Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
HUNGRYFATPANDA99
Vamana
Level 118
God Stats
0W - 1L
1,737 SR
Queue Stats
644W - 615L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
PremiumQc
Baron Samedi
Level 106
God Stats
32W - 25L
1,621 SR
Queue Stats
253W - 213L
1,581 Elo+
Solo
Charybdis
Charybdis
RetainLou
Charybdis
Level 132
God Stats
1W - 3L
1,488 SR
Queue Stats
122W - 104L
1,522 Elo+
Solo
Odin
Odin
chaosgaming2018-
Odin
Level 31
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 24L
1,242 Elo+
Solo
Team Averages
Level 102
1,569 SR
1,453 Elo+

VS

Team Averages
Level 76
1,510 SR
1,466 Elo+
Fenrir
Fenrir
ANIMETEETIES384
Fenrir
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,509 Elo+
Solo
Neith
Neith
DoctorVVS
Neith
Level 17
God Stats
1W - 0L
1,774 SR
Queue Stats
3W - 5L
1,367 Elo+
Party 1
Fafnir
Fafnir
Fox51137
Fafnir
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,480 Elo+
Party 1
King Arthur
King Arthur
Leviathan-tiger3
King Arthur
Level 61
God Stats
2W - 2L
1,277 SR
Queue Stats
50W - 59L
1,465 Elo+
Party 1
Baba Yaga
Baba Yaga
cooljed
Baba Yaga
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 0 / 0
6,263
569
2,145
4,869
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
5,763
524
4,233
7,532
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
PremiumQc
Baron Samedi
8
0 / 3 / 1
5,542
504
3,438
8,045
6,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
RetainLou
Charybdis
8
0 / 1 / 1
5,191
472
4,750
7,812
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 0
4,713
428
2,221
7,381
6,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,056
551
2,708
10,598
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
DoctorVVS
Neith
10
1 / 0 / 4
5,442
495
6,514
7,009
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
Fox51137
Fafnir
10
3 / 0 / 2
6,619
602
5,007
7,852
8,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Leviathan-tiger3
King Arthur
12
2 / 0 / 0
6,858
623
4,890
8,226
5,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
cooljed
Baba Yaga
10
0 / 2 / 0
5,601
509
3,754
6,185
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
7
7
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
0
0
1
W
1
1
1
1.5
W
Neith
DoctorVVS
Neith
1
0
4
3
W
Fafnir
Fox51137
Fafnir
3
0
2
4
L
1
1
0
1
W
King Arthur
Leviathan-tiger3
King Arthur
2
0
0
2
L
Baron Samedi
PremiumQc
Baron Samedi
0
3
1
0.17
L
Charybdis
RetainLou
Charybdis
0
1
1
0.5
L
0
2
0
0
W
Baba Yaga
cooljed
Baba Yaga
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,787
Damage
22,873
35,639
Taken
39,870
20,874
Mitigated
23,630
10,982
Healing
17,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,145
190
159
2,237
4,869
1,867
0
2,637
2,232
42,264
1,858
W
2,708
464
0
7,616
10,598
4,576
0
518
10,080
0
62,087
W
Neith
DoctorVVS
Neith
6,514
2,621
0
2,450
7,009
2,447
0
1,560
5,449
0
28,156
W
Fafnir
Fox51137
Fafnir
5,007
1,337
0
3,969
7,852
8,890
480
1,802
6,050
28,295
3,062
L
4,233
2,049
0
558
7,532
3,831
480
1,832
5,700
0
42,466
W
King Arthur
Leviathan-tiger3
King Arthur
4,890
858
0
1,750
8,226
5,299
140
0
7,807
0
51,427
L
Baron Samedi
PremiumQc
Baron Samedi
3,438
577
1,413
2,097
8,045
6,235
175
2,179
5,866
20,182
0
L
Charybdis
RetainLou
Charybdis
4,750
2,937
0
3,574
7,812
2,578
0
1,653
6,159
0
36,089
L
2,221
683
0
944
7,381
6,363
0
121
7,260
0
17,597
W
Baba Yaga
cooljed
Baba Yaga
3,754
257
0
1,395
6,185
2,418
0
1,482
4,703
44,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,472
Gold Earned
30,576
270
Minions Killed
340
0
Camps Cleared
0
958,582
Distance Traveled
1,088,056
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,263
569
89
8
0
213,246
2
W
Fenrir
6,056
551
109
10
0
247,802
0
W
Neith
5,442
495
48
4
0
214,536
0
W
Fafnir
6,619
602
33
3
0
201,196
0
L
Vamana
5,763
524
68
6
0
230,127
0
W
King Arthur
6,858
623
76
7
0
215,960
0
L
Baron Samedi
5,542
504
18
2
0
183,834
1
L
Charybdis
5,191
472
62
6
0
142,533
0
L
Odin
4,713
428
33
3
0
188,842
0
W
Baba Yaga
5,601
509
74
7
0
208,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role