Player Matchup

Zhong Kui
Zhong Kui
Gold IV
SyNyX
Zhong Kui
Gold IV
Level 108
God Stats
1W - 2L
1,621 SR
Queue Stats
64W - 68L
1,499 MMR
Party 1
Bellona
Bellona
Gold IV
WubliDubli
Bellona
Gold IV
Level 128
God Stats
13W - 10L
1,670 SR
Queue Stats
64W - 64L
1,522 MMR
Party 1
Charybdis
Charybdis
Gold I
blitZero
Charybdis
Gold I
Level 124
God Stats
7W - 5L
1,755 SR
Queue Stats
60W - 58L
1,585 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,682 SR
1,535 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,582 SR
1,505 MMR
Ares
Ares
Silver I
BiggestBruce
Ares
Silver I
Level 58
God Stats
5W - 4L
1,795 SR
Queue Stats
11W - 9L
1,554 MMR
Party 2
Neith
Neith
Gold V
Optic_Nudel
Neith
Gold V
Level 114
God Stats
3W - 4L
1,365 SR
Queue Stats
16W - 18L
1,452 MMR
Party 2
Discordia
Discordia
Silver II
lKingsl3l4de
Discordia
Silver II
Level 125
God Stats
7W - 5L
1,586 SR
Queue Stats
9W - 7L
1,509 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SyNyX
Zhong Kui
14
1 / 4 / 1
8,866
633
8,461
15,387
12,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
WubliDubli
Bellona
15
1 / 4 / 0
8,796
628
8,535
17,202
13,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
blitZero
Charybdis
14
0 / 2 / 1
8,647
618
9,668
11,347
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThothAchillesAtlasAo KuangKuzenbo

VS

Bans
Ne ZhaXing TianArachneNikeAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 9
9,312
665
5,239
14,591
15,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

16
5 / 0 / 5
10,763
769
16,223
10,456
5,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
lKingsl3l4de
Discordia
17
5 / 1 / 3
10,780
770
14,877
7,448
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
10
10
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
W
5
0
5
7.5
L
Zhong Kui
SyNyX
Zhong Kui
1
4
1
0.38
L
Bellona
WubliDubli
Bellona
1
4
0
0.25
L
Charybdis
blitZero
Charybdis
0
2
1
0.25
W
Discordia
lKingsl3l4de
Discordia
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,664
Damage
36,339
43,936
Taken
32,495
30,776
Mitigated
23,844
7,058
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,239
321
0
3,788
14,591
15,497
577
4,145
10,446
16,250
0
W
16,223
5,690
0
5,067
10,456
5,251
1,926
2,688
7,768
0
55,191
L
Zhong Kui
SyNyX
Zhong Kui
8,461
1,535
0
3,353
15,387
12,130
93
6,294
9,070
30,727
5,105
L
Bellona
WubliDubli
Bellona
8,535
1,638
0
2,935
17,202
13,885
255
8,393
8,719
0
38,119
L
Charybdis
blitZero
Charybdis
9,668
3,941
0
770
11,347
4,761
40
5,651
5,680
0
47,996
W
Discordia
lKingsl3l4de
Discordia
14,877
512
0
1,219
7,448
3,096
432
798
6,650
57,919
261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,309
Gold Earned
30,855
183
Minions Killed
197
0
Camps Cleared
0
776,993
Distance Traveled
820,947
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,312
665
16
1
0
268,079
10
W
Neith
10,763
769
77
6
0
279,838
4
L
Zhong Kui
8,866
633
68
5
0
235,399
0
L
Bellona
8,796
628
49
4
0
292,040
2
L
Charybdis
8,647
618
66
5
0
249,554
0
W
Discordia
10,780
770
104
7
0
273,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role