Player Matchup

Ra
Ra
Doenerteir
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Surtr
Surtr
GhAndYs-FlipFloP
Surtr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
Saehncehn
Thor
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Cupid
Cupid
grezgaming2406
Cupid
Level 128
God Stats
35W - 38L
1,474 SR
Queue Stats
268W - 277L
1,469 Elo+
Solo
Yemoja
Yemoja
martyn158
Yemoja
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 47
1,495 SR
1,494 Elo+

VS

Team Averages
Level 92
1,449 SR
1,411 Elo+
Olorun
Olorun
 
Olorun
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DeMilddo
Cerberus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 24L
1,291 Elo+
Party 2
Ao Kuang
Ao Kuang
Mootja
Ao Kuang
Level 65
God Stats
3W - 4L
1,382 SR
Queue Stats
847W - 817L
1,451 Elo+
Solo
Ra
Ra
Sir_Tommy30
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,329 Elo+
Party 2
Thanatos
Thanatos
timdiotis7
Thanatos
Level 102
God Stats
4W - 4L
1,361 SR
Queue Stats
11W - 11L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,394
581
4,690
6,353
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 7 / 0
5,534
503
4,665
10,772
5,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
9
0 / 1 / 0
4,866
442
1,292
7,721
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 1
4,976
452
1,792
4,129
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
martyn158
Yemoja
8
0 / 2 / 1
4,405
400
1,486
5,712
2,680
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 0 / 1
6,213
565
1,451
2,100
782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
DeMilddo
Cerberus
10
0 / 0 / 4
5,949
541
2,957
6,354
4,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Mootja
Ao Kuang
12
1 / 2 / 5
6,984
635
6,490
10,552
3,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

12
2 / 1 / 5
6,961
633
4,420
4,249
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
timdiotis7
Thanatos
11
12 / 1 / 0
6,924
629
8,227
10,530
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
15
15
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
1
0.5
W
Cerberus
DeMilddo
Cerberus
0
0
4
2
L
2
4
0
0.5
L
2
7
0
0.29
W
Ao Kuang
Mootja
Ao Kuang
1
2
5
1.75
L
Thor
0
1
0
0
W
2
1
5
4.5
L
0
1
1
0.5
L
Yemoja
martyn158
Yemoja
0
2
1
0.25
W
Thanatos
timdiotis7
Thanatos
12
1
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,925
Damage
23,545
34,687
Taken
33,785
13,708
Mitigated
14,745
7,059
Healing
17,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
1,451
278
0
966
2,100
782
0
567
1,533
37,335
9,446
W
Cerberus
DeMilddo
Cerberus
2,957
391
0
1,754
6,354
4,186
0
1,846
4,467
21,561
2,155
L
4,690
756
0
1,372
6,353
1,808
0
2,869
3,220
27,256
0
L
4,665
1,648
0
1,013
10,772
5,435
0
5,635
5,085
193
23,222
W
Ao Kuang
Mootja
Ao Kuang
6,490
1,655
0
5,369
10,552
3,656
395
266
9,775
39,350
2,778
L
Thor
1,292
145
0
3,137
7,721
2,402
0
736
6,831
0
26,756
W
4,420
702
492
1,555
4,249
1,742
172
1,622
2,498
49,852
1,051
L
1,792
853
0
1,201
4,129
1,383
0
2,022
2,097
0
35,270
L
Yemoja
martyn158
Yemoja
1,486
102
267
69
5,712
2,680
0
3,062
2,525
10,231
0
W
Thanatos
timdiotis7
Thanatos
8,227
1,884
0
7,682
10,530
4,379
0
1,838
8,508
0
33,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,175
Gold Earned
33,031
227
Minions Killed
344
0
Camps Cleared
0
950,947
Distance Traveled
1,074,778
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,213
565
81
7
0
182,431
0
W
Cerberus
5,949
541
60
5
0
238,760
2
L
Ra
6,394
581
56
5
0
215,813
0
L
Surtr
5,534
503
35
3
0
191,777
0
W
Ao Kuang
6,984
635
66
6
0
187,152
0
L
Thor
4,866
442
49
4
0
222,546
0
W
Ra
6,961
633
93
8
0
228,047
2
L
Cupid
4,976
452
75
7
0
135,116
0
L
Yemoja
4,405
400
12
1
0
185,695
0
W
Thanatos
6,924
629
44
4
0
238,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role