Player Matchup

Thanatos
Thanatos
Diamond I
AldoT186
Thanatos
Diamond I
Level 165
God Stats
9W - 9L
1,772 SR
Queue Stats
241W - 223L
2,296 MMR
Solo
Sobek
Sobek
Diamond II
BigGGucciSοsa
Sobek
Diamond II
Level 89
God Stats
9W - 4L
1,718 SR
Queue Stats
123W - 115L
2,048 MMR
Solo
Agni
Agni
Platinum I
HeavyDragoon20
Agni
Platinum I
Level 224
God Stats
1W - 1L
1,848 SR
Queue Stats
416W - 409L
1,943 MMR
Solo
Anhur
Anhur
Diamond I
SniffanyFineGold
Anhur
Diamond I
Level 161
God Stats
25W - 31L
1,623 SR
Queue Stats
328W - 339L
2,226 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
Soduhn
Cthulhu
Diamond IV
Level 156
God Stats
9W - 9L
1,754 SR
Queue Stats
147W - 127L
2,145 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,743 SR
2,131 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,582 SR
1,801 MMR
Osiris
Osiris
Diamond III
 
Osiris
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond I
 
Eset
Diamond I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Platinum III
 
Fafnir
Platinum III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Diamond I
LexiHoward
Hera
Diamond I
Level 129
God Stats
7W - 3L
1,762 SR
Queue Stats
178W - 137L
2,489 MMR
Party 1
Medusa
Medusa
Platinum I
Zambin0
Medusa
Platinum I
Level 177
God Stats
12W - 6L
1,650 SR
Queue Stats
172W - 168L
2,014 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AldoT186
Thanatos
10
5 / 4 / 1
6,500
500
5,958
10,094
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 4
5,904
454
4,348
12,213
9,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 4 / 6
7,123
548
3,588
7,041
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 1
7,019
540
5,212
11,194
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Soduhn
Cthulhu
14
1 / 2 / 1
7,901
608
8,043
8,296
7,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ao KuangCu ChulainnThothJormungandr

VS

Bans
BastetOlorunThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
1 / 0 / 1
8,268
636
5,681
13,029
10,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
 
Eset
14
7 / 2 / 3
8,153
627
10,223
9,021
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
 
Fafnir
11
2 / 0 / 5
6,874
529
5,078
9,188
8,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 5 / 5
8,495
653
8,242
7,388
2,581
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Zambin0
Medusa
13
1 / 1 / 3
7,220
555
5,575
4,452
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
8
Kills
16
16
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
1
1.5
W
Eset
 
Eset
7
2
3
4.25
W
Fafnir
 
Fafnir
2
0
5
4.5
L
Thanatos
AldoT186
Thanatos
5
4
1
1.38
L
0
4
4
0.5
L
0
4
6
0.75
W
5
5
5
1.5
L
2
2
1
1.25
L
Cthulhu
Soduhn
Cthulhu
1
2
1
0.75
W
Medusa
Zambin0
Medusa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,149
Damage
34,799
48,838
Taken
43,078
25,913
Mitigated
25,750
13,124
Healing
14,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,681
1,670
0
6,188
13,029
10,084
0
6,503
5,408
0
72,656
W
Eset
 
Eset
10,223
1,358
152
3,862
9,021
3,588
0
3,061
5,900
68,999
0
W
Fafnir
 
Fafnir
5,078
1,095
196
2,787
9,188
8,038
504
2,206
6,982
13,139
2,506
L
Thanatos
AldoT186
Thanatos
5,958
1,562
0
4,977
10,094
3,479
0
6,710
3,248
0
30,459
L
4,348
544
0
2,657
12,213
9,380
0
6,704
4,978
14,556
0
L
3,588
620
0
20
7,041
2,446
0
4,261
2,780
62,580
1,162
W
8,242
2,144
0
0
7,388
2,581
790
2,291
5,097
71,082
0
L
5,212
1,983
0
3,595
11,194
3,393
0
4,382
6,549
0
54,219
L
Cthulhu
Soduhn
Cthulhu
8,043
434
0
1,875
8,296
7,215
0
241
7,275
61,343
1,054
W
Medusa
Zambin0
Medusa
5,575
2,598
0
1,758
4,452
1,459
476
704
3,748
0
63,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,447
Gold Earned
39,010
384
Minions Killed
470
0
Camps Cleared
0
1,264,078
Distance Traveled
1,388,034
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,268
636
136
10
0
265,662
0
W
Eset
8,153
627
95
7
0
303,880
0
W
Fafnir
6,874
529
13
1
0
277,437
5
L
Thanatos
6,500
500
46
4
0
233,334
0
L
Sobek
5,904
454
21
2
0
287,995
5
L
Agni
7,123
548
106
8
0
258,174
2
W
Hera
8,495
653
122
9
0
255,921
0
L
Anhur
7,019
540
91
7
0
238,611
2
L
Cthulhu
7,901
608
120
9
0
245,964
0
W
Medusa
7,220
555
104
8
0
285,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role