Player Matchup

King Arthur
King Arthur
DarkRain711
King Arthur
Level 122
God Stats
1W - 4L
1,407 SR
Queue Stats
56W - 44L
1,528 Elo+
Party 3
Hera
Hera
JJgetsLIT
Hera
Level 123
God Stats
78W - 81L
1,603 SR
Queue Stats
568W - 547L
1,492 Elo+
Solo
Aphrodite
Aphrodite
Maknutz
Aphrodite
Level 49
God Stats
3W - 3L
1,794 SR
Queue Stats
117W - 135L
1,339 Elo+
Solo
Da Ji
Da Ji
Tacthose
Da Ji
Level 49
God Stats
2W - 1L
1,283 SR
Queue Stats
26W - 15L
1,510 Elo+
Party 3
Hachiman
Hachiman
maz_solo
Hachiman
Level 43
God Stats
5W - 3L
1,667 SR
Queue Stats
97W - 96L
1,432 Elo+
Solo
Team Averages
Level 77
1,551 SR
1,460 Elo+

VS

Team Averages
Level 74
1,532 SR
1,484 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Horika10
Morgan Le Fay
Level 67
God Stats
2W - 1L
1,549 SR
Queue Stats
63W - 50L
1,508 Elo+
Party 2
Bellona
Bellona
KingLv33
Bellona
Level 66
God Stats
12W - 8L
1,627 SR
Queue Stats
65W - 50L
1,515 Elo+
Party 2
Ravana
Ravana
Snyi95
Ravana
Level 65
God Stats
11W - 10L
1,468 SR
Queue Stats
58W - 54L
1,465 Elo+
Party 2
Neith
Neith
xSMERFUSxPL
Neith
Level 60
God Stats
81W - 77L
1,516 SR
Queue Stats
206W - 220L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkRain711
King Arthur
14
4 / 3 / 0
8,091
578
9,121
10,551
14,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
9
0 / 3 / 0
5,763
412
2,742
6,983
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Maknutz
Aphrodite
10
0 / 5 / 1
5,264
376
1,708
11,139
7,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Tacthose
Da Ji
11
3 / 6 / 3
6,405
458
5,004
12,715
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
maz_solo
Hachiman
12
2 / 4 / 2
6,974
498
6,947
12,107
4,470
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
2 / 1 / 4
6,881
492
3,777
7,774
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
Horika10
Morgan Le Fay
15
5 / 0 / 4
8,761
626
10,028
5,978
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
KingLv33
Bellona
12
3 / 3 / 1
8,027
573
4,908
12,038
13,059
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Snyi95
Ravana
13
9 / 4 / 7
8,726
623
10,893
8,742
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
2 / 2 / 5
7,204
515
8,243
7,073
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
21
21
Deaths
10
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
1
4
4
L
King Arthur
DarkRain711
King Arthur
4
3
0
1.33
W
Morgan Le Fay
Horika10
Morgan Le Fay
5
0
4
7
L
Hera
0
3
0
0
W
Bellona
KingLv33
Bellona
3
3
1
1.17
L
Aphrodite
Maknutz
Aphrodite
0
5
1
0.1
W
Ravana
Snyi95
Ravana
9
4
7
3.13
L
Da Ji
Tacthose
Da Ji
3
6
3
0.75
L
Hachiman
maz_solo
Hachiman
2
4
2
0.75
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,522
Damage
37,849
53,495
Taken
41,605
33,963
Mitigated
24,892
16,180
Healing
9,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
3,777
370
213
1,741
7,774
2,990
313
554
7,220
42,516
0
L
King Arthur
DarkRain711
King Arthur
9,121
1,425
0
1,518
10,551
14,564
0
0
10,551
0
61,673
W
Morgan Le Fay
Horika10
Morgan Le Fay
10,028
995
0
1,135
5,978
2,535
756
2,646
3,332
65,422
1,542
L
Hera
2,742
318
0
2,238
6,983
2,230
0
2,991
3,722
31,307
0
W
Bellona
KingLv33
Bellona
4,908
2,245
0
2,850
12,038
13,059
0
0
12,038
0
45,070
L
Aphrodite
Maknutz
Aphrodite
1,708
350
1,625
4,231
11,139
7,694
0
5,943
4,708
23,926
0
W
Ravana
Snyi95
Ravana
10,893
4,201
0
1,803
8,742
3,667
1,001
813
7,929
0
40,421
L
Da Ji
Tacthose
Da Ji
5,004
1,235
0
2,987
12,715
5,005
0
1,590
11,013
0
31,347
L
Hachiman
maz_solo
Hachiman
6,947
3,958
0
3,581
12,107
4,470
0
2,276
9,831
0
43,354
W
8,243
3,201
219
1,931
7,073
2,641
520
437
6,636
0
45,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,497
Gold Earned
39,599
299
Minions Killed
412
0
Camps Cleared
0
1,158,344
Distance Traveled
1,387,082
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,881
492
71
5
0
273,280
0
L
King Arthur
8,091
578
96
7
0
256,245
0
W
Morgan Le Fay
8,761
626
126
9
0
282,778
0
L
Hera
5,763
412
53
4
0
188,303
0
W
Bellona
8,027
573
93
7
0
268,089
0
L
Aphrodite
5,264
376
27
2
0
225,701
0
W
Ravana
8,726
623
51
4
0
302,338
0
L
Da Ji
6,405
458
55
4
0
268,515
0
L
Hachiman
6,974
498
68
5
0
219,580
5
W
Neith
7,204
515
71
5
0
260,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role