Player Matchup

Nike
Nike
 
Nike
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
LeMango
Olorun
Level 48
God Stats
8W - 5L
1,825 SR
Queue Stats
18W - 19L
1,465 Elo+
Party 1
Charon
Charon
LonesomeGhost14
Charon
Level 63
God Stats
4W - 1L
1,969 SR
Queue Stats
35W - 34L
1,459 Elo+
Party 1
Loki
Loki
MrTurboDiller
Loki
Level 55
God Stats
3W - 0L
1,874 SR
Queue Stats
8W - 10L
1,390 Elo+
Party 1
Eset
Eset
pandabjørnen
Eset
Level 77
God Stats
10W - 7L
1,677 SR
Queue Stats
78W - 65L
1,495 Elo+
Party 1
Team Averages
Level 82
1,769 SR
1,462 Elo+

VS

Team Averages
Level 130
1,527 SR
1,513 Elo+
Nut
Nut
AyumiHamasaaki
Nut
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 61L
1,500 Elo+
Solo
Ares
Ares
Meuusi
Ares
Level 128
God Stats
4W - 4L
1,459 SR
Queue Stats
148W - 139L
1,462 Elo+
Solo
Hera
Hera
Rhorima
Hera
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
201W - 183L
1,515 Elo+
Solo
Arachne
Arachne
byAdriXx15
Arachne
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,507 Elo+
Solo
King Arthur
King Arthur
freask12345
King Arthur
Level 129
God Stats
3W - 6L
1,674 SR
Queue Stats
157W - 144L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
0 / 1 / 0
4,246
607
1,988
5,099
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
LeMango
Olorun
7
2 / 0 / 1
4,989
713
6,160
2,121
842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 2 / 2
4,812
687
3,134
6,421
4,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 1
4,518
645
275
2,379
847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 0
5,314
759
2,307
2,679
1,132
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,398
485
1,360
3,234
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Meuusi
Ares
6
1 / 1 / 0
3,798
543
2,597
7,575
4,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
Rhorima
Hera
4
0 / 0 / 0
3,178
454
0
1,015
198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
byAdriXx15
Arachne
8
1 / 2 / 0
4,010
573
679
6,687
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

King Arthur
freask12345
King Arthur
9
1 / 0 / 0
4,857
694
3,127
5,191
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
3
3
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
1
0
0
L
0
1
0
0
W
Olorun
LeMango
Olorun
2
0
1
2.5
W
1
2
2
1
L
Ares
Meuusi
Ares
1
1
0
1
W
0
0
1
0.5
L
Hera
Rhorima
Hera
0
0
0
0
L
Arachne
byAdriXx15
Arachne
1
2
0
0.5
L
King Arthur
freask12345
King Arthur
1
0
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,864
Damage
7,763
18,699
Taken
23,702
10,512
Mitigated
10,795
5,650
Healing
4,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
1,988
139
0
1,061
5,099
3,475
0
0
5,099
0
22,670
L
1,360
1,024
0
0
3,234
1,060
0
2,347
887
0
16,115
W
Olorun
LeMango
Olorun
6,160
3,584
180
680
2,121
842
601
313
1,808
37,629
0
W
3,134
686
0
2,054
6,421
4,216
161
2,200
4,221
7,399
0
L
Ares
Meuusi
Ares
2,597
0
0
2,178
7,575
4,165
0
5,505
2,070
7,638
206
W
275
157
0
273
2,379
847
477
0
2,379
0
29,276
L
Hera
Rhorima
Hera
0
0
0
500
1,015
198
0
43
972
7,237
0
L
Arachne
byAdriXx15
Arachne
679
451
0
1,530
6,687
2,421
0
3,089
3,598
0
21,271
L
King Arthur
freask12345
King Arthur
3,127
225
0
720
5,191
2,951
0
599
4,240
0
33,439
W
2,307
505
0
1,402
2,679
1,132
586
0
2,679
42,260
705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,879
Gold Earned
19,241
232
Minions Killed
155
0
Camps Cleared
0
743,037
Distance Traveled
624,454
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
4,246
607
39
6
0
139,611
0
L
Nut
3,398
485
32
5
0
106,554
0
W
Olorun
4,989
713
55
8
0
117,782
0
W
Charon
4,812
687
4
1
0
170,974
0
L
Ares
3,798
543
3
0
0
144,166
1
W
Loki
4,518
645
57
8
0
163,029
0
L
Hera
3,178
454
14
2
0
37,710
0
L
Arachne
4,010
573
44
6
0
167,039
0
L
King Arthur
4,857
694
62
9
0
168,985
0
W
Eset
5,314
759
77
11
0
151,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role