Player Matchup

Artio
Artio
 
Artio
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Gory7621
Vulcan
Level 60
God Stats
13W - 9L
1,708 SR
Queue Stats
250W - 229L
1,503 Elo+
Solo
Neith
Neith
WormierCornet8
Neith
Level 141
God Stats
5W - 0L
1,817 SR
Queue Stats
93W - 82L
1,586 Elo+
Solo
Hun Batz
Hun Batz
esmaeil_chahrour
Hun Batz
Level 86
God Stats
12W - 16L
1,425 SR
Queue Stats
84W - 110L
1,349 Elo+
Party 1
Zhong Kui
Zhong Kui
johnny5249
Zhong Kui
Level 106
God Stats
62W - 57L
1,511 SR
Queue Stats
196W - 189L
1,487 Elo+
Solo
Team Averages
Level 100
1,592 SR
1,485 Elo+

VS

Team Averages
Level 148
1,524 SR
1,432 Elo+
Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Lock Twice
Anubis
Level 195
God Stats
0W - 2L
1,430 SR
Queue Stats
52W - 58L
1,432 Elo+
Solo
Charybdis
Charybdis
SPARTAN OO2
Charybdis
Level 116
God Stats
15W - 18L
1,692 SR
Queue Stats
201W - 225L
1,443 Elo+
Solo
Shiva
Shiva
SkorpioVenator
Shiva
Level 190
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 150L
1,563 Elo+
Solo
Loki
Loki
pamoi2504
Loki
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 81L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 0 / 2
7,492
576
5,318
9,300
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Gory7621
Vulcan
14
5 / 1 / 5
8,490
653
10,261
6,520
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 2
7,602
585
4,554
7,979
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 4
7,678
591
4,631
10,409
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
johnny5249
Zhong Kui
12
2 / 1 / 4
6,738
518
8,377
9,919
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 3 / 4
5,590
430
4,241
10,256
3,503
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Lock Twice
Anubis
11
0 / 3 / 0
6,514
501
7,391
9,208
4,911
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
SPARTAN OO2
Charybdis
11
0 / 6 / 1
6,142
472
4,242
12,051
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 2 / 2
7,884
606
8,163
14,013
10,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
12
2 / 2 / 0
6,742
519
2,659
10,428
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
6
6
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
2
4
L
Neith
 
Neith
0
3
4
0.67
W
Vulcan
Gory7621
Vulcan
5
1
5
7.5
L
Anubis
Lock Twice
Anubis
0
3
0
0
L
Charybdis
SPARTAN OO2
Charybdis
0
6
1
0.08
L
4
2
2
2.5
W
1
3
2
0.67
W
4
1
4
6
W
Zhong Kui
johnny5249
Zhong Kui
2
1
4
4
L
Loki
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,141
Damage
26,696
44,127
Taken
55,956
21,623
Mitigated
26,362
17,030
Healing
18,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,318
189
208
3,950
9,300
5,952
288
4,904
4,396
37,904
496
L
Neith
 
Neith
4,241
1,444
0
4,353
10,256
3,503
490
4,396
5,718
0
30,790
W
Vulcan
Gory7621
Vulcan
10,261
353
0
1,388
6,520
2,528
350
0
6,520
58,692
1,765
L
Anubis
Lock Twice
Anubis
7,391
168
0
4,521
9,208
4,911
0
5,522
3,686
49,616
0
L
Charybdis
SPARTAN OO2
Charybdis
4,242
1,995
0
1,372
12,051
3,774
0
6,619
5,112
0
47,937
L
8,163
1,451
110
2,779
14,013
10,348
0
3,602
10,316
0
57,645
W
4,554
1,607
0
2,048
7,979
3,033
1,542
0
7,979
0
52,119
W
4,631
1,561
0
5,594
10,409
3,778
224
2,189
8,220
0
49,285
W
Zhong Kui
johnny5249
Zhong Kui
8,377
2,115
0
3,842
9,919
6,332
1,801
298
9,621
33,792
8,257
L
Loki
2,659
638
0
5,509
10,428
3,826
0
2,197
8,182
0
50,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,000
Gold Earned
32,872
413
Minions Killed
380
0
Camps Cleared
0
1,248,824
Distance Traveled
1,186,609
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,492
576
71
5
0
238,046
2
L
Neith
5,590
430
54
4
0
196,329
0
W
Vulcan
8,490
653
104
8
0
270,104
0
L
Anubis
6,514
501
74
6
0
205,248
5
L
Charybdis
6,142
472
87
7
0
217,036
0
L
Shiva
7,884
606
73
6
0
269,338
0
W
Neith
7,602
585
93
7
0
218,984
0
W
Hun Batz
7,678
591
87
7
0
294,692
0
W
Zhong Kui
6,738
518
58
4
0
226,998
0
L
Loki
6,742
519
92
7
0
298,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role