
Mitigated
20,640
25,463
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,063
2,444
0
4,834
8,927
5,443
0
3,989
4,330
60,674
1,820
L
Eset
 
Eset
5,397
297
122
1,116
6,906
2,622
0
4,397
2,201
38,943
881
W
Sobek
Bot4nic
Sobek
2,826
920
0
4,503
11,220
9,025
0
1,612
9,453
14,698
0
L
4,273
978
0
1,899
5,452
1,669
0
501
4,951
0
29,567
W
Camazotz
DabbinDino
Camazotz
1,971
348
0
6,448
9,312
3,132
0
1,648
7,552
0
46,973
W
Medusa
5,660
1,774
0
1,876
5,982
2,530
69
1,089
4,893
0
61,412
L
Ares
Sahken
Ares
4,803
311
0
2,167
8,341
6,371
0
4,686
3,655
32,399
0
L
2,635
829
0
1,587
8,227
6,450
0
3,635
4,396
12,014
0
W
6,412
459
2,340
5,462
8,836
3,007
124
3,102
5,380
54,317
401
L
Thor
nehcrs
Thor
3,827
932
0
200
7,845
3,528
0
1,261
6,504
0
55,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,339
Gold Earned
27,131
422
Minions Killed
303
0
Camps Cleared
0
1,131,465
Distance Traveled
1,135,974
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,894
627
111
10
0
211,554
1
L
Eset
5,735
521
85
8
0
216,551
0
W
Sobek
5,937
540
15
1
0
248,248
0
L
Neith
4,882
444
54
5
0
221,149
0
W
Camazotz
5,869
534
79
7
0
230,586
2
W
Medusa
6,806
619
110
10
0
210,019
0
L
Ares
5,459
496
53
5
0
210,630
0
L
Maui
5,048
459
15
1
0
234,469
0
W
Hel
6,833
621
107
10
0
231,058
3
L
Thor
6,007
546
96
9
0
253,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role