Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Alpoz
Janus
Level 45
God Stats
4W - 2L
1,460 SR
Queue Stats
10W - 13L
1,605 Elo+
Solo
Anubis
Anubis
ComandoEng
Anubis
Level 65
God Stats
36W - 24L
1,579 SR
Queue Stats
106W - 95L
1,488 Elo+
Party 2
Xing Tian
Xing Tian
Frost1509
Xing Tian
Level 76
God Stats
27W - 15L
1,656 SR
Queue Stats
179W - 140L
1,533 Elo+
Party 2
Awilix
Awilix
yologue12345
Awilix
Level 126
God Stats
280W - 232L
1,620 SR
Queue Stats
379W - 391L
1,479 Elo+
Solo
Team Averages
Level 94
1,563 SR
1,521 Elo+

VS

Team Averages
Level 120
1,505 SR
1,492 Elo+
Kuzenbo
Kuzenbo
Anthony_cs97
Kuzenbo
Level 143
God Stats
2W - 7L
1,253 SR
Queue Stats
88W - 88L
1,502 Elo+
Solo
Thanatos
Thanatos
CheeseyDave
Thanatos
Level 125
God Stats
4W - 2L
1,791 SR
Queue Stats
28W - 21L
1,467 Elo+
Party 1
Terra
Terra
Gethinator125
Terra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 90L
1,522 Elo+
Solo
Jing Wei
Jing Wei
Kapserii
Jing Wei
Level 103
God Stats
4W - 8L
1,482 SR
Queue Stats
33W - 36L
1,488 Elo+
Solo
Eset
Eset
cal77
Eset
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 0 / 0
6,903
531
4,597
9,857
4,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Alpoz
Janus
12
0 / 2 / 4
6,590
507
3,618
6,446
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
ComandoEng
Anubis
13
0 / 0 / 1
6,714
516
6,470
9,519
4,657
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Frost1509
Xing Tian
10
0 / 0 / 4
6,498
500
4,484
9,853
5,799
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
13
5 / 1 / 0
7,066
544
6,151
7,887
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Anthony_cs97
Kuzenbo
10
0 / 0 / 1
6,046
465
4,518
8,754
8,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
CheeseyDave
Thanatos
10
2 / 2 / 1
6,190
476
5,619
11,817
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

12
0 / 0 / 0
6,886
530
5,967
9,701
5,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Kapserii
Jing Wei
13
0 / 1 / 0
6,830
525
6,364
8,385
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
cal77
Eset
12
1 / 2 / 2
6,749
519
3,668
5,135
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
5
Kills
3
3
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
0
0
W
Janus
Alpoz
Janus
0
2
4
1
L
Kuzenbo
Anthony_cs97
Kuzenbo
0
0
1
0.5
L
Thanatos
CheeseyDave
Thanatos
2
2
1
1.25
W
Anubis
ComandoEng
Anubis
0
0
1
0.5
W
Xing Tian
Frost1509
Xing Tian
0
0
4
2
L
0
0
0
0
L
Jing Wei
Kapserii
Jing Wei
0
1
0
0
L
Eset
cal77
Eset
1
2
2
1
W
Awilix
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,320
Damage
26,136
43,562
Taken
43,792
20,010
Mitigated
24,791
20,396
Healing
18,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,597
2,367
0
3,644
9,857
4,434
0
1,043
8,814
0
66,425
W
Janus
Alpoz
Janus
3,618
70
0
837
6,446
2,077
72
2,167
4,279
50,766
900
L
Kuzenbo
Anthony_cs97
Kuzenbo
4,518
1,892
0
2,429
8,754
8,453
0
3,325
5,300
19,174
0
L
Thanatos
CheeseyDave
Thanatos
5,619
1,541
0
7,110
11,817
5,345
0
1,993
9,692
0
47,553
W
Anubis
ComandoEng
Anubis
6,470
144
128
6,422
9,519
4,657
0
4,690
4,134
50,412
0
W
Xing Tian
Frost1509
Xing Tian
4,484
683
1,724
2,997
9,853
5,799
0
3,377
6,386
16,655
1,042
L
5,967
1,116
925
4,192
9,701
5,560
0
6,439
3,226
43,384
3,056
L
Jing Wei
Kapserii
Jing Wei
6,364
3,160
0
2,208
8,385
3,565
30
1,146
7,239
0
66,152
L
Eset
cal77
Eset
3,668
188
0
1,264
5,135
1,868
50
1,149
3,886
48,677
0
W
Awilix
6,151
2,007
0
4,644
7,887
3,043
0
1,837
6,006
0
56,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,771
Gold Earned
32,701
414
Minions Killed
370
0
Camps Cleared
0
1,326,595
Distance Traveled
1,327,417
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,903
531
115
9
0
236,078
4
W
Janus
6,590
507
95
7
0
276,177
0
L
Kuzenbo
6,046
465
18
1
0
282,072
0
L
Thanatos
6,190
476
64
5
0
324,262
0
W
Anubis
6,714
516
94
7
0
209,565
5
W
Xing Tian
6,498
500
20
2
0
278,502
5
L
Terra
6,886
530
85
7
0
222,800
0
L
Jing Wei
6,830
525
109
8
0
233,951
0
L
Eset
6,749
519
94
7
0
264,332
0
W
Awilix
7,066
544
90
7
0
326,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role