Player Matchup

Aphrodite
Aphrodite
Gold III
IXSoulCatcherXI
Aphrodite
Gold III
Level 100
God Stats
0W - 3L
1,298 SR
Queue Stats
96W - 89L
1,687 MMR
Party 1
Thor
Thor
Silver IV
SKlion3357
Thor
Silver IV
Level 126
God Stats
1W - 4L
1,303 SR
Queue Stats
54W - 67L
949 MMR
Party 1
Erlang Shen
Erlang Shen
Silver IV
XDestroyerX5975
Erlang Shen
Silver IV
Level 108
God Stats
0W - 4L
1,523 SR
Queue Stats
82W - 93L
769 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,374 SR
1,135 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,381 SR
1,177 MMR
Bacchus
Bacchus
Silver II
ItsJrippy
Bacchus
Silver II
Level 105
God Stats
3W - 3L
1,278 SR
Queue Stats
103W - 119L
969 MMR
Party 2
The Morrigan
The Morrigan
Bronze III
Rigo9881
The Morrigan
Bronze III
Level 64
God Stats
2W - 4L
1,280 SR
Queue Stats
121W - 129L
1,251 MMR
Solo
Neith
Neith
Gold IV
itshyte
Neith
Gold IV
Level 125
God Stats
28W - 24L
1,585 SR
Queue Stats
162W - 184L
1,310 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IXSoulCatcherXI
Aphrodite
17
3 / 4 / 3
11,781
693
20,493
22,021
12,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 5 / 2
12,430
731
7,801
19,863
9,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
XDestroyerX5975
Erlang Shen
15
0 / 5 / 6
10,512
618
10,645
22,951
23,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Bans
King ArthurAwilixBaron SamediNe ZhaAh Puch

VS

Bans
VulcanHerculesAchillesCu ChulainnSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsJrippy
Bacchus
18
4 / 1 / 9
12,463
733
15,427
19,887
34,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
Rigo9881
The Morrigan
17
3 / 3 / 8
12,216
719
16,894
12,016
5,488
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
itshyte
Neith
18
7 / 4 / 5
13,028
766
22,312
15,545
6,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
8
Kills
14
14
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
IXSoulCatcherXI
Aphrodite
3
4
3
1.13
W
Bacchus
ItsJrippy
Bacchus
4
1
9
8.5
W
The Morrigan
Rigo9881
The Morrigan
3
3
8
2.33
L
5
5
2
1.2
L
Erlang Shen
XDestroyerX5975
Erlang Shen
0
5
6
0.6
W
Neith
itshyte
Neith
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,939
Damage
54,633
64,835
Taken
47,448
45,251
Mitigated
46,582
25,189
Healing
10,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
IXSoulCatcherXI
Aphrodite
20,493
629
5,477
11,727
22,021
12,074
0
10,765
11,224
56,827
0
W
Bacchus
ItsJrippy
Bacchus
15,427
1,963
0
4,098
19,887
34,314
291
4,720
14,372
33,060
1,562
W
The Morrigan
Rigo9881
The Morrigan
16,894
1,907
528
1,175
12,016
5,488
1,088
5,104
6,360
73,803
3,361
L
7,801
1,696
0
2,741
19,863
9,383
0
9,001
10,679
0
57,482
L
Erlang Shen
XDestroyerX5975
Erlang Shen
10,645
5,848
249
4,995
22,951
23,794
0
10,187
12,584
0
35,068
W
Neith
itshyte
Neith
22,312
9,353
0
5,048
15,545
6,780
1,547
8,469
6,092
0
51,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,723
Gold Earned
37,707
210
Minions Killed
192
0
Camps Cleared
0
952,820
Distance Traveled
948,933
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,781
693
87
5
0
304,514
0
W
Bacchus
12,463
733
35
2
0
341,403
0
W
The Morrigan
12,216
719
103
6
0
307,543
5
L
Thor
12,430
731
88
5
0
319,582
1
L
Erlang Shen
10,512
618
35
2
0
328,724
1
W
Neith
13,028
766
54
3
0
299,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role